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synnae
Posted on 01-28-16 07:24 PM, in General Megaman Hacking Thread Link | Quote | ID: 162469


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Since: 01-28-16
From: Brazil, Rio de Janeiro

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Hi guys. I have an account at romhacking.net but I just registered for one here. I'd like some help with a problem.

I used rock5easily's Rockman 2 editor to do a palette swap test. I changed the colors of Air Man and Crash Man's stages. But it didn't go very well...

Instead of explaining everything that happened, I'd rather show through a video. Here it is:
https://www.youtube.com/watch?v=GHVz9q-n8wM

As you can see, the little red faces on Air Man's foreground and the cloud animations were changed successfully. But the background remained blue instead of changing to orange.

As for Crash Man, everything changed perfectly. But from the long ladder segment and onward, the palettes remained the same.

Does anyone know how I can fix this? I need some help since I'm still a beginner on all of this.

synnae
Posted on 01-28-16 11:30 PM, in General Megaman Hacking Thread Link | Quote | ID: 162473


Micro-Goomba
Level: 8

Posts: 2/10
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Since: 01-28-16
From: Brazil, Rio de Janeiro

Last post: 2944 days
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Posted by Mike-Tech

Maybe wrong here, but after looking at that, did you remember to save your changes before moving on to the next level ?
If you did save, my only guess is that background palette maybe asm hard coded.
You'll have to wait for abit until someone else more experienced in mm rom hacking to help you out.



There's no need to save level by level. Rockman 2 editor remembers everything you did on your last "session" as long as you save the rom. I re-loaded the test rom on the editor after finishing the video and the changes are still there.

I guess I will have to wait then...

synnae
Posted on 01-29-16 12:20 AM, in General Megaman Hacking Thread Link | Quote | ID: 162475


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Since: 01-28-16
From: Brazil, Rio de Janeiro

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Posted by Insectduel

You clearly didn't change all the transparency colors. That is mandatory in all NES games.


This isn't helpful at all. I said I'm only a beginner.

How to change the transparency colors, then?

synnae
Posted on 02-05-16 08:17 PM, in General Megaman Hacking Thread Link | Quote | ID: 162729


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Since: 01-28-16
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Thank you very much for the warm welcome and for being so nice, Quick Curly. I also appreciate your patience to cover so much information to help me. However, I'm still a little confused on things and I only hope you'll have a little more patience with me...

Posted by Quick Curly

For Air Man's stage, the swapping palettes appeared to start at the 0x7E10 region of the ROM file. I used the built-in Code/Data Logger tool to highlight the active bytes (blue bytes are data, like the palette data applicable in this case, and yellow bytes are code; green bytes are used as both data and code). Here are a few images to provide some visuals.



I'm confused on this part. What did you do to find out the swapping palettes appeared at 0x7E10, and how exactly do you highlight the active bytes? I can see a few options on Code Data Logger such as "Reset Log" or "Start" but I'm not completely sure what I need to do there. I know I'm a much better learner through videos, but asking you to make a short video tutorial could be a little much. I don't want to bother you so much...

I'm sorry if my questions sound too dumb, I've worked with finding values with another program (Cheat Engine, to be specific) before, but it's been so long I did this sort of stuff my mind is extremely hazy now.

Also, I'm sorry for taking 1 week to answer. I got sidetracked with other things...

synnae
Posted on 02-19-16 11:56 PM, in General Megaman Hacking Thread Link | Quote | ID: 162806


Micro-Goomba
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Since: 01-28-16
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@Quick Curly

Thank you very much. I finally managed to understand how it works. ^^ I also did a few tests on other stages and sprites and they all changed palettes successfully. It's very easy now that I'm familiar with it.

But I have a new problem, and this one may be a little more complicated. It's about MM5/RM5.

1) I want to know how to add or remove floaty physics from a level. (I mean like the one from Star Man's stage).

2) I want to know how to swap music around in the game. For example: making Stone Man's BGM play on Charge Man's stage or vice-versa.

I'd be grateful if someone could help me.

synnae
Posted on 02-20-16 12:44 AM, in General Megaman Hacking Thread Link | Quote | ID: 162809


Micro-Goomba
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Since: 01-28-16
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So, I tried MegaFLE X and got this error:



I'm starting to get really frustrated at this error because this isn't the first time it happens. I also got it on some other programs. It's restricting me too much...

synnae
Posted on 02-20-16 07:33 PM, in General Megaman Hacking Thread Link | Quote | ID: 162821


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Since: 01-28-16
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Yep, I got around the problem last night. Running as administrator did the trick. I tried to edit my post but didn't see an option for that, so I said nothing to avoid double posting.

synnae
Posted on 02-20-16 08:28 PM, in General Megaman Hacking Thread Link | Quote | ID: 162824


Micro-Goomba
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Since: 01-28-16
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Thank you, I will look into this later. For now I will just stick to Mega FLE X since it's easier to do it there.

Also, I got another question. How can I swap boss order around in the game? I know it's possible to do that because Mega Man 3 Crimson did it:



I'd like to leave the order like this:



(this is just an image edit with photoshop)

Can someone help me?

synnae
Posted on 02-22-16 01:07 AM, in General Megaman Hacking Thread (rev. 2 of 02-25-16 04:08 PM) Link | Quote | ID: 162841


Micro-Goomba
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Since: 01-28-16
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Edited for great justice. (Also because the post was too long and nobody was going to help anyway, so there's no longer a reason to keep it around).

-synnae

synnae
Posted on 04-08-16 04:38 PM, in General Megaman Hacking Thread Link | Quote | ID: 163010


Micro-Goomba
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Since: 01-28-16
From: Brazil, Rio de Janeiro

Last post: 2944 days
Last view: 2944 days
I was wondering about this for a while but only decided to post it now.

Does anyone know what happened to Yosaku's Rockman Sparking to Hero? Music apart, the only thing left to modify is Wily Stage 4. (According to the latest update I have, at least).

I enjoyed playing that hack a lot and it's a shame to see Yosaku stopping progress on the very end. Is he having trouble to edit what's left or did he lose interest or something else?

I'm pretty curious to know.

Main - Posts by synnae

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