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Please chime in on a proposed restructuring of the ROM hacking sections.
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Aurakitsune
Posted on 05-11-07 12:18 AM, in Fires Link | Quote | ID: 34429


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Posted by Keitaro
Florida has more pressing issues than fire, I'm affraid D:

You = win.

But seriously, the weather's been pretty freaky lately, even here in NYC. For example, after having a lot of rain, we go into full-on springtime, only to hit a day with huge amounts of humidity and allergies and whatnot (read: today). And yet, no rain.

Perhaps by tonight... =\

Aurakitsune
Posted on 05-11-07 01:25 AM, in no pain no gain Link | Quote | ID: 34450


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When I was young, I was at church and I was running around... I slammed forehead first into a pillar. Needed some stitches for that.

More recently, I was running from a slight incline to flat ground, and the moment my feet hit the flat ground I tripped and landed teeth first. I lost half a tooth that day. Quite painful.

Aurakitsune
Posted on 05-12-07 07:54 AM, in A quick question about Sappy 2006 and MIDIs Link | Quote | ID: 34826


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I'm using Sappy, and it's working great for music imported from other games (including Mario Golf Advance Tour ), but of course, music imported from MIDIs using MID2GBA don't loop. I'd like to know if there's any way to get this sort of song to loop, either before or after importing through Sappy.

Thanks!

Aurakitsune
Posted on 05-16-07 04:20 AM, in From Doubutsu no Mori to Animal Forest Link | Quote | ID: 35726


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Yay for migration! ^^

... I think I'll contribute a tad more when I'm not half-asleep at the keyboard. Perhaps tomorrow.

Later!
~Aurakitsune

Aurakitsune
Posted on 05-17-07 11:16 PM, in From Doubutsu no Mori to Animal Forest Link | Quote | ID: 36062


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Actually, the N64 version has NES games. They just don't work in Project64 or Nineteen64... Also, the N64 version did require the player to manually set date and time on each play. Totakeke appears in that weird foggy screen and asks for it. Right now in the translation he tells you the clock is very fragile and that it isn't working.

I'd say the major differences from this to other versions of Doubutsu no Mori (Plus, Crossing, E+) would be:

From DnM Plus: The addition of the Farway Museum, Animal Island, Able Sisters', and other town landmarks. Two villagers, Punchy and Cheri do not appear in the N64 version (they originated from DnM Plus), and other minor things (such as more NES games, the Aikotoba password system, etc...)

From Animal Crossing (GCN): Most obviously the translation from Japanese to English. Also, a lot of e-Reader stuff, the shrine becoming a wishing well and whatnot.

From DnM E+: The upgrade to Card e-Reader+ cards (E+ depends a lot on the Card e-Reader, unfortunately), the Objects Delivery System (where you could enter a password to obtain a piece of furniture that goes in your town), added villagers, islanders, and KK Songs, and many minor things.

Aurakitsune
Posted on 06-08-07 06:37 AM, in PMs Link | Quote | ID: 43550


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I have one.

From Xkeeper of all people. Snap.

Aurakitsune
Posted on 07-05-07 05:01 AM, in OpenPoké - who wants some? Link | Quote | ID: 52400


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Heck yes, I want some.

But, does the "original 151" version include the attacks from at least up to Hoenn, or will it just have the attacks from Pound to Struggle?

Also, when this comes along far enough (I'd suppose once you've got the core battle, overworlds, scripting, and graphic systems down, things are at least slightly easier from there... though that is a lot ), I'd definately look into bringing my rohmack over to OpenPoké.

Which brings me to something else, will existing GBA tools be compatible with this? Not that I expect "right-now" compatibility, but at least, with the proper data offsets, would I be able to load an OpenPoké game in, say, AdvanceMap, or ScriptEd?

Aurakitsune
Posted on 07-05-07 08:21 PM, in And now,the internet goes 'boom!' Link | Quote | ID: 52546


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Coolboyman would be proud

Aurakitsune
Posted on 07-08-07 01:46 AM, in the quick brown fox jumped over the lazy dofa Link | Quote | ID: 53088


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TEST 1: I'mma hound dog!

the quick brown foc jumped over a lazy dog
the quick brown fox jumped over a lazy dog

Yay, second try.

TEST 2: Welcome to Eg-- TAKE US TO YOUR LEADER

jackdaws love my big phinx of quartz
jackdaws love my big sphinx of wuatz
jackdaqws love my big sphinx of quarts
jackdaws love my big sphinx of quartz

Took me long enough...
~Supakitsune

Aurakitsune
Posted on 07-08-07 07:36 AM, in Emulators with screen filters - do you use them? Link | Quote | ID: 53186


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With SNES/MD emulation, I don't use filters, but I mainly up the screen size to 2x or 3x.
With GBA emulation (in VBA), I up the screen size to 2x, and use Super 2xSai or something to that effect. Too lazy right now to confirm.
With Nintendo 64 emulation, I either play in 320x240 with no filter, or in fullscreen with no filter.

