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bnash222005
Posted on 03-09-17 07:58 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165133


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I would upload it to romhacking.net but I dont know how. Sorry.

bnash222005
Posted on 03-10-17 05:56 AM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165137


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Posted by EggplantPimp
Use RHDN's Scratchpad.


Thank you. I did the best I could on updating it so now we have to wait for the submission to be approved which should be within the next 24 to 48 hours.

Successful Submission!
If your form can be automatically processed by our system and no items need discussion amongst staff, your entry should appear on the site in 24 to 48 hours. You will receive an e-mail upon approval or rejection of your submission, however you may also check the status of your submission on the Submission Queue Status Page. Thanks for the contribution!

http://www.romhacking.net/submissions/QueueStatus/

bnash222005
Posted on 03-14-17 10:56 AM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165170


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Thank you so much infidelity. You have done so much for this rom hack and I love it more than any other game. Once I get it put onto an NES cart I will have one made for you as well along with a box and I will talk to one of my friends in making a manual as well, this way you will have your rom hack complete in box. :>

bnash222005
Posted on 03-14-17 11:15 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches (rev. 2 of 03-14-17 11:16 PM) Link | Quote | ID: 165177


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Posted by Red-Capped Hedgehog
Wow bnash, that would be pretty awesome to see! Maybe make the artwork of the box similar to early NES titles?


The artwork is the same as the Nintendo Wii release but for NES.






bnash222005
Posted on 03-17-17 04:47 AM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches (rev. 3 of 03-17-17 05:22 AM) Link | Quote | ID: 165209


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Posted by Lavender Moon
Could you add what ROM we're supposed to apply this IPS to in the original post? I guessed and tried SMB3 PRG1, and that seems to have worked, but I'd like confirmation.


That is correct, it is indeed Super Mario Bros. 3 PRG1.

bnash222005
Posted on 03-30-17 01:42 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165288


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I know Ice Man said he would play through Super Mario Bros 3 but he has not said if he is done or not. Has anyone played Super Mario bros 3 all the way through to see if there are any other pits on other levels that are bugged?

bnash222005
Posted on 03-30-17 11:34 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches (rev. 2 of 03-30-17 11:35 PM) Link | Quote | ID: 165293


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Posted by infidelity
He has, I just haven't been able to get around uploading the new version. I work 50+ hours a week I get pretty exhausted, not looking for pitty, just letting you and everyone know I'll get to it asap. I should have a relatively light day today, so I hope to get it uploaded tonight. :-)


Oh, alright. I understand how work hours are. I used to work 80+ hours a week. There was no time for me whatsoever. Thank you for everything infidelity.

bnash222005
Posted on 04-01-17 01:04 AM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165297


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Posted by infidelity
3-20-2017 patch uploaded


Thanks infidelity. I have a question for you. I am trying to find a donor cart to have this game put on and I have found a list of 9 NES games that use MMC5 boards but I know that Romance of the 3 Kingdoms 2 has 32kb of ram. I need to know how I can find out which ones have 32kb of ram or more or do they all have 32kb of ram or more? Also do you know anyone who makes the boards or does it have to be done via a donor cart?

Here is the list of the 9 NES games that use MMC5 boards:

Castlevania 3
Just Breed
Uncharted Waters
Romance of the 3 Kingdoms 2
Laser Invasion
Metal Slader Glory
Uchuu Keibitai SDF
Shin 4 Nin Uchi Mahjong - Yakuman Tengoku
Bandit Kings of Ancient China

bnash222005
Posted on 04-04-17 08:43 AM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165304


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Thank you both infidelity and Ice Man. My friend is trying to see if a Zelda hack cart he has will work. Here is his message on his attempt to see if it will work and I will let you know what he finds out after he has done this:

I do have a Legend of Link cart, I can remove the ROMs from that and try putting some All-Stars ROMs in it, I will try that in a day or 2 when I am feeling better and let you know if it plays correctly.

If it does play correctly then any game that uses a MMC5 that also has a battery will work because I can easily add more RAM to the cart.

bnash222005
Posted on 04-07-17 12:17 AM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches (rev. 2 of 04-07-17 12:37 AM) Link | Quote | ID: 165316


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My friend got around to putting Super MArio All-Stars onto an NES cart. Here is what he said:

I'm feeling better and got a chance to turn my Legend of Link cart into a Mario All Stars and it seems to play and save fine except for a few small glitches that don't affect game play.

Glitches:

In Super Mario 1 after you clear the game and start the second quest it seems to replay the first quest, the goombas are not replaced by the busy beetles
In Super Mario 2 J when I select file 4 it always makes me luigi even if I select mario
and in Super Mario 3 in world 8 if you swim under the ships mario is in front of the muddy water instead of behind it.


