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Main - Posts by eric.of.troy |
eric.of.troy |
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Newcomer Level: 6 Posts: 1/5 EXP: 667 Next: 240 Since: 07-29-14 Last post: 3512 days Last view: 3504 days |
Hey guys! I've been playing through this now for a while.
One minor gripe for me would be a lack of available potion shops. Since magic regeneration is something of a premium, I think there oughta be a better availability of them. I've located about 3 potion shops so far. I'm not sure if you may be able to implement them into a regular shop or not, but thats an idea. Where it came into play is when I was playing through the level 9 lightworld dungeon. I used my pendant of quake and kinda depleted all my magic, but didnt have any potions to rejuvinate my magic. I had the red lantern, but it still wouldnt let me use it once coming back up from the keese passages. Thus I had to backtrack all the way to the nearest fairy lol. I'm also not sure if the red lantern uses a nominal amount of magic to start it up, which I assumed it did. That or if one of the two shops (unless they've already been changed) right beside the castle could be changed to a potion shop? I'm not exactly sure which version of the patch I have, its dated for 8-12, so there may be some updates I dont have. Thanks again for the awesome work! Lastly... Am I just dumb or where am I supposed to go after beating the third dungeon lol? I cant seem to find my way into any new places, even with the warp man's staircases. I played up to ganon, but of course he doesnt like to poke his head out lol. EDIT: disregard. I'm just dumb lol. |
eric.of.troy |
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Newcomer Level: 6 Posts: 2/5 EXP: 667 Next: 240 Since: 07-29-14 Last post: 3512 days Last view: 3504 days |
Good stuff thanks! Like I said, I'm not opposed to using potions. I just wasn't sure how you planned on implimenting the red lantern.
Also, I'm gonna shoot over an email to ya. (<--- the map guy) |
eric.of.troy |
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Newcomer Level: 6 Posts: 3/5 EXP: 667 Next: 240 Since: 07-29-14 Last post: 3512 days Last view: 3504 days |
Posted by infidelity Hey man, sorry I havent followed on here much. I'll try a different updated emulator and see what I get. I've been a bit busy. As an old zelda player, and reading through some of the past comments, I can echo what they've been saying with regards to difficulty. With the added spin attack, most things go down with ease. Any chance we can get some of the later bosses beefed up abit? That and I agree with the drops. Arrows were a little more difficult for me to find, but I didnt go chopping down every shrub I came across and they didnt seem to drop from enemies or I didnt get enough to realize it did. Same with keys. If properly utilized, I got to the last stage 9 with 14 in my inventory and to ganon with I think 11 or so. And that's only with buying one key because I stumbled across a shop with 255 rupees lol. The only things that really caused much much difficulty were the pits. Specifically rooms with wizrobes and pits lol. Those blue fellas do some damage! With the Roc's feather its pretty fun though to leap over foes. With the coloration, and studying botany in college, I agree with the autumn colored forest and making the water green and keeping the vines brown. Makes it feel dirty like a real swamp. |
eric.of.troy |
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Newcomer Level: 6 Posts: 4/5 EXP: 667 Next: 240 Since: 07-29-14 Last post: 3512 days Last view: 3504 days |
Posted by Malachi Constant I echo this statement ten fold! |
eric.of.troy |
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Newcomer Level: 6 Posts: 5/5 EXP: 667 Next: 240 Since: 07-29-14 Last post: 3512 days Last view: 3504 days |
Posted by daltone He said thats gonna stay. A little "trick" if you will =0) lol |
Main - Posts by eric.of.troy |
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