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Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - Posts by blackhole89

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blackhole89
Posted on 03-28-21 06:16 PM, in Sailor Moon (SNES) English translation Link | Quote | ID: 167532


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Well, is there in fact a Japanese original of that particular game? If so, wouldn't that be easier to translate from? My Japanese is rather better than my French too, and I imagine that this is a common state of affairs in the general ROM hacking community...

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blackhole89
Posted on 03-29-21 04:54 AM, in Spambot countermeasures and registration hanging bug Link | Quote | ID: 167537


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Not sure something as grandiose as "sleeper account" is appropriate for the particular one you linked; more likely that they're perfectly happy just having deployed the link in their profile for whatever zany SEO scheme...

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blackhole89
Posted on 04-15-21 02:05 AM, in General VGM thread (rev. 3 of 04-15-21 02:08 AM) Link | Quote | ID: 167573


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As far as the post-SNES generation is concerned, I could never get over how the N64's sound chip actually sounded inferior to its predecessor. PSX really is the rightly guided caliph of video game music.

One of my all-time favourites among those is Final Fantasy Tactics (exampe, example, example).

For a much more modern example, the OST for 13 Sentinels: Aegis Rim is pretty great.

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blackhole89
Posted on 04-15-21 03:54 PM, in General VGM thread Link | Quote | ID: 167578


The Guardian
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Since: 02-19-07
From: Ithaca, NY, US

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didn't jump on the CDDA bandwagon around that time when it came to audio

Yeah, personal opinion there but I think it's another instance of human creative work being better when subject to constraints (cf. the best free-form poetry vs. the best poetry back when rhyme and metre were considered non-optional).


FF Tactics shares a composer with the Mega Drive version of Midnight Resistance which happens to be one of my favourite Mega Drive game soundtracks ever, he did the "last stage" song (here)

Oh, that's a pretty great song. I was vaguely familiar with some of Sakimoto's newer work, but didn't know anything he did before FFT. Slightly reminds me of Lagrange Point (one of those NES games that basically put a whole alternative sound processor in the cartridge).

Some Sega chiptunes I remember liking: Rocket Knight Adventures' Stage 3, Gunstar Heroes' ending song.

Also, Tower of Heaven's soundtrack, though one might consider that to be "imitation chiptune".


Neptunia / Sonic Adventure

Not particularly familiar with either...



I was trying to avoid the SNES soundtracks that everyone already knows, but maybe Soul Blazer's ending is sufficiently far out there... sorry, of course I mean this version.

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blackhole89
Posted on 05-04-21 09:06 PM, in board2 Town Square - Down, yet up Link | Quote | ID: 167634


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I'm actually very glad that I managed to weather the coronapocalypse in the US; we've only ever had minimal restrictions where I am, whereas Europe (especially the continent) seems to be dysfunctional.

(Can't you buy smartphones online, though?)

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blackhole89
Posted on 05-16-22 01:47 PM, in board2 Town Square - Down, yet up Link | Quote | ID: 168106


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...aaaaand we're back up. There were some issues with the server that I couldn't set aside a day to fix for a whole month. Let's hope that this fix will last.

I did a round of sweeping and added a little roadblock that will hopefully at least prevent some of the "Indian datacenter" style spammers from signing up while I was at it.

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blackhole89
Posted on 05-24-22 03:10 PM, in board2 Town Square - Down, yet up Link | Quote | ID: 168122


The Guardian
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Since: 02-19-07
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I'll look into it. I actually don't remember if I deliberately disabled it for some security reason or another, because if not, something about its database must have broken...

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blackhole89
Posted on 01-10-23 04:19 PM, in Board2 uploader archive Link | Quote | ID: 168428


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The uploader could simply be brought back up, but some people kept trying to exploit it and flooded it with spam in the process. We really can't have nice things...

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blackhole89
Posted on 01-10-23 08:00 PM, in Renovating the ROM hacking section Link | Quote | ID: 168430


The Guardian
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EXP: 21537815
Next: 298786

Since: 02-19-07
From: Ithaca, NY, US

Last post: 474 days
Last view: 87 days



This is just to confirm that this discussion has been happening. I'm particularly interested to see if any trusted member of the community would like to step forward to act as a moderator for a new Mega Man hacking section, since these topics have been occupying a significant fraction of the general ROM hacking section and moving them over would require a nontrivial amount of manual work.

Regarding the existing dead sections (SMW, SoM...), my preference is to archive them wholesale instead of merging them with the archive forum.

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Main - Posts by blackhole89

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