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Please chime in on a proposed restructuring of the ROM hacking sections.
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P.JBoy
Posted on 03-29-07 10:48 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 20833


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Can you implement a way to change the beam power (including pseudo screw attacks and that) and Samus' running and falling speed and how long a shinespark lasts for and how long it takes to charge a charge beam and how long you have to escape tourian and chozodia and enemy/boss healths

Yeah it's alot (well only 6 things) but they are also necessary for a great editor like yours

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P.JBoy
Posted on 03-31-07 03:18 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 21351


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There's always the Shyguy Kingdom http://www.tsgk.captainn.net/index.php?p=showgame&t=sy&sy=4&ga=64

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P.JBoy
Posted on 03-31-07 05:26 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 21391


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Posted by Sakamoto
Sakamoto: We used Fusion's system as a base. But, in the process, we rebuilt portions of the engine. We tweaked some parts and did a lot of retooling. It was more efficient than building Zero Mission from scratch, but we still spent a lot of time in development.

Another thing borrowed from Fusion was its cinematic cutscenes for the storytelling aspects. This was an almost unheard of technique when the NES version released, but Mr. Sakamoto acknowledges its value.


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P.JBoy
Posted on 04-03-07 07:06 PM, in ROM hacking utilities Link | Quote | ID: 22841


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There's SMILE the Super Metroid Integrated Level Editor (SNES)

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P.JBoy
Posted on 04-09-07 08:43 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking (rev. 3 of 04-09-07 09:19 PM) Link | Quote | ID: 25180


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Is the room supposed to be like this? also see 1F in norfair


btw I found unLZ77

Do you happen to know anything about these




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P.JBoy
Posted on 04-13-07 11:16 PM, in a few SMILE questions Link | Quote | ID: 26391


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1-3&8) Can't do on SMILE, requires manual ASM hacking
6) I can't remember but, it had something to do with expanding the ROM (Tools>Expand ROM)

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P.JBoy
Posted on 04-15-07 11:32 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 27034


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Awesome, hopefully this won't slow down ZF any further though. It honestly takes 9 seconds to load each room.

So now that you've got a door editor going, then is there anything special about elevators that'll slow down the editing of them?

The enemy viewer looks awesome btw

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P.JBoy
Posted on 04-18-07 01:13 PM, in Metroid Disturbance beta release! Link | Quote | ID: 27812


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Yeah, the the power grip pit is a trap
The game ends when you get 110 missiles, 9 super missiles and 6 energy tanks anyway

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P.JBoy
Posted on 05-01-07 11:45 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 32038


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Posted by Skreeny
Yes, it's real. He doesn't do a whole lot, though. Just kinda sits there, growls, and when you shoot its mouth with a missile, stops taking damage or affecting the environment in any way.

Unfortunately, the only video I see of it on Youtube is this one, and it's not the best...

Here's better video http://www.youtube.com/watch?v=S8NzFAC45Ck (not by me)

multiple tiles now
yay
faster!
yay!
GUI designs
yay!!
perfect minimap editor
yay!!!

I can't wait for the next release, or the release after that!!

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#jzd, the unofficial metroid hacking team
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P.JBoy
Posted on 05-03-07 06:49 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking (rev. 2 of 05-03-07 06:50 PM) Link | Quote | ID: 32600


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It's been mentioned http://acmlm.no-ip.org/archive3/thread.php?pid=211201&r=1#211201

Also they aren't really 2 separate codes, as the 1st one's an "if" code

Code 1: 730016C4 if the value at the memory address 30016C4 (which menu screen you're on) is 0080 (the value for the equipment screen) then activate Code 2

Code 2: 83000BF0 make the value at 3000BF0 (which menu) 0006 (the value for the debug menu)

I don't really think these would help much in hacking the ROM as cheat codes modify RAM, and since you're using a cheat code it would also be quite hard to use the disassembler

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#jzd, the unofficial metroid hacking team
" sa-x just wants a hug!"

P.JBoy
Posted on 05-05-07 02:35 PM, in Get the infamous YouTube Mario hack HERE. (rev. 3 of 05-07-07 10:56 AM) Link | Quote | ID: 33076


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Posted by HyperHacker
K, someone make a video of up to where it actually ends.


Here http://dehacked.2y.net/microstorage.php/info/5437/Super%20Mario%20Bros.%20Adventure.fcm

Mind you, it requires some crazy wall-jumping.

Levels 2-3 omwards are normal (you can see by pressing B to choose worlds)

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#jzd, the unofficial metroid hacking team
" sa-x just wants a hug!"

P.JBoy
Posted on 05-05-07 07:44 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 33104


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YAY, bring on the debug menu

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P.JBoy
Posted on 05-05-07 09:49 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 33117


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Posted by interdpth
Door editing? It's cinch!

Just right click on you door and wamo




It comes up with the enemy editor

I'm pretty sure you meant



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P.JBoy
Posted on 06-06-07 11:05 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking (rev. 2 of 06-06-07 11:05 PM) Link | Quote | ID: 43072


Octorok
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WOOP WOOP WOOP

Have you found the sprite pictures in the ROM?

This is simply awesome, much better than SMILE (GUIwise)

keep it up ;-)

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#jzd, the unofficial metroid hacking team
" sa-x just wants a hug!"

P.JBoy
Posted on 07-07-07 12:24 AM, in Speaking of Data Crystal... Link | Quote | ID: 52798


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Posted by drjayphd
Good thing is they're not overwriting anything, just pasting a shitload of properly-formatted links at the beginning.

Same times they do overwrite them actually. I had reverted them like, for 5 days until they made them edit ~20 pages at a time.

There is no reason that you shoudn't just have to log-in to edit articles though. It's not even that hard to protect against either. Especially since they write the same thing each and every time

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#jzd, the unofficial metroid hacking team
" sa-x just wants a hug!"

P.JBoy
Posted on 07-11-07 07:39 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 53927


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For anyone who thinks the link is broken: you have to copy and paste the link into your address bar

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#jzd, the unofficial metroid hacking team
" sa-x just wants a hug!"

P.JBoy
Posted on 07-17-07 10:57 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 55750


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Yay!!, this is the feuture I've been wanting to get my hands on. Although, does editing one background edit all the backgrounds of the same original design?

Also, I'll make sure to get all these Sprites for you :-)

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#jzd, the unofficial metroid hacking team
" sa-x just wants a hug!"

P.JBoy
Posted on 02-25-08 07:56 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 78886


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I see you haven't added my clipdata and music lists for fusion in that Folders.zip :p

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#jzd, the unofficial metroid hacking team
" sa-x just wants a hug!"

P.JBoy
Posted on 02-27-08 09:30 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking (rev. 2 of 02-27-08 09:40 PM) Link | Quote | ID: 79075


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http://www.freewebs.com/321ybab/Music.txt
http://www.freewebs.com/321ybab/Clip.txt

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#jzd, the unofficial metroid hacking team
" sa-x just wants a hug!"

P.JBoy
Posted on 05-03-08 08:13 AM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 82678


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I definatly preferred the other way with the pop-up window

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Main - Posts by P.JBoy

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