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Korxroa
Posted on 10-01-14 10:45 PM, in Editing Magical Doropie? (rev. 3 of 10-01-14 10:54 PM) Link | Quote | ID: 158608


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Magical Doropie for NES on Hacking

Create Bass Sprite from Mega Man 10 (not RM7FC) for Original Magical Doropie NOT Modified MD Hack called "Magical Rockman"
New MD Hack Project called Magical Bass similar to Magical Rockman since 2008

Edit Level Data/Code via Hex Editor?
Round 1~5 and Stage 1~3 or Final Stage 4 for Boss Room (Final Round 5-1 in Three Boss Only)
Map 16x16 or TSA 32x32??

Modified Level in Round 1-1?? (Like Modified Level Room in Wily's Stage 1 on US version of MM3)
This Image from Shazam's Blog Site
replaced Enemy (similar to Sniper Joe from MM) with Item 1UP?? (Like Hack ver. of MM, Add/Replaced ID and X/Y Position for all enemy & item in MegaFLE X's Enemy Editor for MM3~6)

Original Level


Edit Sprite Bank Doropie Sprite?
Matrixz's CSA doesn't support Magical Doropie (Non-Capcom Game)
modified X/Y Position for Doropie's Sprite Like Magical Rockman
Mega Man 2~5 and Darkwing Duck

Unused Two Playable Kagemaru and Aiko (Name Not Alt Doropie) with Wrong X/Y Position for Sprite Tiles in Magical Rockman (MD Hack)
why not replaced Kagemaru with Proto Man from MM3/MM9/MM10 and Aiko with Roll from MM not Mobile version of RM1 since 2007
X/Y Position for Original Kagemaru's Sprite (Not Proto Man) in Magical Rockman??

X/Y Position for Original Aiko's Sprite (Not Roll) with FceUX's PPU Viewer

Normal X/Y Position for Original Kagemaru and Aiko in Magical Doropie NO Hack

Play Select Playable (Wrong X/Y Position in Sprite Tiles) in Magical Rockman Use Konami Code on Controller 2 (Title Screen only)
Edit: Hold Select on Controller 1
hold select and press start for Aiko
or hold select and press A for Kagemaru

Edit Title Screen and Sprite Two White Eyes Animation for Doropie? (doesn't TSA like Mega Man 2~5 and Text Only NO TSA like Mega Man 1 & 6)
But no TSA like Text Only, Move Position for Flash Text Start & Continue or Sprite Shot Cursor, modified Title Screen Like Magical Rockman

Edit Palette Editor via Hex Editor?
Change Background Level or Title Screen works on FceUX's Hex Editor with View "ROM File" not "NES Memory"
Change Color Doropie's Sprite Weapon like searching hex 0F 21 35 for example freeze not work FceUX's Hex Editor "ROM File" like Error Message "String Not Found"

Document for Magical Doropie Hacking?
Like Kuja Killer's Mega Man 3 Document and Matrixz's Mega Man 4 Document, download document on Board2 Uploader or RHDN

Utilities/Tools/Level Editor for Magical Doropie?
does not exist Utilities List on RHDN
Create Developer VB6 or C++, Delphi and new App called name "Doropieditor" or "MagicalFLE"
Only for Windows-based not Mac or Linux

New GUI like Tab and View Screen, Enemy Icon, View Hex Value etc
1. Level Editor including Enemy Editor and Map 16x16 or TSA Blocks 32x32, TSA Table (like Wall or Background, Spike, Water in Round 3 Only)
2. Palette Editor including Doropie's Weapon, similar to MegaFLE X's Palette Editor
3. Sprite Editor with Doropie's Sprite Only including Tile/CHR Editor and Add/Remove Tile, similar to Matrixz's CSA
4. Graphics Editor with Level Design Only NOT Supported Sprite Doropie and Enemy (You can TLP or YY-CHR)
5. Patches including Disable all Cutscenes (MD JP only), Disable Intro Cutscenes (TKC NA Only), unlike Magical Rockman was removed Cutscenes similar to MegaFLE X's Patches
6. No Text Editor (You can FceUX's Hex Editor or WindHex)
7. No Title Screen Editor (Isn't TSA like MegaFLE X's Scene Editor for Mega Man 3~5)
8. Works on Magical Doropie Japanese version ROM, compatible with The Krion Conquest America version ROM

