| |||
Views: 88,505,788 |
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search | 05-01-24 05:56 AM |
|
Guest: Register | Login |
Main - Posts by synnae |
synnae |
| ||
Micro-Goomba Level: 8 Posts: 1/10 EXP: 1736 Next: 451 Since: 01-28-16 From: Brazil, Rio de Janeiro Last post: 2944 days Last view: 2944 days |
Hi guys. I have an account at romhacking.net but I just registered for one here. I'd like some help with a problem.
I used rock5easily's Rockman 2 editor to do a palette swap test. I changed the colors of Air Man and Crash Man's stages. But it didn't go very well... Instead of explaining everything that happened, I'd rather show through a video. Here it is: https://www.youtube.com/watch?v=GHVz9q-n8wM As you can see, the little red faces on Air Man's foreground and the cloud animations were changed successfully. But the background remained blue instead of changing to orange. As for Crash Man, everything changed perfectly. But from the long ladder segment and onward, the palettes remained the same. Does anyone know how I can fix this? I need some help since I'm still a beginner on all of this. |
synnae |
| ||
Micro-Goomba Level: 8 Posts: 2/10 EXP: 1736 Next: 451 Since: 01-28-16 From: Brazil, Rio de Janeiro Last post: 2944 days Last view: 2944 days |
Posted by Mike-Tech There's no need to save level by level. Rockman 2 editor remembers everything you did on your last "session" as long as you save the rom. I re-loaded the test rom on the editor after finishing the video and the changes are still there. I guess I will have to wait then... |
synnae |
| ||
Micro-Goomba Level: 8 Posts: 3/10 EXP: 1736 Next: 451 Since: 01-28-16 From: Brazil, Rio de Janeiro Last post: 2944 days Last view: 2944 days |
Posted by Insectduel This isn't helpful at all. I said I'm only a beginner. How to change the transparency colors, then? |
synnae |
| ||
Micro-Goomba Level: 8 Posts: 4/10 EXP: 1736 Next: 451 Since: 01-28-16 From: Brazil, Rio de Janeiro Last post: 2944 days Last view: 2944 days |
Thank you very much for the warm welcome and for being so nice, Quick Curly. I also appreciate your patience to cover so much information to help me. However, I'm still a little confused on things and I only hope you'll have a little more patience with me...
Posted by Quick Curly I'm confused on this part. What did you do to find out the swapping palettes appeared at 0x7E10, and how exactly do you highlight the active bytes? I can see a few options on Code Data Logger such as "Reset Log" or "Start" but I'm not completely sure what I need to do there. I know I'm a much better learner through videos, but asking you to make a short video tutorial could be a little much. I don't want to bother you so much... I'm sorry if my questions sound too dumb, I've worked with finding values with another program (Cheat Engine, to be specific) before, but it's been so long I did this sort of stuff my mind is extremely hazy now. Also, I'm sorry for taking 1 week to answer. I got sidetracked with other things... |
synnae |
| ||
Micro-Goomba Level: 8 Posts: 5/10 EXP: 1736 Next: 451 Since: 01-28-16 From: Brazil, Rio de Janeiro Last post: 2944 days Last view: 2944 days |
@Quick Curly
Thank you very much. I finally managed to understand how it works. ^^ I also did a few tests on other stages and sprites and they all changed palettes successfully. It's very easy now that I'm familiar with it. But I have a new problem, and this one may be a little more complicated. It's about MM5/RM5. 1) I want to know how to add or remove floaty physics from a level. (I mean like the one from Star Man's stage). 2) I want to know how to swap music around in the game. For example: making Stone Man's BGM play on Charge Man's stage or vice-versa. I'd be grateful if someone could help me. |
synnae |
| ||
Micro-Goomba Level: 8 Posts: 6/10 EXP: 1736 Next: 451 Since: 01-28-16 From: Brazil, Rio de Janeiro Last post: 2944 days Last view: 2944 days |
So, I tried MegaFLE X and got this error:
I'm starting to get really frustrated at this error because this isn't the first time it happens. I also got it on some other programs. It's restricting me too much... |
synnae |
| ||
Micro-Goomba Level: 8 Posts: 7/10 EXP: 1736 Next: 451 Since: 01-28-16 From: Brazil, Rio de Janeiro Last post: 2944 days Last view: 2944 days |
Yep, I got around the problem last night. Running as administrator did the trick. I tried to edit my post but didn't see an option for that, so I said nothing to avoid double posting. |
synnae |
| ||
Micro-Goomba Level: 8 Posts: 8/10 EXP: 1736 Next: 451 Since: 01-28-16 From: Brazil, Rio de Janeiro Last post: 2944 days Last view: 2944 days |
Thank you, I will look into this later. For now I will just stick to Mega FLE X since it's easier to do it there.
Also, I got another question. How can I swap boss order around in the game? I know it's possible to do that because Mega Man 3 Crimson did it: I'd like to leave the order like this: (this is just an image edit with photoshop) Can someone help me? |
synnae |
| ||
Micro-Goomba Level: 8 Posts: 9/10 EXP: 1736 Next: 451 Since: 01-28-16 From: Brazil, Rio de Janeiro Last post: 2944 days Last view: 2944 days |
Edited for great justice. (Also because the post was too long and nobody was going to help anyway, so there's no longer a reason to keep it around).
-synnae |
synnae |
| ||
Micro-Goomba Level: 8 Posts: 10/10 EXP: 1736 Next: 451 Since: 01-28-16 From: Brazil, Rio de Janeiro Last post: 2944 days Last view: 2944 days |
I was wondering about this for a while but only decided to post it now.
Does anyone know what happened to Yosaku's Rockman Sparking to Hero? Music apart, the only thing left to modify is Wily Stage 4. (According to the latest update I have, at least). I enjoyed playing that hack a lot and it's a shame to see Yosaku stopping progress on the very end. Is he having trouble to edit what's left or did he lose interest or something else? I'm pretty curious to know. |
Main - Posts by synnae |
© 2005-2023 Acmlm, blackhole89, Xkeeper et al. |
MySQL - queries: 76, rows: 98/98, time: 0.222 seconds. |