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Main - Posts by MapleMario

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MapleMario
Posted on 03-04-10 01:18 PM, in Reuben: Not so final (but it's being worked on again) stage. Link | Quote | ID: 128024


Red Koopa
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All of that is to be expected in a beta program. Besides he's probably been updating it on google code...

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 03-07-10 09:15 PM, in Reuben: Not so final (but it's being worked on again) stage. (rev. 2 of 03-07-10 09:15 PM) Link | Quote | ID: 128131


Red Koopa
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I managed to build the newest revision, but can someone tell me how to get the plains ground? It's probably something really obvious, but I can't find any of the tiles used in the wooden ground in a plains level. Suggestions? Hints? Help?

Edit - 100th post.

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 03-07-10 09:25 PM, in Internet download speed? Link | Quote | ID: 128132


Red Koopa
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Since: 04-28-07
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30Mbit/s. Cable premiere

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 03-07-10 11:14 PM, in Ball of Revenge ; Lots of ScreenShots Link | Quote | ID: 128136


Red Koopa
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Since: 04-28-07
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Those graphics edits look really nice. Some of the levels look kind of chaotic (especially L3) but I really love the SMB3 and SMB2 flashbacks. Nice job!

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 03-09-10 11:11 PM, in Ball of Revenge ; Lots of ScreenShots (rev. 2 of 03-09-10 11:12 PM) Link | Quote | ID: 128216


Red Koopa
Level: 27

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Since: 04-28-07
From: USA

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The font doesn't really fit with the rest of the screen IMO. I can't place exactly why, but it might have something to do with how narrow the font is. Maybe making it a little shorter height-wise would help, but I'm not sure.

EDIT: Or maybe the text is too small, I can't tell. The rest of the screen looks pretty good though.

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 03-12-10 08:16 PM, in Reuben: Not so final (but it's being worked on again) stage. Link | Quote | ID: 128332


Red Koopa
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Since: 04-28-07
From: USA

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I'm planning on converting SGMB3 to Reuben format, since I've only got one OW and three levels in SMB3WS anyways.

My original question still seems not to have been answered as well.

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 03-14-10 06:16 PM, in Winter Mosts 2010 - Discussion Link | Quote | ID: 128396


Red Koopa
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To me it looks like the medals themselves are much better in set 2, but the ribbons are way too dulled in set 2 like everyone's saying. Also like everyone says, middle ground would be best for the ribbons.

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 03-14-10 06:20 PM, in Internet download speed? Link | Quote | ID: 128397


Red Koopa
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Since: 04-28-07
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Wouldn't that be pretty easy to do? Just find the filesize of each image. Even if there is no filesize() function for remote images, you could just say something like:

$total = 0;
foreach ($imgs as $imgurl)
{
$contents = file($imgurl);
$contents = implode($contents, "\n");
$total += strlen($contents);
}

if ($total > 1024*1024) // add tag here


I haven't worked very much with byte operations in PHP, only Java, but that's what would come naturally to me.

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 03-14-10 06:21 PM, in How's The Weather? Link | Quote | ID: 128398


Red Koopa
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Since: 04-28-07
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My god. We're at like 50 degrees low now, lol. I feel sorry for the people that are just now getting snow...

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 03-14-10 06:49 PM, in Internet download speed? Link | Quote | ID: 128404


Red Koopa
Level: 27

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Since: 04-28-07
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Still not that hard, just use a preg search...

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 03-14-10 06:55 PM, in Internet download speed? Link | Quote | ID: 128406


Red Koopa
Level: 27

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Since: 04-28-07
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True. It doesn't have much practical use, because most of the time when that many images are rendering, you'll have time to look at each before the next one loads. Unless it's a huge, 10000px by 10000px image. Which would just be stupid.

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 03-16-10 11:55 PM, in Ball of Revenge ; Lots of ScreenShots Link | Quote | ID: 128481


Red Koopa
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Next: 4597

Since: 04-28-07
From: USA

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Also, is there any distinction between Ball and Super Ball? I couldn't place any.

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 03-17-10 02:05 AM, in Ball of Revenge ; Lots of ScreenShots Link | Quote | ID: 128491


Red Koopa
Level: 27

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EXP: 111562
Next: 4597

Since: 04-28-07
From: USA

Last post: 5083 days
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Oh yeah, I think I see that. Creative, creative. This hack should turn out well.

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 03-25-10 10:09 PM, in <GreyMario> literally like fifteen minutes in mspaint (GreyMario's Art Dump) Link | Quote | ID: 128925


Red Koopa
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Since: 04-28-07
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HEHE the alchemiter is amazing. Still that pogo hammer doesn't look the same when it's that realistic...

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 03-25-10 10:25 PM, in Pimp my Google Link | Quote | ID: 128926


Red Koopa
Level: 27

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EXP: 111562
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Since: 04-28-07
From: USA

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At least make the links a different color.

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 06-09-10 02:24 AM, in Reuben: Not so final (but it's being worked on again) stage. Link | Quote | ID: 131864


Red Koopa
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EXP: 111562
Next: 4597

Since: 04-28-07
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Posted by KP9000
Just a little curious as to when this is gonna start back up.
Posted by DahrkDaiz
but I hope that by June I can begin working on Reuben again.
My sources tell me soon.


Awesome! I just figured out how to run .NET apps on Ubuntu. This should be great.

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 06-09-10 08:35 PM, in Reuben: Not so final (but it's being worked on again) stage. Link | Quote | ID: 131902


Red Koopa
Level: 27

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EXP: 111562
Next: 4597

Since: 04-28-07
From: USA

Last post: 5083 days
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Posted by Kawa
That's great, but be careful. Not all .Net apps are suitable -- if they use the Win32 API, things get unlikely. Fully native .Net apps and/or apps that use cross-platform libraries are safe.


Ahh. Well, I tried one of the Reuben builds and it ran fine, so I guess it'll work.

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 06-09-10 08:57 PM, in Reuben: Not so final (but it's being worked on again) stage. Link | Quote | ID: 131904


Red Koopa
Level: 27

Posts: 126/126
EXP: 111562
Next: 4597

Since: 04-28-07
From: USA

Last post: 5083 days
Last view: 3902 days
Yeah, Mono is what I use. So, how about that Reuben? I should make a script to auto-check the gcode repo for updates.

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31



Pages: 1 2 3 4


Main - Posts by MapleMario

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