Aurakitsune
Posted on 07-09-07 01:14 AM, in Zelda 64 Debug info Link | Quote | ID: 53312


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"CONGRATURATIONS! All Pages are displayed. THANK YOU! You are great debugger! [In debug error text. Note the Engrish.]"

Interestingly enough, I found this string in the Nintendo 64 version of Doubutsu no Mori, as well as the string "forest@srd038J.srd.nintendo.co.jp...01-02-14 16:37:16" (which seems to share a similarity to "creator:zelda@srd44")...

Aurakitsune
Posted on 07-10-07 01:09 PM, in Problems editing/ripping N64 graphics Link | Quote | ID: 53668


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I've been looking for an answer to this for a while now.

Maybe I should bug Zoinkity next time he posts over in the DnM translation thread on EmuTalk...

Aurakitsune
Posted on 07-13-07 12:54 AM, in I've had it Link | Quote | ID: 54368


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* Supakitsune gives Xkeeper a Kit-Kat bar. Hardy har har.

In all seriousness, though, I hope you enjoy your break. I can see how one would need it, being an admin around here. (At least it's not the PokéCommunity, though... *shudder*)

Aurakitsune
Posted on 07-13-07 05:48 PM, in Sooooo. Link | Quote | ID: 54561


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Posted by HyperHacker
Wait does it work on inanimate objects? I'd fire it at a doll or something and have my very own catgirl!


You'd probably end up with a ... catgirl plush, or doll, or something to that effect. Yeah.

I'd trade it in for a "HydraPheetz Catgirl Generator" which has 99 shots and multiple settings (but "ban" hard-wired to "backfire"). Then I'd leave it in a corner of my room until it becomes... necessary. Mweh heh heh... Erm, I mean, yeah! Who wants some COOKIES?

Aurakitsune
Posted on 07-13-07 07:29 PM, in Introduce yourself here! Don't clog up General Chat... Link | Quote | ID: 54587


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Ah, me? I'm Supakitsune. Erm, Aurakitsune. Eh... It doesn't really matter what you call me. I use both. (It's a little confusing sometimes...)

I arrived at Acmlm's... Hmm, I believe during the 2nd incarnation (Y'know, the one with an active Pokémon Hacking, before everyone went to the PokéCommunity for that). I never really posted much during the 2nd and 3rd incarnations, but now I've started posting at least marginally more. However, my policy tends to be "If the forum has a related IRC channel, go directly there and never visit the forums again". It... contradicts, to say the least. It's almost like there are two little people in my head, and the one that wants to post in the forums... well:



That should explain it thoroughly.

Now that I've made my introduction, I'll take my leave. Bye.

Aurakitsune
Posted on 07-13-07 08:03 PM, in U SHAL NOW TURN IN 2 UR AVATAR (rev. 2 of 07-13-07 08:32 PM) Link | Quote | ID: 54595


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all i know is it's a character from touhou. now quit buggin' me. geez.

Aurakitsune
Posted on 07-13-07 09:31 PM, in U SHAL NOW TURN IN 2 UR AVATAR Link | Quote | ID: 54629


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in reply to my previous post

Posted by Kles
Shikigami "Ran Yakumo" is one of the more annoying spell cards of Yukari's, even if it's not hard.

Aurakitsune
Posted on 07-14-07 01:23 AM, in IRC quotes thread Link | Quote | ID: 54736


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so did you guys hear the joke about the Supakitsune who fails and the Xkeeper who autobans?

[07/13/07 - 18:46:28] <+Supakitsune>  what did i miss? 
[07/13/07 - 18:46:29] * @Xkeeper sets mode: +b *!~crazyredd@ool-44c62795.dyn.optonline.net
[07/13/07 - 18:46:29] * you were banned from [#rohmacking] by [Xkeeper]
[07/13/07 - 18:46:29] * You were kicked by Xkeeper (kick+b)
[07/13/07 - 18:46:29] * error: cannot join channel [#rohmacking] (you are banned)

Aurakitsune
Posted on 07-14-07 06:36 AM, in Valkyrie Pride Link | Quote | ID: 54869


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Posted by Hiryuu
Well.

It seems that you don't get the effects anymore anyways. :\


And you're so sure of this... how?

Aurakitsune
Posted on 07-18-07 03:50 AM, in OpenPoké - who wants some? (rev. 2 of 07-18-07 03:51 AM) Link | Quote | ID: 55814


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The self-made one wins out. It's just... It doesn't look like a white box and an SNES Mouse.

Oh and question question QUESTION QUESTION QUESTION!!!

Uhm...
1. Will the weather system be in OpenPoké?
If it is, will you include the "snow" or "fog" weather along with their varied added effects?
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Main - Posts by Aurakitsune

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