Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
Views: 88,568,544
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search 05-10-24 01:40 AM
Guest: Register | Login

Main - Posts by MapleMario

Pages: 1 2 3 4

MapleMario
Posted on 02-18-10 11:43 PM, in 6502 ASM Questions... [Please?] (rev. 2 of 02-20-10 08:43 PM) Link | Quote | ID: 127291


Red Koopa
Level: 27

Posts: 23/126
EXP: 111557
Next: 4602

Since: 04-28-07
From: USA

Last post: 5083 days
Last view: 3902 days
Posted by smkdan
http://www.romhacking.net/utils/674/

Is easy to use and has decent feature set. I used ca65 before for NES stuff but it requires some setting up to get it up and running, but it's very powerful. Not the best one to use for starting out for sure.

Labels, includes and whole bunch of other stuff (depends on feature set) are specific to the assembler so try out asm6.

Thanks, that looks about perfect.

I tried compiling my ASM file, and it gave me errors on the labels. In addition I tried compiling some of the snippets posted earlier and again it gave me errors. Ca65 worked fine for me but it outputted a ".o" file and I don't know how to inject that into NES ROM.

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 02-20-10 07:43 PM, in Reuben: Not so final (but it's being worked on again) stage. (rev. 2 of 02-21-10 02:13 AM) Link | Quote | ID: 127353


Red Koopa
Level: 27

Posts: 24/126
EXP: 111557
Next: 4602

Since: 04-28-07
From: USA

Last post: 5083 days
Last view: 3902 days
I'm most likely just being stupid here, but how do I change the palette that a world map uses (with Reuben)? I made my own palette and tried switching to it and Save&Close-ing, but it didn't actually make the switch.

Edit: nevermind, I found it myself.

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 02-20-10 07:47 PM, in PowerPak: To get or not to get? (And what accessories?) (rev. 2 of 02-20-10 07:48 PM) Link | Quote | ID: 127354


Red Koopa
Level: 27

Posts: 25/126
EXP: 111557
Next: 4602

Since: 04-28-07
From: USA

Last post: 5083 days
Last view: 3902 days
I wasn't sure where to post this, but technically NES and PowerPak are both hardware options so I tried posting here.

WoQ:

My question is, is the PowerPak worth the $135+accessories to get all your games and some ROM hacks on one cartridge? Right now I'm thinking yes but is there any place to buy it for less? I quickly checked Amazon and eBay and couldn't seem to find anything, but I'm not sure if I looked thoroughly enough.

Also, for those of you who own a PowerPak, should I get any of the optional accessories? If so, which ones? I was thinking a 2GB CF card and a USB connector, but again is there a cheaper alternative? Can I get the CF card for less than $17 somewhere or is this a specific CF card for the PowerPak? Also, is there such thing as a CF card reader, and if so is it cheaper than the USB connector they display on the site?

/WoQ.

EDIT: I'm aware that Mario Adventure wouldn't work on a PowerPak. By the way, would hacks made with Reuben work on the PowerPak? Some mappers are incompatible.

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 02-20-10 09:01 PM, in SUPER MARIO ADVANCE 4 - Hacking & Editor Efforts Link | Quote | ID: 127357


Red Koopa
Level: 27

Posts: 26/126
EXP: 111557
Next: 4602

Since: 04-28-07
From: USA

Last post: 5083 days
Last view: 3902 days
This looks cool, I might try it out later today.

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 02-20-10 09:04 PM, in ¿ʎɐpoʇ ǝʍ ǝɹɐ ʍoɥ (rev. 2 of 02-20-10 09:05 PM) Link | Quote | ID: 127358


Red Koopa
Level: 27

Posts: 27/126
EXP: 111557
Next: 4602

Since: 04-28-07
From: USA

Last post: 5083 days
Last view: 3902 days

See? I don't know why, it just looks cooler.



____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 02-20-10 09:36 PM, in ¿ʎɐpoʇ ǝʍ ǝɹɐ ʍoɥ (rev. 2 of 02-20-10 09:36 PM) Link | Quote | ID: 127362


Red Koopa
Level: 27

Posts: 28/126
EXP: 111557
Next: 4602

Since: 04-28-07
From: USA

Last post: 5083 days
Last view: 3902 days

We could use it as a ultra-sekrit code that's easy to read if you disable CSS. xD



____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 02-20-10 11:53 PM, in ¿ʎɐpoʇ ǝʍ ǝɹɐ ʍoɥ Link | Quote | ID: 127368


Red Koopa
Level: 27

Posts: 29/126
EXP: 111557
Next: 4602

Since: 04-28-07
From: USA

Last post: 5083 days
Last view: 3902 days

So we're up to three variants now

This being the new one.


____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 02-21-10 03:32 AM, in ¿ʎɐpoʇ ǝʍ ǝɹɐ ʍoɥ Link | Quote | ID: 127376


Red Koopa
Level: 27

Posts: 30/126
EXP: 111557
Next: 4602

Since: 04-28-07
From: USA

Last post: 5083 days
Last view: 3902 days
Another, less original variant. And Traffic, fine I'll find something else to do. Later.


