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Main - Posts by xpCynic |
xpCynic |
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Panser Smooth. Level: 42 Posts: 275/344 EXP: 505685 Next: 15677 Since: 02-19-07 Last post: 4991 days Last view: 4991 days |
That's not funny at all. |
xpCynic |
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Panser Smooth. Level: 42 Posts: 277/344 EXP: 505685 Next: 15677 Since: 02-19-07 Last post: 4991 days Last view: 4991 days |
I played this quite a long time ago and gave up on the mummy boss because I'm bad at stuff. Trying to start again midgame is not something I think I want to do |
xpCynic |
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Panser Smooth. Level: 42 Posts: 278/344 EXP: 505685 Next: 15677 Since: 02-19-07 Last post: 4991 days Last view: 4991 days |
No, I think I'd rather stick to the game
Duck Hunt |
xpCynic |
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Panser Smooth. Level: 42 Posts: 279/344 EXP: 505685 Next: 15677 Since: 02-19-07 Last post: 4991 days Last view: 4991 days |
I can't remember playing many RTSes but this looks really neat and I think I'd like it. Just very confusing. I can't think about time travel for extended periods without confusing myself. |
xpCynic |
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Panser Smooth. Level: 42 Posts: 280/344 EXP: 505685 Next: 15677 Since: 02-19-07 Last post: 4991 days Last view: 4991 days |
There's a key on your keyboard that says Print Screen. Press that, then open up Paint or something and hit ctrl+v. Then upload those to Imageshack or something. |
xpCynic |
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Panser Smooth. Level: 42 Posts: 281/344 EXP: 505685 Next: 15677 Since: 02-19-07 Last post: 4991 days Last view: 4991 days |
Well this is entertaining. I played for a bit and so far it's interesting enough. Pop culture references are always fun, the teleport effect is a nice touch, and the little cinematic things (music, etc) work well. Couple of problems though.
First, the guy on the game over screen is still Ness. Having not touched PK Hack for a while, I'm not entirely sure if you can change this, but if you can please do. Second, the font is somewhat difficult to read. bdfhklt should be the only "tall" letters, gjpqy should be the only ones dipping down, everything else should be nice and small. Third, enemy graphics aren't great. Not everyone's an artist, though, so I can forgive this. Fourth, little grammar/spelling errors here and there. Fifth (and this is a big one), make sure the player can't sequence break. I somehow got through the Claw battle without Rakim, then got stuck in a locked room with Gadget and Penny. Have something in place to prevent the player from getting here before having what's necessary to escape. Other than that, it's perfectly ok. Bah, I didn't see until a bit ago that this is the final release. Oh well, just thought I'd let you know. |
xpCynic |
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Panser Smooth. Level: 42 Posts: 287/344 EXP: 505685 Next: 15677 Since: 02-19-07 Last post: 4991 days Last view: 4991 days |
Looking very very nice. My only serious complaint is that the music (MK64, SF64) doesn't sound too great when ported to SM64. Weren't you planning on writing some of your own music? |
xpCynic |
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Panser Smooth. Level: 42 Posts: 291/344 EXP: 505685 Next: 15677 Since: 02-19-07 Last post: 4991 days Last view: 4991 days |
Regarding Missingno.'s cry: actually, on my game it uses Zapdos's cry when I encounter it, then Rhydon's on the stats screen.
Anyway, I can't really decide. I'd pick original except that it's got transparency and just doesn't look like it ought to. I almost want to say the one on the right but....ooooh, it's like deciding between two flavors of yogurt. |
xpCynic |
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Panser Smooth. Level: 42 Posts: 292/344 EXP: 505685 Next: 15677 Since: 02-19-07 Last post: 4991 days Last view: 4991 days |
Posted by messiaen I recall listening to this a while back. It's quite nice. |
xpCynic |
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Panser Smooth. Level: 42 Posts: 293/344 EXP: 505685 Next: 15677 Since: 02-19-07 Last post: 4991 days Last view: 4991 days |
I didn't expect Powder Game to be anything more than a bad Falling Sand Game clone. And then I played it. And then it was 2 hours later. Wind physics make everything better.