Similar to Software Editor for NES version of Mega Man/Rockman, available on RHDN
Dan's Rock and Roll (Delphi) for Mega Man 1
Matrixz's MegaFLE X (VB6) for Mega Man 3~6
rock5easily's Rockman Editor (What Developer?) for Rockman 2~6

Like Googie's Thread here back in 2008 (Bump Old Thread with New Reply not allowed!)

my MM4/RM4 Project called "Doropie 4" (Available v0.9a in RM4 JP Only) and "Mega Francesca" (The Final version in US Coming soon)
current project title Magical Bass not Magical Forte (Known Japanese name "Forte")

Hello Matrixz
Create App Name "MagicalFLE" (not KrionFLE) like Name MegaFLE X
Start Developer for VB6?

Thanks for helps
Sorry for grammar, ~Korxtendo

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Korxroa
Posted on 10-03-14 04:23 AM, in Editing Magical Doropie? (rev. 3 of 10-03-14 04:32 AM) Link | Quote | ID: 158623


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No Debugger or Code logger
Edit Level Data with ROM Offset via Hex Editor

Test Level in Round 1-1 (Edited Level via Hex Editor) -> Game Crashes (Can't Intro Cutscenes is black screen) using FceUX Emulator

1UP + removed 3 Walls 32x32 and 1 Wall 16x32 = Edited Level from Shazam??
Enemy + 3 Walls and 1 Wall 16x32 = Original Level both MD and TKC

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Korxroa
Posted on 10-05-14 08:50 PM, in Editing Magical Doropie? Link | Quote | ID: 158658


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No, a request PM on RHDN Forum

Can't Edit X/Y Position for Doropie's Sprite with FceUX's Hex Editor "ROM File"
and changed hex 0F 16 35 to 0F 10 35 with ROM Offset, Can't Change Color

Bass Test

0:15 = Font Get Ready like Mega Man GG Style
0:18 = Original Doropie Tiles and Bass from MM10
0:20 = Wrong Eye/Face/Tile Position for Bass Sprite??
0:39 = Why no eye/face for Bass Sprite in Weapon Menu like Magical Rockman
0:59 = Bass died

Bass Sprite from ACE_Spark's Sprite-inc(dot)co(dot)uk site

Software Editor for Magical Doropie?
Doropieditor including Level/Enemy Editor, Palette Editor, Sprite Editor (Doropie Only NOT Enemy or Item), Graphics Editor, Backup ROM
MagicalFLE (based on Matrixz's MegaFLE X) including Screen Editor, Enemy Editor, Palette Editor, Patches (.IPS Only NOT .TXT), Graphics Editor, Emu Command line, Tile/TSA/Structure Table

Features with Y (Yes) or N (Not Support)
(624 bytes collapsed: )

Add/Remove Tile and X/Y Position for Vic Tokai with Sprite Editor?
VTSA (Vic Tokai Sprite Assembler) for NES Only (NOT SUPPORT SNES or Genesis) similar to Matrixz's CSA (NES games like DWD, DT, MM2~5, MFF)
NES version of Vic Tokai games like Kid Kool, Magical Doropie/Krion Conquest, Clash at Demonhead

VTSA based on Matrixz's CSA back in 2009

Create Tools Editor for Magical Doropie
1. Other Users via Thread or PM on RHDN Forum
2. Create C++ and Code like VB6 or Visual Studio 2010/2013, Must Two versions of ROM both Magical Doropie and Krion Conquest
3. Upload Utilities App "Doropieditor" OR "MagicalFLE"
4. Submit Utilities on RHDN
5. Download the app (Portable NOT Installation)

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Korxroa
Posted on 10-07-14 06:52 PM, in Editing Magical Doropie? Link | Quote | ID: 158671


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Sorry for Double Post

-----
New ROM Map for Magical Doropie
Disable Charge Shot at ROM Offset x01C13B (For Krion Conquest America ver. only, not Magical Doropie Japan ver.)
Change Hex Value 89 to 01

Enemy cannot Charge Freeze Weapon (01 is disabled the Charge Shot)
-----
NOA removed/missing "Continue" this Title Screen in America ver. back in 1991

Hidden Feature "Continue" in Krion Conquest America ver., Like Feature JP ver. of Magical Doropie
Download Continue IPS for Krion Conquest America ver. Hack, Tomorrow
-----
Magical Doropie Hack Project "Magical Bass" is canceled
Bad Tiles and X/Y Position for Bass Sprite (replaced Doropie with Bass)
Edit Bass Tiles in Doropie's Sprite required Doropieditor or VTSA (need to create a app like C++) (What 6502 NES Code IS not FceUX's Debugger)
-----
add page Magical Doropie/Krion Conquest to Data Crystal Wiki?

