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Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - Posts by Legomen

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Legomen
Posted on 11-16-07 11:23 PM, in SMB3, Mario's engine is processed x2? Link | Quote | ID: 70189


Red Koopa
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Posted by CKY-2K
Cool. Patching it to the USA rom makes it less glitchy though.

I too lazy to find that rom over 3539 nes roms... (and one rom name are "Super Mario Bros 3 (U) (PRG 1) [a1].nes" and that are one of frist smb3 hacks (end that sucks, and Super Mario Bros 3 (U) (PRG 1) [a2].nes what are so werid O_o , or I need to use google to find [!] verion ) .....

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Legomen
Posted on 11-18-07 11:04 AM, in New SMB Editor 2 - Now improved and easier to use! Link | Quote | ID: 70297


Red Koopa
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It is now possible move thing whith mouse?

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Legomen
Posted on 11-18-07 06:56 PM, in Tower of spatula~ Link | Quote | ID: 70310


Red Koopa
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I can do levels . (forget smdm1...)

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Legomen
Posted on 11-24-07 06:07 PM, in My sample utility (rev. 2 of 11-24-07 06:13 PM) Link | Quote | ID: 70642


Red Koopa
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-- never mind ---

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Legomen
Posted on 11-27-07 01:32 PM, in Tower of spatula~ Link | Quote | ID: 70745


Red Koopa
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Theres my level:
http://img231.imageshack.us/img231/9346/towertx0.png


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Legomen
Posted on 11-27-07 08:03 PM, in Tower of spatula~ Link | Quote | ID: 70768


Red Koopa
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Posted by blackhole89
Legomen: It still looks a bit bland... can you add more detail and diversify it more?


Yes, but remember, level are not finished...

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Legomen
Posted on 12-01-07 05:06 PM, in My hack: The seven wands (Working title) Link | Quote | ID: 70989


Red Koopa
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Posted by Dark bob-omb


Edit:How do I get the images to show up

[ img ] url [ /img ] whithout spaces.

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Legomen
Posted on 01-12-08 10:46 PM, in Odd DSC file problem. Link | Quote | ID: 73369


Red Koopa
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Posted by boingboingsplat
I dunno where you got the idea that Lunar Magic and ZSNES had to be in the same directory as the ROM.

Try restarting Lunar Magic, that's all I can think of.

I remember on year 2004, when I put all roms, editors, roms, and other crap to same directory, but then I put roms and other stuff other things somewhereelse.

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Legomen
Posted on 01-14-08 07:09 PM, in Ultimate SMB3 Editor (Coming soon...) Link | Quote | ID: 73498


Red Koopa
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Posted by DahrkDaiz
No, levels cannot be made bigger. Limitations in levels is a result of the game, not the inability of programmers.

But is is possible to edit that, to make to game starts like world 4 ? I always want to do smb3 hack, but I just too lazy to edit every level on smb3....:\

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Legomen
Posted on 01-18-08 10:23 PM, in Lazy Shell - Super Mario RPG Editor (rev. 2 of 01-18-08 10:25 PM) Link | Quote | ID: 73986


Red Koopa
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Posted by Raccoon Sam
As far as I'm aware, 1024 x 768 is the primary resolution, 1280 x 800 is the 'new' resolution which is now pretty common and growing.

I have 1280x1024 resolution, but I think laptops just got 800x600 or 1024x7268 reslution, but my laptop can show 1280xsomething (I not sure) / 1024x728, but screen are too small (13" ? ) to show it on sceen completely, so its showing 800x600 at once, and that annoying, so I use on my laptop 800x600....

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Legomen
Posted on 01-19-08 11:56 PM, in Batman Easy Link | Quote | ID: 74141


Red Koopa
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Make next time silver surfer easy .

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Legomen
Posted on 02-09-08 11:46 PM, in The NEW General Project Screenshot / Video Thread EX Omega Supreme++ Link | Quote | ID: 76856


Red Koopa
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Posted by Googie



Just a few graphic & palette changes, stay tuned...


wait.. How you edit text? Hex editor or something?

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Legomen
Posted on 02-11-08 01:00 AM, in Putting games on a cellphone? (rev. 3 of 02-11-08 01:01 AM) Link | Quote | ID: 77119


Red Koopa
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I just use memorycard (rs-mmc) reader, I put .sis or .jar fires to card and install they via fexplorer :p .

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Legomen
Posted on 02-11-08 01:02 AM, in Hypercam madness Link | Quote | ID: 77120


Red Koopa
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Use camstudio, hypercam sucks.

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Legomen
Posted on 02-11-08 01:07 AM, in Seeing as there isn't one, DESKTOPS Link | Quote | ID: 77121


Red Koopa
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Linux:
Red hat Linux 7.2
Red hat Linux 7.2 KDE menu
Red hat Linux 7.2 XMMS
Windows
Windows 98se:
Windows 98se
Windows 98se menu

Also I have picure running fx on that old laptop and this board 2 optened, but I put that later here .

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Legomen
Posted on 02-16-08 03:22 PM, in Lazy Shell - Super Mario RPG Editor... Link | Quote | ID: 77989


Red Koopa
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Posted by luchino_gerako
I was in the homepage of the download of the lazy shell

http://giangurgolo.home.att.net/smrpg/

but there it was written: DOWNLOAD NOT AVAILABLE AT THE TIME
how do I make the download? does he have other site to download? would anybody send me the program for e-mail?

I dont thikthat editor are 100% finished yet...

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Legomen
Posted on 02-18-08 08:03 PM, in Lazy Shell - Super Mario RPG Editor Link | Quote | ID: 78162


Red Koopa
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Posted by blackhole89
What would you estimate to be the current safety of this tool regarding occasionally corrupting ROMs? So far, it has been a common problem with RPG editors, cf. Hyrule Magic or Temporal Flux.

Like making back-up thing like game maker? (every time you save, it makes back-up). I think that are usefull

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Legomen
Posted on 02-18-08 08:08 PM, in The NEW General Project Screenshot / Video Thread EX Omega Supreme++ (rev. 2 of 02-19-08 01:43 PM) Link | Quote | ID: 78163


Red Koopa
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Posted by Googie
I guess so, when I owned this game back in the days seeing his dieing animation always made me laugh. ^____^'

I have adventures of lolo 1, 2 and 3, but you not WANT to see my adv. of lolo 1 cart. .

Also sceenshots dosent work for some reason :\ . And maybe I need to start making my "adventures of lolo game boy remix!" again, but I have to complete adv. of lolo gb and take sceenshot on every level, becaus I cannot found more that level 1 sceenshots :\ .

EDIT: typo

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Legomen
Posted on 02-19-08 03:52 PM, in The NEW General Project Screenshot / Video Thread EX Omega Supreme++ Link | Quote | ID: 78319


Red Koopa
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Legomen
Posted on 02-20-08 08:13 PM, in SMW Level Design Contest Link | Quote | ID: 78436


Red Koopa
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http://www.servut.us/legoman/other and download level.ips :p .

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Main - Posts by Legomen

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