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Main - Posts by MiniCompute |
MiniCompute |
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Bubble Level: 66 Posts: 496/981 EXP: 2422620 Next: 39231 Since: 04-25-07 Last post: 495 days Last view: 704 days |
Posted by Craftvania Let me ask you something before we even continue with this chat. Do you lack the knowledge of hacking the nes dissaembly ? Here you go this is a good start: http://www.youtube.com/watch?v=YzRBj8b7nKk I recommend, you get in contact with this user and see if he might throw you a bit of information. You would be bette off hacking the famicom version of CV3. I recommend you get familiar with learning japanese and using a translation tool. If anything more I say, start out with a graphic hack, save a back up, then you worry about your music insertion. I know you are over joyed to hack the game but it will need time and patience. If people see your future wip hack later this year, they might jump on the boat to help out here and there. I recommend you read infildelts music hacking document he hosted up awhile ago. I read about you online and I see why some people don't want to help. Either A. they don't know how to hack it or want hack the game. B.They look at you as a noob rom hacker and want no part of it until you show them some work you pulled off or info. Good luck with what you do this year man. |
MiniCompute |
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Bubble Level: 66 Posts: 497/981 EXP: 2422620 Next: 39231 Since: 04-25-07 Last post: 495 days Last view: 704 days |
Posted by mickevincent I like your work man, but one thing that bugs me abit about some of them. Adjust your octaves or pitch on the notes in the song, not unless the instrument you are using is giving you trouble. Some examples are MMX1 boomer kwuanger, MMX2 Opening Stage. |
MiniCompute |
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Bubble Level: 66 Posts: 498/981 EXP: 2422620 Next: 39231 Since: 04-25-07 Last post: 495 days Last view: 704 days |
Posted by mickevincent I figured as much have you ever heard of super jukebox by marius fodor ? http://www.4shared.com/rar/uAco9-oR/Super_Jukebox_32.htm If you have a very good ear like I do, this will come in handy when your making mega man x or whatever snee remake songs. Listen to the spc by channels and disable it one by one. Once you can properly indentify it, see if you can find a sample and match it up to the original so it will sound better/ Still good video though. |
MiniCompute |
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Bubble Level: 66 Posts: 499/981 EXP: 2422620 Next: 39231 Since: 04-25-07 Last post: 495 days Last view: 704 days |
I know you're not using samples, I gave you that program so you can reference directly from the spc while making your covers.
I'll drop this off here, I wasn't planning on releasing some of my yet until they were fully fixed. I thought I might share some tunes here and there. http://www.mediafire.com/download/jk891c7dtdpcr3p/MMX1+FlameMammoth+2.mid |
MiniCompute |
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Bubble Level: 66 Posts: 500/981 EXP: 2422620 Next: 39231 Since: 04-25-07 Last post: 495 days Last view: 704 days |
Posted by infidelity I tested your current wip of your hack on my DS lite, nothing froze up on me yet. I'll release the video shortly so you can drool at your game running on realnintendo based hardware. Even if its coming from nes.ds 1.3a. |
MiniCompute |
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Bubble Level: 66 Posts: 501/981 EXP: 2422620 Next: 39231 Since: 04-25-07 Last post: 495 days Last view: 704 days |
Posted by infidelity I'm going to drop of something in your inbox, I hope you can make good use out of them. As promised, your video, keep in mind I'm doing this with one hand. :/ I need to find a stand that will mount any ds console and get proper lighting. Enjoy man: Keep it, I hope you can make good use of these to any projects you got going. Yes, all of the midi's should open in any midi editor. https://www.mediafire.com/?usf5g2bw7lw8lyb |
MiniCompute |
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Bubble Level: 66 Posts: 502/981 EXP: 2422620 Next: 39231 Since: 04-25-07 Last post: 495 days Last view: 704 days |
Not trying to insult your intellgence here, but what you're asking for is impossible and idiotic.