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Korxroa
Posted on 10-11-14 06:11 AM, in Editing Magical Doropie? (rev. 2 of 10-11-14 06:12 AM) Link | Quote | ID: 158739


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Patch Continue Hack for Krion Conquest US version by Korxtendo
Francesca died After GAME OVER, return to title screen now appear select "CONTINUE"

Continue with Any Stage NOT Enable SRAM
download from RHDN http://www.romhacking.net/hacks/2179

approved on October 7th and submitted on October 11st

-----
Create Sprite Mario from SMB3 NES and Twilight Sparkle from MLP: FiM (based on RetiredBrony's MLP: DDC of MM3 Hack) for Magical Doropie

Current Project Hack
Bass called "Magical Bass" (Canceled, Isn't edit sprite bank Doropie's like Magical Rockman)
Mario called "The Krion Mario" (Working In Progress), US ver. of Krion Conquest
Twilight Sparkle called "Magical Twilight", JP ver. of Magical Doropie

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Korxroa
Posted on 10-15-14 09:20 AM, in General Megaman Hacking Thread Link | Quote | ID: 158783


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Added Magical Doropie's Letter "L" (Tile $73) to Health bar in RM4/MM4?
Modified Health bar like Kuja Killer's Mega Man Odyssey (MM3 Hack) or Tsurara's Rockman Cross X (RM5 Hack)


-----
Doropie 4/Mega Francesca Final version coming soon in Sunday

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Korxroa
Posted on 10-15-14 05:18 PM, in General Megaman Hacking Thread Link | Quote | ID: 158786


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No Duck support for Mega Man Classic
New Feature Duck like Mega Man X5~X7 and MMZX, Magical Doropie, Darkwing Duck

Duck (down button) Feature not available the Final version of Doropie 4/Mega Francesca
Breathmeter IPS Feature (Like Magical Doropie in Round 3) (thanks to Insectduel) available the Final version

Breathmeter not available Doropie 4 v0.9 Alpha

Rock5easily's new RM5 hack called "Rockman 5 Duck" including new levels design (not Original Levels) - TBA
No Duck IPS (Author Rock5easily) for Rockman 4/Mega Man 4

Duck (known as Crouch)

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Korxroa
Posted on 10-15-14 07:45 PM, in General Megaman Hacking Thread (rev. 2 of 10-16-14 03:12 AM) Link | Quote | ID: 158789


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In Dive Man's Stage, Doropie/Francesca using Rush Marine without Breathmeter lose health bar in TSA Water
Disappear Breathmeter Weapon bar in TSA Background?

------
Mega Man & Rush Animation in Weapon Menu with CSA?
Can't Find Sprite ID List in Matrixz's MM4 Document

EDIT:


Weapon Menu from Matrixz's MM4 Document
9D63-9E50 : Weapon Menu - Megaman and Rush Sprite Data
9D63-9D88 / 79D73-79D98 : Mega Man
9D89-9DB4 / 79D99-79DC4 : Rush standing : see 79DC7
9DB7-9DBE / 79DC7-79DCE : Rush's moving tail
9DC1-9DE4 / 79DD1-79DF4 : Rush Going into Marine Or Jet Manque queue
9DE8-9DF6 / 79DF8-79E06 : Rush Coil (only the spring and the back, since the rest is the same as Rush standing)
9DF9-9E28 / 79E09-79E38 : Rush Marine
9E2B-9E4E / 79E3B-79E5E : Rush Jet

What Sprite ID (not Address/Offset like Matrixz's MM4 Document) in CSA?

