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Main - Posts by SuperMetroid

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SuperMetroid
Posted on 04-29-07 01:07 AM, in Question revolving copied room's in super metroid. Link | Quote | ID: 31093


Red Goomba
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Yes, fine thank you, but do you have any idea how to help me?

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SuperMetroid
Posted on 04-29-07 04:03 AM, in Super Metroid Hack Help FAQ (rev. 2 of 04-29-07 04:16 AM) Link | Quote | ID: 31146


Red Goomba
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Ok this is an official hack help topic.

First i need help, i have copied a room in super metroid; to do this do as follow's

-----------------------------------------------------------------------------------------

1)Get the address of the room you want to copy and get the address of the room next to it.

2)If your rom has a header add $200 byte's to the address, do the same with both.

3)Open your hex editor, find the address of the room you want to copy, then search for the address of the room next to it. Copy the bytes in between those two address including the address of the copying room and ecxcluding the addess of the room next to it.

3)Find a blank byte sentence (ff,ff,ff, etc) paste the bytes into the sentence, keeping note of the address of the new room. (to find this simply hover over the starting byte and look)

4)Go into Smile/files/mdb paste the new address (add $200 if it has a header) save.

5)Go into smile go under the roo hex's (yellow window) look for your new address and open it.

6) Voila!!

------------------------------------------------------------------------------------------

Ok know i need help, i duped a room and whenever i make a modifaction to the copied room, the origanal also recieves the mod's.

Below is a link to a IPS for my hack, if you need to use it too help me.

http://encodable.com/uploaddemo/?action=uploadcomplete&serial=b474a07041f7171c1f20fcf2eb34f92e45f7c8c8&numfiles=1&elapsedsecs=0&totalsize=1554&somefileswereblocked=&f1name=Super_Metroid.ips&f1urlpath=%2f&f1size=927&

I'll upload a video.

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SuperMetroid
Posted on 04-29-07 04:14 AM, in Super Metroid Hack Help FAQ Link | Quote | ID: 31148


Red Goomba
Level: 17

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well how could i fix it, could you breifly explain what bytes in suppost to copy?

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SuperMetroid
Posted on 04-29-07 03:48 PM, in Super Metroid Hack Help FAQ Link | Quote | ID: 31241


Red Goomba
Level: 17

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Thank dude, but that hack dosen't really explain how to find level pointers.

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SuperMetroid
Posted on 04-29-07 05:39 PM, in Super Metroid Hack Help FAQ Link | Quote | ID: 31252


Red Goomba
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which pointers should i change, the Level Data? Layer1_2? Door_Out??
which do i changed, and what do i change it too, and yes i know how pointers work.

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SuperMetroid
Posted on 05-15-07 02:50 AM, in Super Metroid Hack Help FAQ Link | Quote | ID: 35417


Red Goomba
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Door questions, trying to find an offset for a door pointer, in which i need to find an offset that has more then 1 door.

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SuperMetroid
Posted on 05-16-07 01:27 AM, in Super Metroid Hack Help FAQ Link | Quote | ID: 35671


Red Goomba
Level: 17

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remvoe your header...

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SuperMetroid
Posted on 05-23-07 05:28 AM, in Super Metroid Hack Help FAQ Link | Quote | ID: 37641


Red Goomba
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Sorry too sound, rude but don't ask those kinds of questions, go find a faq.
Do you now hexidecimal etc.
Here's nice little faq = http://www.romhacking.net/docs/AoRH.html#sVI

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SuperMetroid
Posted on 05-25-07 10:38 PM, in Super Metroid Hack Help FAQ Link | Quote | ID: 38407


Red Goomba
Level: 17

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You can edit where samus's ship land's in "Area Load Stations".

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SuperMetroid
Posted on 05-26-07 11:29 PM, in Super Metroid Hack Help FAQ Link | Quote | ID: 38718


Red Goomba
Level: 17

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You could copy a room and make a door in cateria etc. Lead to that room.

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SuperMetroid
Posted on 05-31-07 05:35 AM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 39749


Red Goomba
Level: 17

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Let me back in matt.

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SuperMetroid
Posted on 06-01-07 04:31 AM, in Super Metroid Hack Help FAQ Link | Quote | ID: 40455


Red Goomba
Level: 17

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I beleive you also have to change the GFX scenery sheet.


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SuperMetroid
Posted on 06-02-07 08:20 PM, in Super Metroid Hack Help FAQ Link | Quote | ID: 41414


Red Goomba
Level: 17

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I forgot how too make enemies, i have a basic understanding of how too, but i'd appreciate help.

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SuperMetroid
Posted on 06-05-07 02:48 AM, in Super Metroid Hack Help FAQ Link | Quote | ID: 42419


Red Goomba
Level: 17

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????

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SuperMetroid
Posted on 06-06-07 10:50 PM, in Super Metroid Hack Help FAQ Link | Quote | ID: 43066


Red Goomba
Level: 17

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Both.

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SuperMetroid
Posted on 06-12-07 05:09 AM, in Super Metroid Hack Help FAQ Link | Quote | ID: 44685


Red Goomba
Level: 17

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Zomg i got banned again.

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SuperMetroid
Posted on 06-12-07 05:10 AM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 44686


Red Goomba
Level: 17

Posts: 37/46
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Dude how long am i banned? I feel like ive been shoved out of my house, please just let me in.


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SuperMetroid
Posted on 06-15-07 08:22 PM, in Super Metroid Hack Help FAQ Link | Quote | ID: 45918


Red Goomba
Level: 17

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Since: 04-26-07

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Pallete should be the same because it's an exact copy.
My question i want to change the level data of the event part of a room how?
I know how to edit level data normaly aka: e5 e6
I now i have to follow the pointer but i usually screw that up, any help?

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SuperMetroid
Posted on 06-15-07 08:50 PM, in Super Metroid Hack Help FAQ (rev. 2 of 06-15-07 09:04 PM) Link | Quote | ID: 45922


Red Goomba
Level: 17

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EXP: 24606
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Since: 04-26-07

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Ahh
EDIT:
Im an idiot lol i think of the hardest things to do first, i was thinking of have to do something in hex.


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SuperMetroid
Posted on 06-17-07 06:19 AM, in GBA graphic-conversion problems Link | Quote | ID: 46227


Red Goomba
Level: 17

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Since: 04-26-07

Last post: 5544 days
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What utilty do you use for hacking fire emblem?

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Main - Posts by SuperMetroid

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