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Main - Posts by avigor |
avigor |
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Newcomer Level: 4 Posts: 1/2 EXP: 131 Next: 148 Since: 06-14-18 Last post: 2144 days Last view: 2144 days |
By any chance, has anyone ever made a SMRPG hack where they remove the the "press x" battle mechanics? Replacing it with a pure % based crit and parry system, based on level and/or character stats. I'm OK with having FF3 style bars so faster characters can attack more often or just going strictly turn-based, I'm just not fond of the entire having to hit buttons with sensitive timing to maximize combat effectiveness, it drives my OCD side crazy (in contrast, more conventional % systems don't typically do that). |
avigor |
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Newcomer Level: 4 Posts: 2/2 EXP: 131 Next: 148 Since: 06-14-18 Last post: 2144 days Last view: 2144 days |
Posted by Yakibomb I mean have the game RND a % chance for a crit or a parry to change the damage, instead of relying on player timing skill to change the damage. |
Main - Posts by avigor |
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