I will say this, if your mp3 came from a specific console I "might" be able to do: SPC2MIDI which is what I speciallze in, NSf2MIDI or any conversion sound system out there available on the net. It will be up to you to take the midi I export to adjust the channels enough for it to sound decently on nsf format. I rather you work with midi's and let famitracker do the rest of the work for you while you tweak it up and get it ready for export as .nsf format. That would be the best route to go for your project. |
MiniCompute |
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Bubble Level: 66 Posts: 503/981 EXP: 2422620 Next: 39231 Since: 04-25-07 Last post: 495 days Last view: 704 days |
Posted by RetroRain Backup for a minute, so if all you needed was a nsf sound track to be in .mp3 format it shouldn't be hard at all. I imagine your hacking a modern day game system judging by what your wanting. I can export the soundtrack .nsf to .wav and let a program like this: http://www.totalrecorder.com/ Save it into mp3 format without much work, if thats what you need let me know and I'll attempt it. Let me know on what you want to do, later for now. |
MiniCompute |
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Bubble Level: 66 Posts: 504/981 EXP: 2422620 Next: 39231 Since: 04-25-07 Last post: 495 days Last view: 704 days |
Posted by RetroRain It seems doable but I have a question ? Whats the name of the song thats playing, if I know that I'll check around the net for a midi version of it. Have you looked at infidelts loz hack, how he changed the music, you could ask him what would needed to pull this off. Since the nes uses 5 instruments channels, the song you want, will need to be modified abit and tested for MMC5 music engine. Hit me up on youtube with the song name, if I can't do it I'll let you know immediately. Lastly check into squaresofts snes titles and check the game intros. I'm sure one of their games might have a intro that would suit your project very well. |
MiniCompute |
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Bubble Level: 66 Posts: 505/981 EXP: 2422620 Next: 39231 Since: 04-25-07 Last post: 495 days Last view: 704 days |
Posted by Chaobomr If your using someone elses content of any edit or mod, yeah you should give credit where it is due. Since its Nintendos official work just leave their original name on the title screen and your nickname. Least if nintendo may happen to be surfing the net or youtube and they see youu hack with their content. They won't be too quick to send out a copyright infringement with a lawsuit. :/ |
MiniCompute |
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Bubble Level: 66 Posts: 506/981 EXP: 2422620 Next: 39231 Since: 04-25-07 Last post: 495 days Last view: 704 days |
Those of you that are not aware of it, there is a rom hacki tool called MegaED X.
http://digitalwork.altervista.org/digitalwork/files/download.php?file=megaedx Yes the utility is pretty much functional, it does "NOT" support mega man x2 yet. Here a few screenshots I've held back for a year to show you what its capable of doing. Lets see what you regular mega man hackers will do with this utility this year. I don't plan on releasing my hack of MMX until late this summer. |
MiniCompute |
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Bubble Level: 66 Posts: 507/981 EXP: 2422620 Next: 39231 Since: 04-25-07 Last post: 495 days Last view: 704 days |
Posted by Gavzilla1000 Well given with all whats been said in here, I suggest some of the willingly oldbie hackers start up a asm workshop. I also agree if your going to want to learn asm you follow along with what the say and show abit of your work. Least that will let them know users are doing as instructed and keeps coming back to show or demonstrate a few ideas. Even though I am not really geard for nes asm hacking, but I rather go for the snes asm. Reminds me I need to crack open that C# programming book on my smartphone and read up again. :/ |
MiniCompute |
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Bubble Level: 66 Posts: 508/981 EXP: 2422620 Next: 39231 Since: 04-25-07 Last post: 495 days Last view: 704 days |
Posted by mickevincentPosted by MikeTechno |
MiniCompute |
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Bubble Level: 66 Posts: 509/981 EXP: 2422620 Next: 39231 Since: 04-25-07 Last post: 495 days Last view: 704 days |