I'd recommend Spelunky but it has its own thread already so no reason to describe it here again. So instead, Choke on my Groundhog, YOU BASTARD ROBOTS. Aside from having the greatest name ever, it's a 2d shooter where if you die you travel back in time and fight alongside yourself. Also has sweet paper cutout graphics. |
xpCynic |
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Panser Smooth. Level: 42 Posts: 294/344 EXP: 505685 Next: 15677 Since: 02-19-07 Last post: 4991 days Last view: 4991 days |
Well hey since this topic is still up here I'm going to post in it seeing as I've got Claus in my avatar.
Posted by justjake274 Spoiler:
He most certainly is not. Giygas has absolutely no connection to Mother 3 and you should know that. So my question: what role does Boney play in this exactly? Lucas is the strong physical attacker/PSI user, Kumatora is the second PSI user, Duster is the tool user, but what good does Boney do? Only thing he was ever useful for when I played was being fast and going first most of the time. |
xpCynic |
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Panser Smooth. Level: 42 Posts: 298/344 EXP: 505685 Next: 15677 Since: 02-19-07 Last post: 4991 days Last view: 4991 days |
[10:18:58p] < [10:19:03p] < |
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Panser Smooth. Level: 42 Posts: 299/344 EXP: 505685 Next: 15677 Since: 02-19-07 Last post: 4991 days Last view: 4991 days |
I'd like to help breathe some life back into this. I'll work on somewhat earlier levels, and if we've lost our overworld designers I wouldn't mind volunteering to do the overworld. Come on, guys! We can't let the dream die! I mean, how long now has ToS been sitting up there in the news box?
Edit: No one is bound to care or anything, but I stuck two levels on the uploader. They both need some tweaking here and there, but it's not like I can ever get anyone to playtest them on #acmlm. If you guys bother to play these, by all means give me feedback, as it's very encouraging to hear anything pertaining to this project anymore. Edit2: Not to sound morose or whiny or anything, as I'm glad this whole thing has at least gotten somewhere and just hope to see it reach completion. blackhole89, keep us updated on that assembly work here in the thread too! |
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Panser Smooth. Level: 42 Posts: 301/344 EXP: 505685 Next: 15677 Since: 02-19-07 Last post: 4991 days Last view: 4991 days |
Posted by AilurePosted by SukasaI always thought he was fairly easy. You know, I thought the battle was pretty easy too, but the final level on the other hand was sadistic. At least for someone who can't steer Diddy's rocketbarrels to save his life. |
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Panser Smooth. Level: 42 Posts: 302/344 EXP: 505685 Next: 15677 Since: 02-19-07 Last post: 4991 days Last view: 4991 days |
I didn't bother with this game the last time it was around - just listening to the tortured screams of everyone on IRC was enough to emulate the experience. The Let's Plays for it were sure fun to watch though. |
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Panser Smooth. Level: 42 Posts: 303/344 EXP: 505685 Next: 15677 Since: 02-19-07 Last post: 4991 days Last view: 4991 days |
Okay, sure.
1332 5816 6782 I'm still setting up a team, so no battling quite yet. |
xpCynic |
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Panser Smooth. Level: 42 Posts: 304/344 EXP: 505685 Next: 15677 Since: 02-19-07 Last post: 4991 days Last view: 4991 days |
On a semi-related note, I got to watch blackhole89 and Stark argue over Drop the Dodongo today. |
xpCynic |
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Panser Smooth. Level: 42 Posts: 305/344 EXP: 505685 Next: 15677 Since: 02-19-07 Last post: 4991 days Last view: 4991 days |
What the hell did you guys do to this thread |
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Panser Smooth. Level: 42 Posts: 306/344 EXP: 505685 Next: 15677 Since: 02-19-07 Last post: 4991 days Last view: 4991 days |
I messed with these things ages ago and completely missed this floorplan one. I still can't figure out how it determines all of this. Though I just got it to link Stark and blackhole with "secret friend," so it's pretty ok in my book. |
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Panser Smooth. Level: 42 Posts: 307/344 EXP: 505685 Next: 15677 Since: 02-19-07 Last post: 4991 days Last view: 4991 days |
Posted by Arbe You're not a very good troll. Bed also looks like a bed but with a pillow. I'm not very good at these. |
Main - Posts by xpCynic |
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