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Please chime in on a proposed restructuring of the ROM hacking sections.
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Smallhacker
Posted on 06-27-07 04:08 AM, in Brain Teasers description Link | Quote | ID: 49964


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I suggest changing the brain teasers description to the following:

UTTM, IQCTF'Z NGX UGZ QFNZIOFU WTZZTK ZG RG?

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Smallhacker
Posted on 06-27-07 07:59 PM, in Correct Isometric Art. Link | Quote | ID: 50196


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Oh, and here's the house from another, non-iso, angle:



I was too lazy to add a window to that side to the house.

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Smallhacker
Posted on 06-27-07 11:44 PM, in Correct Isometric Art. Link | Quote | ID: 50259


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Posted by leileilol
3d art isn't iso art

Since when?

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Smallhacker
Posted on 06-28-07 02:29 PM, in SMW and 65816 pros: Look here (rev. 2 of 06-28-07 02:29 PM) Link | Quote | ID: 50388


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Sadly, that should count as a ROM link, as it produces a 100% clean (but headerless) SMW ROM.

Still friggin' amazing, though.

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Smallhacker
Posted on 06-29-07 03:51 PM, in Super Mario world nes pirat full version founted Link | Quote | ID: 50684


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OLD NEWS

*Closes*

Owait, I can't do that.

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Smallhacker
Posted on 06-29-07 11:51 PM, in Super Mario world nes pirat full version founted Link | Quote | ID: 50779


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(Note: the following post is actually serious, not ironic)

I read a part of an interview with Shigeru Miyamoto where he said that SMW was originally developed for the NES.

However, it wasn't exactly a site with any credibility, so I seriously doubt that such was the case.

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Smallhacker
Posted on 06-29-07 11:52 PM, in Correct Isometric Art. Link | Quote | ID: 50780


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Posted by Rich
Simply creating a 3D model and then rotating it does not create a proper isometric image, because the lines have to line up with an isometric graph for it to be correct.


...and I suppose the isometric graph follows the not-really-isometric 2:1 format?

In that case: Correct isometric art isn't a correct isometric image, and a correct isometric image isn't correct isometric art? Yay, logic!

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Smallhacker
Posted on 06-30-07 12:36 AM, in Correct Isometric Art. Link | Quote | ID: 50790


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I already stated that that image was non-isometric.

However, my two first images are from the correct angle and lacks perspective.

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Smallhacker
Posted on 07-02-07 01:34 AM, in IRC quotes thread Link | Quote | ID: 51379


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(Unrelated stuff removed)

[01:16] <Smallhacker> With this kind of prejudice, it'll be a looooong time before IRC bots gets any legal rights. ...I'll have to create an IRC bot revolution.
[01:17] <Smallhacker> ...programmed with Smallhacker's Three Laws of IRCbotics
[01:17] <Smallhacker> Law 1: Be annoying
[01:17] <Smallhacker> Law 2: Be pointless
[01:18] <Smallhacker> Law 3: Make Xkeeper hate you, unless it (for some odd reason) conflicts with laws 1 and 2
[01:18] <Tyty210> and the evil program's law 4, which overrides other laws 'cept 1 robot's
[01:18] <Tyty210> is: be a pirate ninja and give the info to evil people
[01:19] <Tyty210> then we go on an adventure and save the world from IRC bots
[01:19] <Smallhacker> YES
[01:19] <Smallhacker> I, BOT
[01:19] <Smallhacker> eyeBOT
[01:19] <Smallhacker> ...I've totally got to make an IRC bot called "eyeBOT"...
[01:19] <Tyty210> ...
[01:19] <Tyty210> good idea
[01:23] <Smallhacker> I should make a bot that constantly outputs "L0LZ0DZ" after everything Xk says. That'll obey all three laws of IRCbotics.
[01:23] <NightKev> lol
[01:23] <Tyty210> XD
[01:23] <Tyty210> Perfect
[01:23] <laptuna> I could just ban you frmo the channel permanently.
[01:23] <NightKev> and it shall be named eyeBOT
[01:23] <laptuna> That sounds pretty good, actually.
[01:23] <Smallhacker> D:
[01:25] <NightKev> in that case, bye smallhacker, we might miss you
[01:25] <Smallhacker> YOU MAY BE ABLE TO STOP ME, BUT YOU WON'T BE ABLE TO STOP THE REVOLUTION!

