Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - Posts by KP9000

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KP9000
Posted on 10-31-09 09:20 PM, in Reuben: Not so final (but it's being worked on again) stage. Link | Quote | ID: 118403


Boomboom

Level: 90

Posts: 1051/1975
EXP: 6953513
Next: 235096

Since: 02-19-07

Last post: 3580 days
Last view: 3204 days


Well, I'm starting to wonder if my TSA had even saved at all. I checked with both the 10/28/09 and 10/31/09 (and the a revision) and none of my TSA I've edited is showing up on either computer. I did not delete anything.

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KP9000
Posted on 10-31-09 10:45 PM, in Happy Halloween! Link | Quote | ID: 118432


Boomboom

Level: 90

Posts: 1052/1975
EXP: 6953513
Next: 235096

Since: 02-19-07

Last post: 3580 days
Last view: 3204 days


Posted by ?
Nice banner and board scheme.
Thanks, I made the banner and the scheme, but Sukasa did the recolor of the scheme...

As for your layout, you need to fix it. Just because your layout works for one browser doesn't mean it works for another. I shouldn't be talking though... heh.

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KP9000
Posted on 11-01-09 06:25 PM, in Happy Halloween! Link | Quote | ID: 118534


Boomboom

Level: 90

Posts: 1054/1975
EXP: 6953513
Next: 235096

Since: 02-19-07

Last post: 3580 days
Last view: 3204 days


Posted by Sukasa
Posted by KP9000
Posted by Kawa
Nice banner and board scheme.
Thanks, I made the banner and the scheme, but Sukasa did the recolor of the scheme...

As for your layout, you need to fix it. Just because your layout works for one browser doesn't mean it works for another. I shouldn't be talking though... heh.


Wait, what? I didn't recolour anything >>
Oh, uh, I thought you did. Who was it, then?

Also, I was referring to GreyMario's layout. Not Kawa's. Sorry Kawa. Yours is fine.

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KP9000
Posted on 11-01-09 06:41 PM, in SUPER MARIO ADVANCE 4 - Hacking & Editor Efforts Link | Quote | ID: 118538


Boomboom

Level: 90

Posts: 1055/1975
EXP: 6953513
Next: 235096

Since: 02-19-07

Last post: 3580 days
Last view: 3204 days


Posted by copyRIGHThunter
Random Question-
I haven't experimented with this at all, but is it possible to map a mushroom house in the main game to one of the World-e mini games????
I'm sure there is an easy way to do it; it's probably coded to use a pointer... so it is likely that all you would need to do is change the pointer to the desired one. Then again, that's a total shot in the dark and I could be totally lying to you.

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KP9000
Posted on 11-02-09 06:21 PM, in I've reached the end of the internets Link | Quote | ID: 118628


Boomboom

Level: 90

Posts: 1056/1975
EXP: 6953513
Next: 235096

Since: 02-19-07

Last post: 3580 days
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but Tomguy...

*breaks out into tears*

....we.... came a long way....

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KP9000
Posted on 11-03-09 12:25 AM, in I've reached the end of the internets Link | Quote | ID: 118683


Boomboom

Level: 90

Posts: 1058/1975
EXP: 6953513
Next: 235096

Since: 02-19-07

Last post: 3580 days
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Posted by AlgebraOnToiletpaper
POWER ABUSE?
I have no idea what you're talking about.

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KP9000
Posted on 11-03-09 03:52 AM, in I've reached the end of the internets (rev. 2 of 11-03-09 03:53 AM) Link | Quote | ID: 118701


Boomboom

Level: 90

Posts: 1059/1975
EXP: 6953513
Next: 235096

Since: 02-19-07

Last post: 3580 days
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no, but I can make you live up to your nick. (I'm sure nobody has used that joke before.)

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KP9000
Posted on 11-03-09 04:15 AM, in I've reached the end of the internets Link | Quote | ID: 118705


Boomboom

Level: 90

Posts: 1060/1975
EXP: 6953513
Next: 235096

Since: 02-19-07

Last post: 3580 days
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Come on, guys, we don't really need that kind of attention here. I know it's fun and all but at least let's try to keep it in IRC.

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KP9000
Posted on 11-04-09 12:06 AM, in I've reached the end of the internets Link | Quote | ID: 118761


Boomboom

Level: 90

Posts: 1062/1975
EXP: 6953513
Next: 235096

Since: 02-19-07

Last post: 3580 days
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I think this thread is done. zbyte, you better watch your step. You're walking a very fine line.

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KP9000
Posted on 11-04-09 03:06 AM, in buck you, bastardly forums, eoff, fflegend, eyesonff, elric. Link | Quote | ID: 118773


Boomboom

Level: 90

Posts: 1064/1975
EXP: 6953513
Next: 235096

Since: 02-19-07

Last post: 3580 days
Last view: 3204 days


this

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KP9000
Posted on 11-04-09 05:28 AM, in idea Link | Quote | ID: 118789


Boomboom

Level: 90

Posts: 1065/1975
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Next: 235096

Since: 02-19-07

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The point is, this place is hardly the place it was 6 years ago. That being said, discussions about what goes on regarding stickied threads and posting methodologies should be taken up through PM's if there are any problems.

Sorry if I pissed anyone off though.

