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Main - Posts by Hamtaro126 |
Hamtaro126 |
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Cheep-cheep Level: 33 Posts: 21/194 EXP: 212951 Next: 16228 Since: 05-02-07 From: Shelton, WA Last post: 2479 days Last view: 2322 days |
When I insert sprites with the latest version of sprite tool, They cannot change to the sprite, They are still the original sprites, Not the sprites that I inserted.
Is there a solution to this? -Hamtaro126 ____________________ Mah boi, romhacking is what all true warriors strive for! I wonder what's for dinner? |
Hamtaro126 |
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Cheep-cheep Level: 33 Posts: 22/194 EXP: 212951 Next: 16228 Since: 05-02-07 From: Shelton, WA Last post: 2479 days Last view: 2322 days |
Nope, Because I did not know about that, And it does not say in the readme.
Thanks! EDIT: Nevermind, Still not working because of it using the RATS (STAR) tag/compression I still need help how to make it not use the RATS (STAR) stuff to make it work. EDIT2: It still does not work any ways! Still need help again -Hamtaro126 ____________________ Mah boi, romhacking is what all true warriors strive for! I wonder what's for dinner? |
Hamtaro126 |
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Cheep-cheep Level: 33 Posts: 23/194 EXP: 212951 Next: 16228 Since: 05-02-07 From: Shelton, WA Last post: 2479 days Last view: 2322 days |
Can I use your beta of the tools please? Just to see what it will look like!
EMAIL: JAJJMM@MSN.COM -Hamtaro126 ____________________ Mah boi, romhacking is what all true warriors strive for! I wonder what's for dinner? |
Hamtaro126 |
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Cheep-cheep Level: 33 Posts: 24/194 EXP: 212951 Next: 16228 Since: 05-02-07 From: Shelton, WA Last post: 2479 days Last view: 2322 days |
Or try Insectduel's patch, Either way. ____________________ Mah boi, romhacking is what all true warriors strive for! I wonder what's for dinner? |
Hamtaro126 |
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Cheep-cheep Level: 33 Posts: 25/194 EXP: 212951 Next: 16228 Since: 05-02-07 From: Shelton, WA Last post: 2479 days Last view: 2322 days |
Custom block #1: I request a Grass Clump that uses the Throw Block's Block code, but turns into a custom sprite instead of the Throw Block sprite
Custom block #2: I also request a Grass Clump that does the same thing above, but turns into a Jumping Coin (from the Question block/Turn Block/Goal point) I know how to make a veggie using the Carryable Egg, ____________________ Mah boi, romhacking is what all true warriors strive for! I wonder what's for dinner? |
Hamtaro126 |
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Cheep-cheep Level: 33 Posts: 26/194 EXP: 212951 Next: 16228 Since: 05-02-07 From: Shelton, WA Last post: 2479 days Last view: 2322 days |
Posted by boingboingsplat I already made one, Besides. I could not create two of the above Blocks to simulate (Emulate) a Grass clump! It should be possible to use the Throw block's Block source using the Work-in-Progress SMW source code! Or ask for a Disassembly for the Block part of the Throw block (What I also meant.) ____________________ Mah boi, romhacking is what all true warriors strive for! I wonder what's for dinner? |
Hamtaro126 |
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Cheep-cheep Level: 33 Posts: 27/194 EXP: 212951 Next: 16228 Since: 05-02-07 From: Shelton, WA Last post: 2479 days Last view: 2322 days |
Posted by iamstillhiro1112 I have a few .WAV files that I can use, So I can use SNESSOR to make a NES-style patch! EDIT: Oops! I looked near the 1st post and I thought it was here, Sorry. ____________________ Mah boi, romhacking is what all true warriors strive for! I wonder what's for dinner? |
Hamtaro126 |
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Cheep-cheep Level: 33 Posts: 28/194 EXP: 212951 Next: 16228 Since: 05-02-07 From: Shelton, WA Last post: 2479 days Last view: 2322 days |
Beneficii has went to NESDEV a few days ago and introduced a new version of FCEUXD SP called FCEUXD ABS and CDLDIS. This will allow you to create a copy of an NES game's source code. With some modifications, You will have a Complete Disassembly (Using the Code/Data logger from FCEU ABS and CDLDIS) of your favorite NES game!
The ASM language Beneficii is basing it off is a Assembler called ASM6 (a X816/ca65 Hybrid/Variant) by the famous Loopy of LoopyNES fame (He is still alive today in NESDEV) Links: http://beneficii.net/smb2/ http://home.comcast.net/~olimar/NES/asm6.zip http://nesdev.parodius.com/bbs http://nesdev.parodius.com/ Have fun, ____________________ Mah boi, romhacking is what all true warriors strive for! I wonder what's for dinner? |
Hamtaro126 |
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Cheep-cheep Level: 33 Posts: 29/194 EXP: 212951 Next: 16228 Since: 05-02-07 From: Shelton, WA Last post: 2479 days Last view: 2322 days |
I am using Nflate and SMB3, But for some reason, There is no use of it yet because I do not know how to make the program code redirect to the expanded ROM space without trouble!