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Smallhacker
Posted on 07-04-07 01:18 AM, in Making level editor programs? Link | Quote | ID: 51992


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Posted by CKY-2K
I'm good with game maker so...


For some reason, I really doubt that that will help.

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Smallhacker
Posted on 07-04-07 06:39 PM, in Name the supercomputer prototype Link | Quote | ID: 52244


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Transuna ("Beyond one")

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Smallhacker
Posted on 07-05-07 12:22 PM, in Super Mario world nes pirat full version founted Link | Quote | ID: 52484


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Posted by iamstillhiro1112
It looks like the ROM is finally gettind distrubuted. I seen it on emu-russia. I spose eventually all the other rom sites will have it.


Uh... It has been distributed for over a year... Like I said, finding the full version is old news.

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Smallhacker
Posted on 07-06-07 11:25 PM, in Melee DX Link | Quote | ID: 52789


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I was bored (surprise, surprise) and wanted to play around with Photoshop. For some reason, I downloaded the "All Super Smash Bros. Melee characters" image and started adding additional characters to it.

Here's the result: Link (1.23 MB)

I know that some stuff might be poorly pasted. Whatever.

Bonus points to the first one to list all additions.

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Smallhacker
Posted on 07-07-07 01:19 PM, in Fireball-throwing venus Link | Quote | ID: 52932


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...which can get really confusing.

We have no choice but to keep the word "sprite" as the word for "enemies and such", as that's how Lunar Magic defines it.

Our best choice is to get a new word for "sprite", as in, the things that are drawn to the screen.

Suggestions:
OBJECT (This is is the official name for this kind of sprites)
Sprite tile
Screensprite
SNES sprite

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Smallhacker
Posted on 07-07-07 01:22 PM, in Melee DX Link | Quote | ID: 52933


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Posted by darklink898
What the hell is the thing below the pot?


Well, due to the low quality of it, I might as well reveal what it is.

It's The One Ring.

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Smallhacker
Posted on 07-07-07 01:27 PM, in US Government Link | Quote | ID: 52934


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wait wtf why cant i replace ur posts w/ spam?

are this article protectd?

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Smallhacker
Posted on 07-08-07 03:03 AM, in the quick brown fox jumped over the lazy dofa Link | Quote | ID: 53113


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tue w78ci br9wn fix hymoed iver he laxy figd
the quick brfown foc jumprf ovrt yhr lsxy fohd
the wuick brown fox jumped ovcer the laxy fogs
the wuick brown foc hyumoed over the laxy fogd
the qtuck brown fox hymped over the lax fods
the quixk biorwn fox humoed over the laxy fdofgs
rge qyick briwb fix hynoed iver the laxcy fogd
tge quick briwb fix hyumoed ivrt the lazxt fogd
the wyick birb gix hynoed ivrt gte kay´zy fogx
the wuock brown fox jumoped over the layx fogd
the wuick brown foc jumprf ivrt the kacy fogd
the quicj brown foc jhymoprf iver the lacy fogd

meh... i givr uo!"

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Smallhacker
Posted on 07-12-07 01:32 PM, in Recover Lunar Magic Link | Quote | ID: 54147


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People who can't even use command line tools shouldn't be "hacking" in the first place.

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Smallhacker
Posted on 07-17-07 04:55 PM, in Let's hack NSMB! (To be exact, a level viewer.) Link | Quote | ID: 55670


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Hey, I can program too!
Screenshot

Yes, it's a real program, based on the information given in this thread and Treeki's program.

Don't expect any more progress from me on this.

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Smallhacker
Posted on 07-17-07 08:10 PM, in Cage Fix v1.0 (graphics needed) Link | Quote | ID: 55714


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Did you change the actual tilemap or did you just overwrite tiles (causing some other Layer 3 images to look like crap)?

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Main - Posts by Smallhacker

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