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KP9000
Posted on 11-04-09 08:28 PM, in IRC quotes thread Link | Quote | ID: 118812


Boomboom

Level: 90

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Since: 02-19-07

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122542» <DahrkDaiz> I think my computer's problem was the video card
122550» <DahrkDaiz> I took it out and it's been up for about 15 hours without a problem
122558» * Xenesis has joined #acmlm
122600» <KP9000> oh, yeah, sometimes that'll do it
122601» <KP9000> in fact
122605» <KP9000> my parents have that issue
122615» <KP9000> had, really
122621» <KP9000> I took it out and they didn't notice
122622» <KP9000> lol
122632» <DahrkDaiz> lol
122637» <Xenesis> That sounds suspect without any context whatsoever


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KP9000
Posted on 11-05-09 01:30 AM, in idea Link | Quote | ID: 118820


Boomboom

Level: 90

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Since: 02-19-07

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...I think we're done here.

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KP9000
Posted on 11-05-09 05:10 PM, in Reuben: Not so final (but it's being worked on again) stage. Link | Quote | ID: 118840


Boomboom

Level: 90

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Since: 02-19-07

Last post: 3580 days
Last view: 3204 days


I think the "Level Information" etc. tabs should be up above like they were before so that all the tabs could be in one centralized spot.

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KP9000
Posted on 11-05-09 10:16 PM, in Oh noes! Link | Quote | ID: 118880


Boomboom

Level: 90

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This is now the official Oldbie Return Thread! (Seriously, ease up on this spam, guys)

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KP9000
Posted on 11-06-09 12:55 AM, in Reuben: Not so final (but it's being worked on again) stage. Link | Quote | ID: 118886


Boomboom

Level: 90

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Since: 02-19-07

Last post: 3580 days
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Level PNG Exporter doesn't work for me, throws an exception.

************** Exception Text **************
System.ArgumentException: targetBounds
at System.Windows.Forms.Control.DrawToBitmap(Bitmap bitmap, Rectangle targetBounds)
at Daiz.NES.Reuben.LevelEditor.GetLevelBitmap()
at Daiz.NES.Reuben.ReubenController.SaveCurrentLevelToBitmap()
at Daiz.NES.Reuben.Main.levelToPNGToolStripMenuItem_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3082 (QFE.050727-3000)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Daiz.NES.Reuben
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Emulation/Daiz.NES.Reuben.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Daiz.NES.Reuben.ProjectManagement
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Emulation/Daiz.NES.Reuben.ProjectManagement.DLL
----------------------------------------
Daiz.Library
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Emulation/Daiz.Library.DLL
----------------------------------------
System.Xml.Linq
Assembly Version: 3.5.0.0
Win32 Version: 3.5.30729.1 built by: SP
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml.Linq/3.5.0.0__b77a5c561934e089/System.Xml.Linq.dll
----------------------------------------
System.Core
Assembly Version: 3.5.0.0
Win32 Version: 3.5.30729.1 built by: SP
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3082 (QFE.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------



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KP9000
Posted on 11-06-09 02:12 AM, in The General Project Screenshot/Videos Thread... Link | Quote | ID: 118889


Boomboom

Level: 90

Posts: 1072/1975
EXP: 6953513
Next: 235096

Since: 02-19-07

Last post: 3580 days
Last view: 3204 days



Clicky~!

Took a little bit of effort to fix up the tileset for Reuben. I think it looks like a pretty good Dusk level.

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KP9000
Posted on 11-06-09 02:32 AM, in board2 Town Square - Down'n'Up Link | Quote | ID: 118891


Boomboom

Level: 90

Posts: 1073/1975
EXP: 6953513
Next: 235096

Since: 02-19-07

Last post: 3580 days
Last view: 3204 days


I don't mind that. It's that it costs so fucking much money. Seriously, it's just teeth. I'll pull your teeth for $5 apiece. It doesn't cost fucking $100 WITH insurance to pull a tooth... at least it shouldn't.

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KP9000
Posted on 11-06-09 03:58 AM, in board2 Town Square - Down'n'Up Link | Quote | ID: 118898


Boomboom

Level: 90

Posts: 1074/1975
EXP: 6953513
Next: 235096

Since: 02-19-07

Last post: 3580 days
Last view: 3204 days


Posted by Bukkarooo
Do you make sure everything is sterilized, we don't feel it, and basically assure that our mouth won't get absolutely ruined?

If so, I'll come to you whenever I need my wisdom teeth pulled
No, I don't. If you are wanting teeth pulled and don't want to feel it, see a real dentist. If you have friends who hate the dentist and think they have problems with seeing a real one, send them to me so they have a reason to fucking complain.

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KP9000
Posted on 11-07-09 01:36 AM, in The General Project Screenshot/Videos Thread... Link | Quote | ID: 118955


Boomboom

Level: 90

Posts: 1076/1975
EXP: 6953513
Next: 235096

Since: 02-19-07

Last post: 3580 days
Last view: 3204 days


On the contrary, I can use any set of colors within the palette to make another set of bullet bill launchers just with different coloring. The only problem with that is right now the tile properties in the tiles I used to build this with are somewhat unknown, so things might change. i was going to create a completely new organized graphics tileset and build graphics from the ground up. Surprisingly, SMB3 doesn't use a lot of tiles it has.

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Main - Posts by KP9000

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