Do I have to do this?: LDA $#0x ; <----- Bank where the Expanded ROM is kept JSR (or JMP) $xxxx ; Redirect to the expanded ROM space Or do I have to do it some other way? ____________________ Mah boi, romhacking is what all true warriors strive for! I wonder what's for dinner? |
Hamtaro126 |
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Cheep-cheep Level: 33 Posts: 30/194 EXP: 212951 Next: 16228 Since: 05-02-07 From: Shelton, WA Last post: 2479 days Last view: 2322 days |
Posted by elbobelo According to the Castlevania 1 and 3 NES manuals, He was not called Simon, This should include Castlevania 3's Intro. This might be a reason why the heads are small. ____________________ Mah boi, romhacking is what all true warriors strive for! I wonder what's for dinner? |
Hamtaro126 |
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Cheep-cheep Level: 33 Posts: 31/194 EXP: 212951 Next: 16228 Since: 05-02-07 From: Shelton, WA Last post: 2479 days Last view: 2322 days |
I am looking at making a CHR-RAM hack, But there are just about no documents on CHR-RAM.
Does anyone have a document about how CHR-RAM works? ____________________ Mah boi, romhacking is what all true warriors strive for! I wonder what's for dinner? |
Hamtaro126 |
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Cheep-cheep Level: 33 Posts: 32/194 EXP: 212951 Next: 16228 Since: 05-02-07 From: Shelton, WA Last post: 2479 days Last view: 2322 days |
Can you please send me the source code (Gamemaker File) of it?
I am planning to create another editor out of it if you do. -Hamtaro126 ____________________ Mah boi, romhacking is what all true warriors strive for! I wonder what's for dinner? |
Hamtaro126 |
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Cheep-cheep Level: 33 Posts: 33/194 EXP: 212951 Next: 16228 Since: 05-02-07 From: Shelton, WA Last post: 2479 days Last view: 2322 days |
Um.. There is a problem with the easy login, (Part of the Menu bar under the logo) that when I login, It still says ''Guest: Register | Login''
The only way to log in for me is when I am Posting threads. (using the input for Username/Password) But after I post, I get logged out. Can anyone fix it? ____________________ Mah boi, romhacking is what all true warriors strive for! I wonder what's for dinner? |
Hamtaro126 |
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Cheep-cheep Level: 33 Posts: 34/194 EXP: 212951 Next: 16228 Since: 05-02-07 From: Shelton, WA Last post: 2479 days Last view: 2322 days |
Nope. I had all the cookies on,
Does anyone know something elsa? ____________________ Mah boi, romhacking is what all true warriors strive for! I wonder what's for dinner? |
Hamtaro126 |
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Cheep-cheep Level: 33 Posts: 35/194 EXP: 212951 Next: 16228 Since: 05-02-07 From: Shelton, WA Last post: 2479 days Last view: 2322 days |
Nope, There is no Cache with my web browser.
Anything else? ____________________ Mah boi, romhacking is what all true warriors strive for! I wonder what's for dinner? |
Hamtaro126 |
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Cheep-cheep Level: 33 Posts: 36/194 EXP: 212951 Next: 16228 Since: 05-02-07 From: Shelton, WA Last post: 2479 days Last view: 2322 days |
Finally, It worked!
Someone can close this now, ____________________ Mah boi, romhacking is what all true warriors strive for! I wonder what's for dinner? |
Hamtaro126 |
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Cheep-cheep Level: 33 Posts: 37/194 EXP: 212951 Next: 16228 Since: 05-02-07 From: Shelton, WA Last post: 2479 days Last view: 2322 days |
I am having a hard time making my SMB3 hack have a diffrent TSA value in question blocks, Note that i know ASM. It is hard to find in both a HEX editor or FCEUXD SP v1,07!
Does anyone know how to find TSA values in FECUXD SP? -Hamtaro126 ____________________ Mah boi, romhacking is what all true warriors strive for! I wonder what's for dinner? |
Hamtaro126 |
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Cheep-cheep Level: 33 Posts: 38/194 EXP: 212951 Next: 16228 Since: 05-02-07 From: Shelton, WA Last post: 2479 days Last view: 2322 days |
Posted by Sliver X I know how to ROM hack, and I am still learning how to ASM hack. Here is a simple and more detailed response: I want to know how to trace TSA values using FECUCD SP (Attribures/TSA hex number, not the TSA tiles themselves) Do I have to go to debug, make a breakpoint for PPU instead of CPU? ____________________ Mah boi, romhacking is what all true warriors strive for! I wonder what's for dinner? |
Hamtaro126 |
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Cheep-cheep Level: 33 Posts: 39/194 EXP: 212951 Next: 16228 Since: 05-02-07 From: Shelton, WA Last post: 2479 days Last view: 2322 days |
I should of said this specifically instead of saying that on the title and stuff, but here goes:
What I meant is, how can you change the tile's attributes (Like an attribute table)? If it requires ASM, then teach me (or/and make a document/engine) Note that an attribute table should work in order of the TSA tiles. If anyone makes a version for both SMB1 and SMB3, then I would appreciate it! ____________________ Mah boi, romhacking is what all true warriors strive for! I wonder what's for dinner? |
Hamtaro126 |
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Cheep-cheep Level: 33 Posts: 40/194 EXP: 212951 Next: 16228 Since: 05-02-07 From: Shelton, WA Last post: 2479 days Last view: 2322 days |
Yes! It finally is updated!, Have fun!
Download http://hukka.furtopia.org/projects/m3ed/smb3ws.zip Changelog: http://hukka.furtopia.org/projects/m3ed/changes.txt ____________________ Mah boi, romhacking is what all true warriors strive for! I wonder what's for dinner? |
Main - Posts by Hamtaro126 |
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