Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
Views: 88,518,343
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search 05-03-24 03:43 AM
Guest: Register | Login

Main - Posts by caesur4

Pages: 1 2 3

caesur4
Posted on 04-19-15 08:03 AM, in General Megaman Hacking Thread Link | Quote | ID: 159935


Red Goomba
Level: 16

Posts: 41/47
EXP: 19427
Next: 829

Since: 05-20-14
From: Iowa

Last post: 1766 days
Last view: 670 days
I've been trying to locate Mega Man 5 graphic data for the title screen (Tile and Location) in the rom, and I'm just not finding it.

I've tried several places, but I can't find the tiles and I can't find the pointers for where they go. If anyone happens to know what offset these start at, that would be a huge help.

(and if you could tell me how you found it that would be even better)

Thanks!

caesur4
Posted on 04-19-15 02:31 PM, in General Megaman Hacking Thread Link | Quote | ID: 159939


Red Goomba
Level: 16

Posts: 42/47
EXP: 19427
Next: 829

Since: 05-20-14
From: Iowa

Last post: 1766 days
Last view: 670 days
ugh, I'm an idiot. That's what I was looking for. Thanks!

caesur4
Posted on 05-28-16 01:23 PM, in General Megaman Hacking Thread Link | Quote | ID: 163162


Red Goomba
Level: 16

Posts: 43/47
EXP: 19427
Next: 829

Since: 05-20-14
From: Iowa

Last post: 1766 days
Last view: 670 days
Posted by Trinitronity
...somehow I'm getting the feeling that my idea for a MegaMan 3 disassembly gets ignored completely.
Seriously, why the hate for something that is only useful?


I think a full disassembly of anything would be useful. But it's a lot of work. More than a lot of people would want, and honestly, probably a lot less useful than just having a list of important hex addresses and what they're for.

If you get good with the FCEUX debugger, you can essentially disassemble the ROM yourself. It pulls everything into ASM; and you can even replace specific addresses with words (symbolic naming), so if you were patient enough, you could do exactly what you said with your magnetman example...

Just a thought.

caesur4
Posted on 06-28-19 12:46 AM, in Mega Man 2 - Zip Practice Link | Quote | ID: 167035


Red Goomba
Level: 16

Posts: 44/47
EXP: 19427
Next: 829

Since: 05-20-14
From: Iowa

Last post: 1766 days
Last view: 670 days
Hey! I had a thought.

I started playing classic MM again and started watching speed runs of games, then started getting decent at setting up zips and clips in MM2.

To get better at certain zips (like Item-2 Bubbleman zip), I thought it'd be cool to make something that relied on using Items 1, 2, and 3 in order to get through levels. And I wanted to build in graphics to say how to do it, but maybe that's overreaching for how much time I want to spend.

So to start, I've hacked MM2 so that the items don't run out of energy, and as soon as I figure it out (shouldn't be too bad), I'll have MM start with all Items, too.



Anyway, I'm using Visine for the level editor. Anyone have better utilities available? It seems to do pretty much what I want it to, but it isn't always super friendly. Rock5easily has one that looks really slick, but I can't read Japanese, and I couldn't find a translated version.


Any feedback/criticism is appreciated.

caesur4
Posted on 06-28-19 01:35 AM, in Mega Man 5 Protoman hack (rev. 2 of 06-28-19 01:38 AM) Link | Quote | ID: 167036


Red Goomba
Level: 16

Posts: 45/47
EXP: 19427
Next: 829

Since: 05-20-14
From: Iowa

Last post: 1766 days
Last view: 670 days
I appreciate all the support everyone put forward on this one a while back.

Like my last attempt at this, the project's dead. I had some pretty big plans, and never got past my inability to code the bullet reflect... So, yeah. Nothing from me.


But hey! Someone did make a SOLID protoman hack of MM5, and it's freaking awesome:
https://www.romhacking.net/hacks/3638/


Huge thanks to MetHy/Ness. If I ever get back into this, I may pull some ideas (with permission)

caesur4
Posted on 07-02-19 02:09 AM, in General Megaman Hacking Thread Link | Quote | ID: 167046


Red Goomba
Level: 16

Posts: 46/47
EXP: 19427
Next: 829

Since: 05-20-14
From: Iowa

Last post: 1766 days
Last view: 670 days
Posted by rock5easily
Posted by Trinitronity
Posted by DurfarC
I have to agree with Zieldak on this one, though if you're going to carry on anyway, at least make sure that you tried to reach the authors through every single possible channel, that they've been gone for many, many years and that you specify that your modifications are not official upon releasing them to the public.

Well, if I cannot contact DHI, then I will at least credit him, where credit is due.
Anyway, I would love it, if someone could tell me, how too contact DHI and if he understands english, because I can't speak japanese and Google Translate likes to fuck up speeches.

I agree with Zieldak and DurfarC.
I do not desire to participate in the modification, while permission has been ambiguous.
DHI is active by the name of DhiArk. But I don't know he is still continuing MM hack...


By the way, I translated my editor in English.
There are probably many translation mistakes.
http://rock5easily.sakura.ne.jp/archive/r2e_eng.zip



I was digging around looking for some tools to help on a new hack idea...
Mega Man 2 - Zip Practice *working title*

Got fed up with guessing at what the buttons meant.

Rockman2 editor English translation is here now:
https://www.himaq5.xyz/rock5easily/archive/r2e_eng.zip

Hope that's official; it's where I found it, and is working fine for me.
Couldn't find the translation on RHdN.

caesur4
Posted on 07-02-19 06:57 PM, in Mega Man 2 - Zip Practice (rev. 2 of 07-03-19 01:33 AM) Link | Quote | ID: 167047


Red Goomba
Level: 16

Posts: 47/47
EXP: 19427
Next: 829

Since: 05-20-14
From: Iowa

Last post: 1766 days
Last view: 670 days
Posted by EggplantPimp
Posted by caesur4
Anyway, I'm using Visine for the level editor. Anyone have better utilities available?


There's two editors on RHDN that can edit RM2 and MM2, snag 'em here.


I found the English Translation of rock5easily's Rockman2 Editor here:
here

Also, meant to say thanks; I had seen those, and thought maybe that one by kuwata would work for me, but I couldn't get it running despite whitelisting it.


edit: fixed link, and added response I meant to include earlier
Pages: 1 2 3


Main - Posts by caesur4

Acmlmboard 2.1+4δ (2023-01-15)
© 2005-2023 Acmlm, blackhole89, Xkeeper et al.

Page rendered in 0.229 seconds. (328KB of memory used)
MySQL - queries: 63, rows: 82/82, time: 0.224 seconds.