Here are a list of games that could be converted into Mario All Stars

Bandit Kings of Ancient China
Gemfire
L'Empereur
Nobunaga's Ambition II
Romance of the Three Kingdoms II
Uncharted Waters

We could also use some Japanese games, they might be a little cheaper if you can find them
Aoki Ookami to Shiroki Mejika: Genchou Hishi
Daikoukai Jidai
Ishin no Arashi
Just Breed
L'Empereur
Nobunaga no Yabou: Bushou Fuuunroku
Nobunaga no Yabou: Sengoku Gunyuuden
Royal Blood
Sangokushi II
Shin 4 Nin Uchi Mahjong: Yakuman Tengoku
Suikoden: Tenmei no Chikai

bnash222005
Posted on 04-08-17 02:29 AM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165324


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Update on the Glitches of the Super Mario All-Stars (NES) rom on an NES cart.

Little update on the Mario 1 glitch, it only happens if I press B to start at a different world. The level will change to 2-1 then it will not move if I press B again, then when I press start to play it says level 2-4 but I am really playing 2-3 and the castle is displayed as 2-5. If I clear the game then hit start without trying to select a different world it started on the second quest 1-1

I was able to play as Mario on 2 J by deleting all 4 saves then selecting file 4, I then made saves on the other files, then deleted file 4 again and had the same issue again were it always has me play as luigi, there is also a star next to the level like I have cleared the game on that file already.

Figured you might want to post this info on the forum, I am playing on a HiDef NES modded top loader, if infidelity wants I could make a video showing what happens

bnash222005
Posted on 04-09-17 02:43 AM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165327


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My friend tested this on an actual console via an NES cart He is testing the game on a Hi Def NES modded top loader. And he said that if you want he could make a video showing what happens. I have been relaying his messages of what he has encountered while testing the game. I have no idea on how to fix any of this. I am just doing my part in reporting any issues with the rom. Do you want me to send you a private message with my friends email so you can discuss these issues with him?

bnash222005
Posted on 04-10-17 03:24 AM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165336


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Thanks Pete!

bnash222005
Posted on 04-10-17 11:22 AM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165339


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Posted by Ice Man
@bnash222005:
I can already see a few sources of problems there: You're using a crappy adapter to play it on a NES.
Why don't you test it on an actual Famicom instead?

Since this is a MMC5 game you need to disconnect pin 48 and 49 on the Famicom side and connect it properly to the NES side of the adapter.
VRAM /CE and CHR /A13

Here's an example: https://krikzz.com/forum/index.php?topic=5189.0
Just reverse it, since this is for the NES -> FC converter.

@infidelity:
Do not get a Willem under any circumstances. One of the worst programmers out there from my experience. Get a TL866. Very good programmer, low cost, does nearly all type of EPROMs, got overload protection and is very easy to use via USB.


I am not doing any of the testing, MrPete1985 is and I have been relaying his messages. Loko at his previous comment. He has made a video showing what console he is using and it is indeed an official NES top loader console which is what the game needs to be tested on, an official console. So please talk with MrPete1985 about this as all of this is beyond my comprehension. We are doing our part to make this rom better. I have no hand in helping but I did my best to get MrPete1985 involved to help fix the issues. And like infidelity has said his guy that tests the rom on actual hjardware has not responded since January and MrPete1985 is helping test the rom on hardware he has available. Please consult with MrPete1985. Thank you all.

bnash222005
Posted on 04-10-17 12:43 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165341


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Its all good. So you think the problem is the actual cart that he is using? I hope you guys get it all sorted out. :>

bnash222005
Posted on 04-18-17 01:42 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165398


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Posted by Ice Man
Why does the actual file say 04-12-07 when the title is 04-11-07? Did something change?

Anyway, I made the cart today, going to play it later.

Image


Nice! I would like to have that exact cart made for me if you could ever do that. I already have someone who is going to make it for me for NES but I would like to have that exact model made for famicom. Please let me know how much it will be. I can do it sometime next month once I have the money.

bnash222005
Posted on 04-18-17 08:09 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches (rev. 2 of 04-18-17 08:11 PM) Link | Quote | ID: 165401


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Posted by Ice Man
PM sent.


I am a super noob on this site and I do not know how to check my pms. Can you please direct me how to do that please Ice Man? Thank you in advance.

EDIT: I updated my email address in my profile.

bnash222005
Posted on 04-20-17 01:41 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165405


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Hey infidelity what was that one issue you told me about before about Super Mario Bros 3 that it doesnt affect gameplay but it happens when you jump? And how would you go about on fixing that issue? I want to make sure we all know what that problem is so it can get fixed as it is another hurdle to get over to getting this rom completely perfect. :>

bnash222005
Posted on 04-20-17 11:39 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165408


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Posted by infidelity
Nothing to do with a character jumping. It's the irq within Mario 3 that fluctuates "jumps" everytime a dpcm sample is played. I need to still purchase a flash writer for myself to debug this. When I'm able to do that, I'll try to fix the irq for cartridges, and if I become successful, I will release a standalone version specifically for cartridge use.

The MMC5 via emulation has the irq working great. But the conversion from MMC3 to MMC5 is not so good on an authentic MMC5 mapper chip, so I need to do this myself, but I need $'s for the flasher.


Maybe MrPete could take a shot at it to see what he can do. I do not know if he knows how to work with that but I will ask right now.

bnash222005
Posted on 04-21-17 01:00 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165410


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Alright, gotcha.
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