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Korxroa
Posted on 10-18-14 11:22 PM, in General Megaman Hacking Thread Link | Quote | ID: 158825


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Stuck at Boss Door in Cossack 4
can't entering boss door with Cossack's Boss Battle in Doropie 4 (RM4 Hack)

Edit Level Cossack 4 using Matrixz's MegaFLE X
Scroll Map Position A -> Screen Present 14 for Boss Door
or Scroll Map Position C -> Screen Present 15 for Cossack's Battle

Please Fix Entering Boss Door in Cossack 4?

-----
Doropie 4/Mega Francesca FINAL for download available, Upload soon
start create new thread in RHRR #33. No October 19th, Delayed October 20th

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Korxroa
Posted on 10-19-14 06:40 AM, in General Megaman Hacking Thread Link | Quote | ID: 158829


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BUG X/Y Position Cossack Battle Sprite?
Dr. Cossack's Sprite with Two Cranes? No Red Lights?
Edited Level replaced Entering Boss Door with Cossack Battle

Oh No Warping Proto Man and Kalinka (After Cossack Battle) is gone
Stuck can't Exit Teleport Doropie's


Original X/Y Position for Cossack Sprite and Cranes, Red Lights in SP 14


Boss Door Skip Cossack Battle?
Exit Teleport Mega Man in Boss Door (Screen Present 14 not 15) with Cossack 4's Stage like Stage Clear Robot Masters
Similar to GG Quick Man's Stage (Boss Door now is Exit Teleport Mega Man) from Game Gear version of Mega Man not Mega Man 2

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Korxroa
Posted on 10-19-14 10:38 PM, in General Megaman Hacking Thread (rev. 3 of 10-19-14 11:45 PM) Link | Quote | ID: 158832


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@Zynk: Edit Title Screen JP version using MegaFLE X. From PM Matrixz's Message since September 27th

Sorry but I have trouble comprehending your message, regardig the issues you have. I don't think I can help you further.

Anyways, in the Graphics Load Editor, have you tried the button that states "Load as current level graphics"? When used together with the option "Primary Gfx Load (Chosen ID)", you can load the graphics Id that you want, independently of automatically loaded graphics. The effect is temporary, but still useful in some cases.

Good luck.


EDIT:
Stuck Four Stage of Cossack's Citadel

0:12 = Edited Level and replaced Scroll Type "Down Right $2" with "Up $1"
2:01 = BUG Cossack's Sprite and Disapper Red Lights like Two Cranes
2:22 = No Warping Proto Man and Kalinka, cannot Exit Teleport Mega Man
3:33 = Correct Palette Color in Screen Present C and Scroll Map Position E
3:47 = Stuck at Right Scroll, No go to Screen Present F? (Multi Path SP B E and SM B 15)

EDIT 2: This Video Title "Doropie 4 Stuck in Cossack #4", No Copyright Notice without Music like Capcom Sound Team
FceUX's AVI Recording and Open Video Editor (recommended Camtasia Studio)

Upload Mega Man without Music (Capcom Sound Team) or Copyright Strike on YT Video?
For Camtasia Studo app not WMM or others app
Insert Media "MegaMan4.avi" and Click Audio, Change Audio 100% to 0%
Uncheck "Encode Audio" in Tab "Audio settings" via Production Preset Wizard and Custom MP4 (New Present)
Save the Video "Produce and Share" and Upload Video to Youtube

Legal Videogame on Music? like Insectduel's Channel Video Title Rockman 2 Hack called "Rockman CX"
Delete the video (Original Video Audio) and reupload again (MP4 No Audio)

Korxroa's Channel Video Title MM4 Hack called "Doropie in Mega Man 4 ROM Hack" (WMV Audio with Video Editor WMM) = legal CST's

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Korxroa
Posted on 10-20-14 04:53 AM, in General Megaman Hacking Thread Link | Quote | ID: 158834


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replaced Boss Drill Man with Cossack's Battle.

Big Health Capsule?? and Warp? (not Buster Shot), No Exit Teleport Mega Man?

Warp to Screen Present 9?
Oh No Jump to First Stage of Dr. Wily Castle.


Get Ready Sprite Right Cursor with Horizontal Scroll Only. UpRight/Right/DownRight etc.
No Up/Down Cursor with Vertical Scroll for Get Ready Sprite in Doropie 4/Mega Francesca like Magical Doropie

Already Sprite Bank 33 (18010) -> Right Cursor for Get Ready Sprite
Create Sprite Bank (18010) -> Up/Down Cursor for Get Ready Sprite?

