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Main - Posts by koala_knight |
koala_knight |
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Buzzy Beetle Level: 44 Posts: 361/384 EXP: 591680 Next: 19605 Since: 06-01-07 From: Miami Last post: 4135 days Last view: 4122 days |
I suppose I could do that. They're little more than recolors of the tiles from Cutman's stage at the moment. At least I'd have a working palette I suppose. |
koala_knight |
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Buzzy Beetle Level: 44 Posts: 362/384 EXP: 591680 Next: 19605 Since: 06-01-07 From: Miami Last post: 4135 days Last view: 4122 days |
Anyone happen to have or know where I can get my hands on .nsf rips of Megaman 1 & 2 with the sound effects included? |
koala_knight |
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Buzzy Beetle Level: 44 Posts: 363/384 EXP: 591680 Next: 19605 Since: 06-01-07 From: Miami Last post: 4135 days Last view: 4122 days |
Congrats!
The delay on Reuben is quite understandable. When I got married last October the rest of my life outside the wedding and honeymoon pretty much shut down. |
koala_knight |
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Buzzy Beetle Level: 44 Posts: 364/384 EXP: 591680 Next: 19605 Since: 06-01-07 From: Miami Last post: 4135 days Last view: 4122 days |
Nice! I can't wait to try this beast out!
Is that a bat familiar in the day shot? |
koala_knight |
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Buzzy Beetle Level: 44 Posts: 365/384 EXP: 591680 Next: 19605 Since: 06-01-07 From: Miami Last post: 4135 days Last view: 4122 days |
Will there be like a short outside area before the castle gate then?
That would be cool! |
koala_knight |
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Buzzy Beetle Level: 44 Posts: 366/384 EXP: 591680 Next: 19605 Since: 06-01-07 From: Miami Last post: 4135 days Last view: 4122 days |
I still think SE had no legal basis for squashing a fan project like that.
And I think they we're wrong to do it in general. In fact it probably hurt their sales more than it protected them. |
koala_knight |
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Buzzy Beetle Level: 44 Posts: 367/384 EXP: 591680 Next: 19605 Since: 06-01-07 From: Miami Last post: 4135 days Last view: 4122 days |
Nice to see you're still working on this, elbobelo. |
koala_knight |
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Buzzy Beetle Level: 44 Posts: 368/384 EXP: 591680 Next: 19605 Since: 06-01-07 From: Miami Last post: 4135 days Last view: 4122 days |
Looking fantastic! Can't wait to try out another build.
Question. Does it still have that two screen length limit to rooms it had inherited from 8 Eyes? Also, how easily expandable is this going to be in the end if I wanted to use it as a base for another CV hack? |
koala_knight |
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Buzzy Beetle Level: 44 Posts: 369/384 EXP: 591680 Next: 19605 Since: 06-01-07 From: Miami Last post: 4135 days Last view: 4122 days |
I'm working on a small Addendum Patch for the Akumajou Densetsu translation patch.
Features: 1) New Title Screen 2) Small tweaks to the script: Ralph -> Trevor, Belmond -> Belmont 3) A few palette changes to a few stages. 4) Swapping around some of the songs. Still need to change the tile properties... |
koala_knight |
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Buzzy Beetle Level: 44 Posts: 370/384 EXP: 591680 Next: 19605 Since: 06-01-07 From: Miami Last post: 4135 days Last view: 4122 days |
Fan-freakin'-tastic. |
koala_knight |
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Buzzy Beetle Level: 44 Posts: 371/384 EXP: 591680 Next: 19605 Since: 06-01-07 From: Miami Last post: 4135 days Last view: 4122 days |
Keep at it man, your results so far have been spectacular! |
koala_knight |
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Buzzy Beetle Level: 44 Posts: 372/384 EXP: 591680 Next: 19605 Since: 06-01-07 From: Miami Last post: 4135 days Last view: 4122 days |
Nice job, dude. On a side note, I always thought Darkwing Duck would have made a good base for a Protoman hack. |
koala_knight |
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Buzzy Beetle Level: 44 Posts: 373/384 EXP: 591680 Next: 19605 Since: 06-01-07 From: Miami Last post: 4135 days Last view: 4122 days |
Posted by Thanatos-ZeroPosted by infidelity I agree with this. It would be like a further evolution of those graphics. Similar to the difference between LA and the Oracle games. |
koala_knight |
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Buzzy Beetle Level: 44 Posts: 374/384 EXP: 591680 Next: 19605 Since: 06-01-07 From: Miami Last post: 4135 days Last view: 4122 days |
Glad to see this posted here. Hope everything is coming along smoothly, Ririka. |
koala_knight |
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Buzzy Beetle Level: 44 Posts: 375/384 EXP: 591680 Next: 19605 Since: 06-01-07 From: Miami Last post: 4135 days Last view: 4122 days |
I decided to do a final mockup with a new cursor.
I hope you guys like what I'm planning and that I can actually make it happen. And here's an animated version: |
koala_knight |
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Buzzy Beetle Level: 44 Posts: 376/384 EXP: 591680 Next: 19605 Since: 06-01-07 From: Miami Last post: 4135 days Last view: 4122 days |
It's a new title for the Akumajou Densetsu translation, so it's got all the VRC6 goodness. |
koala_knight |
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Buzzy Beetle Level: 44 Posts: 377/384 EXP: 591680 Next: 19605 Since: 06-01-07 From: Miami Last post: 4135 days Last view: 4122 days |
Is this compatible with that Breakman transformation hack? |
koala_knight |
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Buzzy Beetle Level: 44 Posts: 378/384 EXP: 591680 Next: 19605 Since: 06-01-07 From: Miami Last post: 4135 days Last view: 4122 days |
Posted by kuja killer Cool. Thanks for that. |
koala_knight |
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Buzzy Beetle Level: 44 Posts: 379/384 EXP: 591680 Next: 19605 Since: 06-01-07 From: Miami Last post: 4135 days Last view: 4122 days |
I'm sure whatever it includes will knock our collective socks off. |
koala_knight |
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Buzzy Beetle Level: 44 Posts: 380/384 EXP: 591680 Next: 19605 Since: 06-01-07 From: Miami Last post: 4135 days Last view: 4122 days |
Posted by elbobelo Fantastic! With a new fully documented scrolling engine this will like the ultimate ROM for Castlevania hacks. |
Main - Posts by koala_knight |
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