____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 02-21-10 04:59 PM, in Reuben: Not so final (but it's being worked on again) stage. (rev. 2 of 02-21-10 06:06 PM) Link | Quote | ID: 127388


Red Koopa
Level: 27

Posts: 31/126
EXP: 111557
Next: 4602

Since: 04-28-07
From: USA

Last post: 5083 days
Last view: 3902 days
Posted by NightKev
They don't even allow rickrolls on youtube anymore? Wow...


You just gave it away!

On another note, I like how Reuben doesn't let you put more than four pointers on a map. >.>

EDIT: On a final note, is it feasible to start making projects with the regular SMB3 ROM, or should I just wait until 1.0?

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 02-21-10 05:08 PM, in Oh my god Link | Quote | ID: 127389


Red Koopa
Level: 27

Posts: 32/126
EXP: 111557
Next: 4602

Since: 04-28-07
From: USA

Last post: 5083 days
Last view: 3902 days
I like the close-knit community. We have enough noobs (like me) anyways, and if we got more then the haxors wouldn't have enough resources to help out every noob.

However, once a noob graduates to haxor level, we can let in two more noobs.

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 02-21-10 05:44 PM, in The Shiny New Layout Thread! Link | Quote | ID: 127395


Red Koopa
Level: 27

Posts: 33/126
EXP: 111557
Next: 4602

Since: 04-28-07
From: USA

Last post: 5083 days
Last view: 3902 days
Posted by Mega-Mario
You should. PHP is a really great thing. You don't imagine what you can do with it.


I agree entirely.

Also, new-ish vanilla-ish layout. Yeah, it's blue.

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 02-21-10 06:19 PM, in Useful Software / Links -- Microsoft Windows Link | Quote | ID: 127396


Red Koopa
Level: 27

Posts: 34/126
EXP: 111557
Next: 4602

Since: 04-28-07
From: USA

Last post: 5083 days
Last view: 3902 days
WinSCP - Amazingly easy-to-use FTP/SFTP/SCP client. You can edit files directly from the server (well, that's what it looks like on frontend. Obviously on the backend it's copying the file, opening it, and re-uploading to the server every time you save.)

Vuze - Really awesome P2P client. I found a lot more seeds and a lot faster downloads. Plus, you can hook it up to your iTunes or even your TiVo, to send files to either.

NetBeans - Awesome, free, full-featured Java IDE. The only thing I don't like about it is the fact that it basically makes everything a project...

Eclipse - IDE for a variety of languages. Very useful.

jGRASP - Pretty good Java dev tool, provides syntax highlighting and auto compile/running. Does C/C++ also, and a variety of smaller languages.

Notepad2 - Really lightweight text editor. Provides line numbers, syntax highlighting, and such. It's open source too, so if you know C(++) and how Scintilla works, you'll be able to create your own custom syntax highlighting schemes.
(Note, just providing a description here since it seems to be missing one)

Google Chrome - Nice, fast browser that Google made. Uses WebKit rendering engine. Really nice - has some features that FF doesn't, and FF has some features that chrome doesn't. Btw, chrome scores 100/100 on the acid3 test.

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 02-21-10 07:03 PM, in Reuben: Not so final (but it's being worked on again) stage. Link | Quote | ID: 127400


Red Koopa
Level: 27

Posts: 35/126
EXP: 111557
Next: 4602

Since: 04-28-07
From: USA

Last post: 5083 days
Last view: 3902 days
Posted by DahrkDaiz
It's impossible to use a regular SMB3 rom for this. Reuben doesn't pull any data from the rom, it saves all the data in external files and saves it to the rom.


OH! Wow, I didn't think when I posted that. So I'm assuming that starting a project with this is okay and I'll be able to just upgrade to 1.0 when it's released and continue my project?

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 02-21-10 07:05 PM, in Generic SMW screenshot thread Link | Quote | ID: 127401


Red Koopa
Level: 27

Posts: 36/126
EXP: 111557
Next: 4602

Since: 04-28-07
From: USA

Last post: 5083 days
Last view: 3902 days
I'm liking the graphics edits, but the status bar at the top looks... I don't know, just disorganized. I can't really explain why; it just looks chaotic.

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 02-21-10 07:54 PM, in Reuben: Not so final (but it's being worked on again) stage. (rev. 4 of 02-21-10 07:55 PM) Link | Quote | ID: 127403


Red Koopa
Level: 27

Posts: 37/126
EXP: 111557
Next: 4602

Since: 04-28-07
From: USA

Last post: 5083 days
Last view: 3902 days
Posted by DahrkDaiz
Yes, if you start a project with this now, all future versions of reuben will remain backwards compatible.


Coolbeans. Also, is there a way to put more than four pointers on a world map with the current public release, or should I just make all my levels and wait until 1.0?

EDIT: Final question, I promise. How do I make a mushroom house / roulette game? I don't see any of the object sets that SMB3WS used for them.