ASM Code Up/Down Cursor for Get Ready?

Get Ready Up/Down Cursor in 8 Stages
Ring Man (Up Cursor), Toad Man (CP with Down Cursor), Dust Man (CP with Up Cursor), Cossack 2 (Up Cursor) & 4 (Down Cursor) Wily 1 (Up Cursor) or 3 & 4 (Down Cursor) etc

Edited Level all replaced scroll type Horizontal (Get Ready Right Cursor) with Vertical

Doropie 4/Mega Francesca isn't Cancelled/Incomplete Project
Current Progress: 90% -> Doropie 4 (RM4 JP ver. Hack)
or 10% -> Mega Francesca (MM4 US ver. Hack)

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Korxroa
Posted on 10-21-14 06:22 AM, in Editing Magical Doropie? Link | Quote | ID: 158841


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Modified Edit Level??? like Level Data Code or Debugger/Hex Editor in FCUEXD (thanks to igorsson from Youtube Channel)
skip at 0:26


TSA Structure Table in Magical Doropie. That no 32x32, it's 16x16 like Mega Man Wily Wars or Mega Man GB.
32x32 -> Mega Man 1~6 and Darkwing Duck
16x16 -> Mega Man WW and Mega Man GB

Prototype version of The Krion Conquest called "Francesca's Wand" (not Original Level in the Japanese ver. of Magical Doropie FINAL)
Dump ROM Francesca's Wand (Proto).nes this Internet Leaked?

Like Public Prototype ROM is leaked. Mega Man 3 US Proto NES, Rockman World Proto GB (Leaked on Sept 30th 2014), Darkwing Duck Beta NES etc.
Private Prototype ROM no download like Rockman 4 Proto, Rockman 3 JP Proto, Mega Man 6 US Sample etc.

Francesca's Wand (U) (Prototype).nes not include Krion Conquest, The.7z with GoodNES 3.14 (do not exist ROM or Missing ROM)
Final version of TKC (Original Level based on Japanese ver. of MD, not Modified Level with 1UP Item like Prototype ver. of TKC US) released on Jan 1991.

can't find google search "Frnacesca's Wand ROM" why no download rom.
Download Link Francesca's Wand (TKC Proto) ROM to PM (Private Message), read rules legal rom link this forum posting not allowed.

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Korxroa
Posted on 10-25-14 03:06 AM, in Megaman Forever Unabridged demo 1 (rev. 2 of 10-25-14 03:08 AM) Link | Quote | ID: 158862


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Never Final released of Mega Man Forever.

Start Development back in 2006.
Canceled/Incomplete Project in 2010.

Canceled Mega Man Hack Project like infidelity's Mega Man Ultra 2 or Kuja Killer's Mega Man Odyssey, Rockman 6 Skype etc.

New Mega Man Hack Project.
RetroRain's new MM3 hack called "Mega Man DX", start in 2015.
PureSabe's new RM5 hack called "Rockman 5PI" (Plus Infinity), coming soon in probably year 2016 or 2017.

finish project like IKA's Rockman No Constancy (back in 2007) or PureSabe's Rockman 4MI (Minus Infinity) (start dev, back in 2008) (first release v0.1 back in 2012)

Bump Old Thread. 5 years later.

@Mod: Please Closed Thread, Thanks

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Korxroa
Posted on 10-27-14 09:42 PM, in Mega Francesca/Doropie 4 v1.1 released (Mega Man IV Hack) (rev. 7 of 11-18-14 12:58 PM) Link | Quote | ID: 158886


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Create Sprite Francesca for Mega Man 4, start development since August 6th 2014
Finish Project October 27th 2014!! (not UTC+ with Time Zone)

New Two Sprites Francesca and Broom for Mega Man 4
Similar to Magical Doropie Hack called "Magical Rockman" by author unknown (not Pirated/Bootleg) back in 2008

This Hack of Mega Man 4/Rockman 4.
Francesca aka Doropie in Japanese name like Mega Man aka Rockman.

Francesca the Little Witch is back and Return to Blue Bomber, Good Luck!
Character Francesca/Doropie from Vic Tokai's The Krion Conquest/Magical Kids Doropie.

