Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
Views: 88,593,758
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search 05-17-24 12:41 PM
Guest: Register | Login

Main - Posts by Aioria


Aioria
Posted on 07-18-07 03:24 AM, in A few problems (vertical level and overworld's weird glitch) Link | Quote | ID: 55804

Newcomer
Level: 4

Posts: 1/2
EXP: 223
Next: 56

Since: 05-04-07

Last post: 6148 days
Last view: 6109 days
I have restarted making my hack, Mario Legends, once again. Today i was doing the last level of the third world, and had a few problems:

Firstly, the last part of this level is a vertical one, but this friggin glitch always happen, and i tried changing the level's mode many times to see if it was fixed, but it never was. Look at the screen below, the BG has garbage in it:

http://img217.imageshack.us/img217/1214/75300644tx8.jpg


The other problem is with the overworld. It looks like this before that level is beaten:

http://img528.imageshack.us/img528/2762/43187663lo7.jpg


And then, after i beat that level (using a key to open a second entrance), this happens to the corners of the ground tiles in the overworld (some bright stains appear). And this only happens when i beat that level with a key:


http://img527.imageshack.us/img527/5407/19292203ss1.jpg


I'd appreciate some help, because i want to get everything ready to start the 4th world. Thanks mates

Aioria
Posted on 07-18-07 03:47 AM, in A few problems (vertical level and overworld's weird glitch) Link | Quote | ID: 55811

Newcomer
Level: 4

Posts: 2/2
EXP: 223
Next: 56

Since: 05-04-07

Last post: 6148 days
Last view: 6109 days
thanks for the answers darklink, i already fixed the first problem and will try to fix the other one later.

Main - Posts by Aioria

Acmlmboard 2.1+4δ (2023-01-15)
© 2005-2023 Acmlm, blackhole89, Xkeeper et al.

Page rendered in 0.320 seconds. (327KB of memory used)
MySQL - queries: 36, rows: 50/50, time: 0.318 seconds.