Posted by infidelity Yes it does, if you ever used lunar magic 1.63, its just like that. Tile editor, palette picker and chooser, mind you some palettes are hard coded. Music wise I really havent ventured that far, but I think you maybe able to change the tracks. The reason why I am hosting this up, I noticed the mega man community here was looking pretty good. Even the author of this program has not been heard from since 2010 in november. It would be great if he noticed more users using the program and he could update it. Read his main page about the editor, he said megaman x2 was disabled from being used. If i have recommend which rom to use, try .sfc revision. When I used the original version of megaman .sfc and change somethings it would crash and give me a weapon on if hit a wall. |
MiniCompute |
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Bubble Level: 66 Posts: 510/981 EXP: 2422620 Next: 39231 Since: 04-25-07 Last post: 495 days Last view: 704 days |
Posted by amarcum81 No I havent really tried to level edit it yet, but since you like to see that happen.. I may work with sting chameleons stage for a sample level. @infidelt: there are some snes debugger editors out there 1. http://nocash.emubase.de/sns.htm I prefer this first, just like visualboy advanced debugger and I feel right at home trying to find god knows what in metroid 3 or megaman soccer. My second choice if nocash emulator isn't enough for me. 2.Zsnes also has a hidden feature fpr the debugger, my only gripe is the way how it is in window frame mode. Hitting escape to pause or unpause the emulation to load up a feature or rom isn't my cup of tea. :/ Also there is snes9x like you mentioned which is probably best for you since your experienced with using a debugger asm hacking and reprogramming. If i had to recommend someone you speak to about snes debugging and assembly.. Speak with smallhacker at smwcentral, when I first started debugging he explained some stuff to me while using zsnes. I didn't understand 80% of what he told me in 2008, but after time had passed abit I understood much more better. |
MiniCompute |
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Bubble Level: 66 Posts: 511/981 EXP: 2422620 Next: 39231 Since: 04-25-07 Last post: 495 days Last view: 704 days |
Posted by mickevincent Heh, why the hell wouldn't you hack a game, even if the editor is completed or not. I had a feeling that some of you might be hesitant to touch this editor. Just go ahead and open it and rip into mega man x, if you still want this editor. Ask the author if he ever resurfaces again to make it open source to the general hacking communitys. |
MiniCompute |
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Bubble Level: 66 Posts: 512/981 EXP: 2422620 Next: 39231 Since: 04-25-07 Last post: 495 days Last view: 704 days |
Posted by justin3009 So I've heard, I read his blog and a few sites of his, sounds like it became too many projects for him to handle. Eitherway the editor works pretty good, load it up soon and see what he has done. I may just open this up with visual basic and scan his program to see what might be the problem. It has no problems in windows vista-windows 8, doesn't take much memory to keep loaded all day or a whole week. Also I've read about your posts at romhacking.net last year I see why you would doubt him abit. |
MiniCompute |
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Bubble Level: 66 Posts: 513/981 EXP: 2422620 Next: 39231 Since: 04-25-07 Last post: 495 days Last view: 704 days |
Posted by Drakon What I meant by that, some levels palettes like white, black, red or etc can't be changed. Just like super mario world lunar magic and super metroid smiles. There are somethings that can't be changed to something diffferent not unless he program finds information to modify it. View my video here and you'll see why: |
MiniCompute |
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Bubble Level: 66 Posts: 514/981 EXP: 2422620 Next: 39231 Since: 04-25-07 Last post: 495 days Last view: 704 days |
Posted by DrakonPosted by justin3009 Drakon, just from reading this so far, I don't like wear this is headed. :/ If you do sale your rom hack ips, can you show proof from the gaming company you have a right to do so ? If you don't have that right to do it, and they look up and find their "modified" games being sold... You're up for being sued by them. :| |
MiniCompute |
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Bubble Level: 66 Posts: 515/981 EXP: 2422620 Next: 39231 Since: 04-25-07 Last post: 495 days Last view: 704 days |
Posted by FroggestSpirit Sweet man, good amount of data you got there. I was using yy-chr to find some gfx, looks very nice in some snes games. Keep that site up for others I'm sure someone may whip up a little editor for it soon. |
Main - Posts by MiniCompute |
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