Francesca/Doropie 23rd Anniversary (23 years later, Magical Doropie JP version for Famicom released on December 14th 1990)
Old Birthday 23rd on 12/14/2013 and next birthday 24th on 12/14/2014

Mega Man 4 (Left)/Rockman 4 (Right)

Skull Man's Stage (Left)/Drill Man's Stage (Right)

Francesca No Witch Hat in Rush Marine (No Replaced Bubble Broom with Rush Marine) (Left)/New Magnet Weapon (Replaced Magnet with Wire) (Right)


New Features.
What's new in version 1.1 FINAL released on November 10th 2014
(4440 bytes collapsed: )

Add Mega Francesca/Doropie 4 ROM to NES/FC Cart? (and Modified MM4/RM4 Cart)
Yes, work on Real Hardware.
MF/D4 works NES US/PAL/FC JP Cart.

Custom Cover Mega Francesca/Doropie 4 in NES/FC Cart?
Cover Image (not Box Art), Please this read me in file readme.txt

Enter Ladder with Up Scroll in Cossack #2?
Shifting Spike Block (ID $75-$76) is removed, Use Balloon or Flying Broom aka Rush Jet.

Mega Francesca Trailer. not Official.


Francesca/Doropie Sprite for Megarock 4 (It's Document not Source Code)
http://acmlm.kafuka.org/uploader/get.php?id=4738

Download.
Board2 Uploader: http://acmlm.kafuka.org/uploader/get.php?id=4764
RDHN: http://www.romhacking.net/hacks/2196

Apply Patch Mega Man 4 (Mega Francesca) or Rockman 4 (Doropie 4) ROM.
Use LunarIPS (recommended) or IpsXP.

Latest version 1.1 FINAL!

works on Emulators like FceUX (PC), Nestopia (PC/WiiU), NesDS (DS/3DS), FceU GX (Wii), NesterJ (PSP/Vita) etc.

BUG/Glitch Francesca Sprite in US ver. of MM4 like Invisible Mega Man (Stuck can't move) using Buster Shot press B, Wrong Tiles, ROM Corrupt etc. since September 6th 2014.
First Francesca in US version is Canceled on September 8th 2014 (Since 8/6/2014 under development)
start development "Doropie 4" in Japanese version since September 7th 2014 (v0.9 Finish 9/30/2014)
Second Francesca in US version isn't Canceled since October 22nd 2014 (v1.0 Finish 10/27/2014)
Doropie 4 Final in JP version is Finish on October 27th 2014.

EDIT: Updated Document, added link.
EDIT 2: Added RDHN Link.
EDIT 3: Updated to v1.05.
EDIT 4: Updated to v1.1 and New Two Screenshots.
EDIT 5: Broken Image same old v1.0 of MF/D4 and New Screenshots Skull Man's Stage and Drill Man's Stage in v1.1, not Reupload Original Images.

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Korxroa
Posted on 10-28-14 05:28 AM, in Mega Francesca/Doropie 4 v1.1 released (Mega Man IV Hack) Link | Quote | ID: 158891


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Chinese/Asia Pirated NES Darkwing Duck Hack called "Rockman 5" back in 1996.

Darkwing Mega Man/Darkwing Francesca coming in November this year, it's official on RHDN.
Edit Sprite Darkwing Duck using Matrixz's CSA Editor.

Level Editor for Darkwing Duck using spiiin's CadEditor download utility on RDHN.

That's no level editor for Magical Doropie/Krion Conquest.
Author?, new utility project "Doropieditor" and "MagicalFLE" next year not this year.

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Korxroa
Posted on 10-29-14 06:32 AM, in Mega Francesca/Doropie 4 v1.1 released (Mega Man IV Hack) Link | Quote | ID: 158896


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Sorry Double Post, no edited 3rd post.

Problem Text in version 1.0

Normal Text "FLYING BROOM" (Defeated Boss Drill Man), replaced text Flying Broom with Rush Jet in Get Weapon

Upgrade Rush Text Missing "RUSH MARINE" (Defeated Boss Toad Man) in Get Weapon

Boss Preview Text Missing "BRIGHT MAN" in Boss Screen (Normal Text in Ending Staff Credits)


Rush Marine = 8 Characters -> Normal in Two Texts "Rush Marine" and "Bright Man"
Flying Broom = 12 Characters -> Problems in Two Texts Missing "Rush Marine" and "Bright Man"

Offset x734XX -> 69 for the Mega Francesca or 58 for Doropie 4
end hex FF 21 8F for Rush Jet or FF 22 4B for Rush Marine


Need Help Please fix text "RUSH MARINE" and "BRIGHT MAN" ?

fixed text on new version in future.

