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Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - Posts by cadohacan


cadohacan
Posted on 06-13-07 06:36 PM, in Virtual Console hackin' Link | Quote | ID: 45006

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tanks, simply put, you're not going to hack the wii by hosting your own files or comparing them.
the wii uses atleast AES-128, and you will never crack AES by low level logic analyzation.

i got really excited too when i first was experimenting with wifi back in february the moment i realized i could host my own content delivery network and have it work fine. then i realized that the TMDs serve as a content thumbprint with all the checksums of the files, aswell as a digital signature by nintendo. it's a good way to cache games you want to purchase for quick downloading, but it will be useless until the encryption keys are known along with the checksum algorithm, and compression format.

i have found some overflows on the wii's menus, but due to the menu architecture they're very difficult if not impossible to exploit. it's going to be some simple thing that leads to wii homebrew, like the mp3 selection menu on excite truck by putting in a billion MP3s onto an SD card causing it to overflow in an exploitable manner. *cough* hint *cough*

Main - Posts by cadohacan

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