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 02-22-10 02:22 AM, in Reuben: Not so final (but it's being worked on again) stage. Link | Quote | ID: 127424


Red Koopa
Level: 27

Posts: 41/126
EXP: 111557
Next: 4602

Since: 04-28-07
From: USA

Last post: 5083 days
Last view: 3902 days
After I put four pointers into a map, the Add button is just greyed out and I can't add any more. Is this fixed in one of the later builds? I could probably get a trial of Visual Studio and compile (assuming that's what Reuben is written in...)

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 02-23-10 12:18 AM, in PowerPak: To get or not to get? (And what accessories?) Link | Quote | ID: 127469


Red Koopa
Level: 27

Posts: 44/126
EXP: 111557
Next: 4602

Since: 04-28-07
From: USA

Last post: 5083 days
Last view: 3902 days
All right, thanks. I guess that means that I'm getting a powerpak! I'll let you know how it turns out as soon as I get around to actually buying one >.>

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 02-23-10 04:10 AM, in Post Layouts, Javascript, CSS and IE <7 Link | Quote | ID: 127475


Red Koopa
Level: 27

Posts: 45/126
EXP: 111557
Next: 4602

Since: 04-28-07
From: USA

Last post: 5083 days
Last view: 3902 days
Can you take a look at the usage stats of board2? If IE6 is sufficiently low (which I assume it is, since this is largely a community of smart people), you could probably just put a huge warning at the top using a conditional comment for IE6 that warns users about possible security holes when using IE6.

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 02-23-10 04:15 AM, in ¿ʎɐpoʇ ǝʍ ǝɹɐ ʍoɥ (rev. 3 of 02-23-10 04:17 AM) Link | Quote | ID: 127476


Red Koopa
Level: 27

Posts: 46/126
EXP: 111557
Next: 4602

Since: 04-28-07
From: USA

Last post: 5083 days
Last view: 3902 days
_________   ______  _________ ______   _       _________

\__ __/ ( __ \ \__ __/( __ \ ( ( /|\__ __/
) ( | ( \ ) ) ( | ( \ )| \ ( | ) (
| | | | ) | | | | | ) || \ | | | |
| | | | | | | | | | | || (\ \) | | |
| | | | ) | | | | | ) || | \ | | |
___) (___ | (__/ )___) (___| (__/ )| ) \ | | |
\_______/ (______/ \_______/(______/ |/ )_) )_(

_______ _______ _________ _________ _______ _________
( ____ \( ____ \\__ __/ \__ __/|\ /|( ___ )\__ __/
| ( \/| ( \/ ) ( ) ( | ) ( || ( ) | ) (
| | | (__ | | | | | (___) || (___) | | |
| | ____ | __) | | | | | ___ || ___ | | |
| | \_ )| ( | | | | | ( ) || ( ) | | |
| (___) || (____/\ | | | | | ) ( || ) ( | | | _
(_______)(_______/ )_( )_( |/ \||/ \| )_((_)



 _____            _   ___           _         _        _ _   

| ___| | | / (_) | | | | | | |
| |__ ______ | |/ / _ _ __ __| | __ _ | |_ __ _| | |
| __| |______| | \| | '_ \ / _` |/ _` | | __/ _` | | |
| |___ | |\ \ | | | | (_| | (_| | | || (_| | | |_
\____/ \_| \_/_|_| |_|\__,_|\__,_| \__\__,_|_|_( )
|/

_ _ _ _ _ _ ___
| | | | | | | | (_) | | |__ \
__| | ___ _ __ | |_ _ _ ___ _ _ | |_| |__ _ _ __ | | __ ) |
/ _` |/ _ \| '_ \| __| | | | |/ _ \| | | | | __| '_ \| | '_ \| |/ // /
| (_| | (_) | | | | |_ | |_| | (_) | |_| | | |_| | | | | | | | <|_|
\__,_|\___/|_| |_|\__| \__, |\___/ \__,_| \__|_| |_|_|_| |_|_|\_(_)
__/ |
|___/


____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31




MapleMario
Posted on 02-23-10 11:47 PM, in Post Layouts, Javascript, CSS and IE <7 Link | Quote | ID: 127518


Red Koopa
Level: 27

Posts: 51/126
EXP: 111557
Next: 4602

Since: 04-28-07
From: USA

Last post: 5083 days
Last view: 3902 days
Could also use this same hack to make a jQuery call to a PHP page that adds the user's browser to a blacklist of hackable browsers, in case IE6 isn't the only one that does it. Then, like someone suggested, just disable custom stylesheets from those browsers.

____________________


SGMB3 is now being developed with Reuben. Hopefully v1.0 will be released by the time I get world 1 done...

- Layout: MM v0.31



Pages: 1 2 3 4


Main - Posts by MapleMario

Acmlmboard 2.1+4δ (2023-01-15)
© 2005-2023 Acmlm, blackhole89, Xkeeper et al.

Page rendered in 3.769 seconds. (329KB of memory used)
MySQL - queries: 135, rows: 167/167, time: 3.749 seconds.