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Korxroa
Posted on 10-30-14 06:46 AM, in Mega Francesca/Doropie 4 v1.1 released (Mega Man IV Hack) Link | Quote | ID: 158905


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@Everyone
Need Help!!

BUG/Problem Text Robot Masters Name in Mega Francesca/Doropie 4.
Change Text Hex "HT MAN" to "BRIGHT MAN" and copy paste hex.


Edited Text not fixed
Text is gone, Missing.....

Bug Text Position? like Get Weapon.


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Korxroa
Posted on 10-31-14 07:06 AM, in Editing Magical Doropie? Link | Quote | ID: 158907


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Mario in Krion Conquest Hack called "Super Mario Krion"
replaced Francesca/Doropie with Mario

Demo Video

Mario Sprite from SMB3.

Super Mario Krion version 0.5 ALPHA released on Today October 31st (UTC+ not UTC- with Time Zone)
Download from Board2 Uploader
Apply Patch IPS, Use (U) version of Krion Conquest. NOT (J) version of Magical Doropie.

Wait FINAL version released November 4th this year, it's Official Board 2 and RHDN.

new featuring FINAL version (11/4/2014) in future.
- new graphics level like SMB1 and SMB3 not SMB2USA aka Doki Doki Panic or SMB2J aka The Lost Levels.
- replaced enemy sprite like Goomba, Koopa, Hammer Bros. etc with all old enemy from TKC/MD.
- third final boss replaced Bowser 8 bit (from Super Mario World Pirated NES not SNES) with Empress Elysia in 5th FINALE ROUND.
- replaced Toad from SMB3 with Kagemaru in Intro Cutscenes.
- Title Screen replaced SMB1 Style with The Krion Conquest Logo.

(development -> 25% work in progress)

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Proto Man from Mega Man 10 in Krion Conquest (thanks to gornway from Youtube Channel, sources)
old video back in 2009


download link patch proto man ips for krion conquest? (Pre-Patcher ROM .nes not allowed, illegal copyright. not like pacnsacdave's weebly site doesn't rom hack title.nes in view zip)

Magical Rockman aka The Wily Conquest (new asm sprite and removed cutscenes) (JP ver. not US ver.) by author unknown back in 2008
Proto Man aka Magical Blues (no new asm sprite and modified cutscenes like Proto Man and Roll) (US ver. not JP ver.) by author gornway? back in 2009
Magical Bass (Wrong Tiles, Canceled Project) by author Korxroa (required sprite editor with tools)

New Utility Sprite Editor called "Doropite" for Magical Doropie and Krion Conquest.
ASM Code Sprite Bank based on FceUX's Debugger and Matrixz's CSA Editor.

Create C++ App New Title "Doropite" in Visual Studio 2010/2013 not older version of VB6.

The Sprite Bank Francesca/Doropie in TKC/MD doesn't Hex Editor.
Change Hex in Sprite Bank with Weapon Menu Mega Man and Rush like Mega Man 4.

Doropieditor including Level Editor and Sprite Editor, released next year (like Level Editor for Darkwing Duck via spiiin's CadEditor released on this year)
Doropite ("ite" is Sprite) including Sprite Editor Only, probably released month December this year or next year.
* Utility in developer by Author What/Unknown with RHDN Forum People not Author Name Korxtendo/Korxroa

ASM Code with Add Tile Sprite. Wasn't Free Space is limit size 256kb (Upgrade Size 384kb like MM3/SMB3 or 512kb like MM4~6)

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Korxroa
Posted on 10-31-14 07:43 PM, in Mega Francesca/Doropie 4 v1.1 released (Mega Man IV Hack) Link | Quote | ID: 158908


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doesn't vertical scroll with Right Arrow for Get Ready Sprite.
Remove 4 Tiles Right Arrow for Get Ready (ID 33) using Matrixz's CSA.

-----
Updated v1.05 FINAL.
Bugfixes and Improvement, Please What's new in First Post.

First Post and download link on board 2 uploader.

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