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Main - Posts by ShaneM |
ShaneM |
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Snifit Compromised account. Please contact an admin to restore access. Level: 36 Posts: 61/285 EXP: 293536 Next: 14574 Since: 02-17-14 Last post: 3138 days Last view: 2654 days |
Posted by XTTX Thank you. Knowing that my works are appreciated makes it worth doing more hacks. Will do. Also, if you don't know how to switch disk sides to get SMB2J on Side B, the info is on the first post on this thread. Enjoy. ____________________ At the end, when the day is over, the only one left to face is yourself. Have you been true to yourself and made the most of your day? |
ShaneM |
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Snifit Compromised account. Please contact an admin to restore access. Level: 36 Posts: 62/285 EXP: 293536 Next: 14574 Since: 02-17-14 Last post: 3138 days Last view: 2654 days |
As Chaobomr is testing, I am too.
This will have a release date of 03/12/14. Thanks for everybody's patience in waiting. I usually don't even release hacks this much later on my website, but I'm really testing for quality assurance. ____________________ At the end, when the day is over, the only one left to face is yourself. Have you been true to yourself and made the most of your day? |
ShaneM |
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Snifit Compromised account. Please contact an admin to restore access. Level: 36 Posts: 63/285 EXP: 293536 Next: 14574 Since: 02-17-14 Last post: 3138 days Last view: 2654 days |
Posted by kunio1031 What did you hit "enter level" over? Was it, say, Hammer Bros tile? Anyway, I just tried it on bene's map and it works. Here's what I did: I clicked on World 1, I selected the Pointer mode, then I hit enter over a Hammer Bros tile, it then asks me to select a level. I select Lost 1-Plains (Object 0x1e75c and Enemy 0xc1bb) and clicked "OK" and it worked. Try that. EDIT: I can tell you now, the Object data and Enemy data you listed were wrong. Try mine. EDIT2: I found you error. You entered 1-5's ending, which is why it was showing up. Use my offsets. EDIT3: Dude just use this doc to find the offsets since you are new to this: http://www.romhacking.net/documents/422/ ____________________ At the end, when the day is over, the only one left to face is yourself. Have you been true to yourself and made the most of your day? |
ShaneM |
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Snifit Compromised account. Please contact an admin to restore access. Level: 36 Posts: 64/285 EXP: 293536 Next: 14574 Since: 02-17-14 Last post: 3138 days Last view: 2654 days |
I really like your idea and think it's creative. Though, I pretty much resurrected all the lost levels in my SMB3 hack, which includes all the old levels, e-levels and 4 new levels (109 in total). Though, there's nothing wrong with some good competition.
http://acmlm.kafuka.org/board/thread.php?id=7872 EDIT: I still want you to know that I encourage you to make this hack and that I know it can be hard when starting out hacking something like this. ____________________ At the end, when the day is over, the only one left to face is yourself. Have you been true to yourself and made the most of your day? |
ShaneM |
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Snifit Compromised account. Please contact an admin to restore access. Level: 36 Posts: 65/285 EXP: 293536 Next: 14574 Since: 02-17-14 Last post: 3138 days Last view: 2654 days |
Posted by kunio1031 Start here: http://skilldrick.github.io/easy6502/ and as a reference to the mnemonics http://www.obelisk.demon.co.uk/6502/reference.html I personally used those when I was starting out about a year and a half ago. Good luck. ____________________ At the end, when the day is over, the only one left to face is yourself. Have you been true to yourself and made the most of your day? |
ShaneM |
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Snifit Compromised account. Please contact an admin to restore access. Level: 36 Posts: 66/285 EXP: 293536 Next: 14574 Since: 02-17-14 Last post: 3138 days Last view: 2654 days |
Posted by XTTX Which one are you currently trying out? SMB1 (Side A) or SMB2J (Side B)? ____________________ At the end, when the day is over, the only one left to face is yourself. Have you been true to yourself and made the most of your day? |
ShaneM |
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Snifit Compromised account. Please contact an admin to restore access. Level: 36 Posts: 67/285 EXP: 293536 Next: 14574 Since: 02-17-14 Last post: 3138 days Last view: 2654 days |
@RetroRain
I just wanted to say that I like your hack and the new title screen. The SRAM saving was a good feature, too. Back then, I knew they used passwords in place since SRAM saving was a new concept ____________________ At the end, when the day is over, the only one left to face is yourself. Have you been true to yourself and made the most of your day? |
ShaneM |
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Snifit Compromised account. Please contact an admin to restore access. Level: 36 Posts: 68/285 EXP: 293536 Next: 14574 Since: 02-17-14 Last post: 3138 days Last view: 2654 days |
Okay. I hope that you enjoy it.
When you finish playing it, you are free to share you thoughts on it and possible ideas on what I can do to improve on it. So far, from FB and my own forum, people seem to like the translation of 9-4 and the lives fix the most. (The one where you'd get a Game Over if you get more than 128 lives https://www.youtube.com/watch?v=cMWJXGvCiLY) ____________________ At the end, when the day is over, the only one left to face is yourself. Have you been true to yourself and made the most of your day? |
ShaneM |
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Snifit Compromised account. Please contact an admin to restore access. Level: 36 Posts: 69/285 EXP: 293536 Next: 14574 Since: 02-17-14 Last post: 3138 days Last view: 2654 days |
Posted by kunio1031 Oh...The waterfall has higher Z-order. In other words, it has more priority than the other objects. One thing that I did was use the object with the lowest Z-order when that happened to me. Hope it works here. ____________________ At the end, when the day is over, the only one left to face is yourself. Have you been true to yourself and made the most of your day? |
ShaneM |
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Snifit Compromised account. Please contact an admin to restore access. Level: 36 Posts: 70/285 EXP: 293536 Next: 14574 Since: 02-17-14 Last post: 3138 days Last view: 2654 days |
Wednesday is the big day!
Okay, I added a new sprite in addition to the Nippon ones. I added the Bullet Bill from SMW for when you beat Special world! ____________________ At the end, when the day is over, the only one left to face is yourself. Have you been true to yourself and made the most of your day? |
ShaneM |
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Snifit Compromised account. Please contact an admin to restore access. Level: 36 Posts: 71/285 EXP: 293536 Next: 14574 Since: 02-17-14 Last post: 3138 days Last view: 2654 days |
Posted by kunio1031 I was correct. Again, this is a z-order issue. The waterfall uses 4 bytes whereas the pipe uses 3. Use another 4 byte object with lower z-order and turn it into a waterfall. EDIT: To make a picture show up with Photobucket, click on the "IMG" button on the right-hand side and paste IMG until the end of it. EDIT2: Is this kinda what you wanted to do? ____________________ At the end, when the day is over, the only one left to face is yourself. Have you been true to yourself and made the most of your day? |
ShaneM |
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Snifit Compromised account. Please contact an admin to restore access. Level: 36 Posts: 72/285 EXP: 293536 Next: 14574 Since: 02-17-14 Last post: 3138 days Last view: 2654 days |
Posted by Chaobomr I actually added it at the end of my assembly work. I lost my original files way back last August, in which I fixed bugs and added code for the unused ghost house. If you want, you can do a hex comparison against a clean copy of your hack to find differences in hex. Box-out effect was done in December. 4 months after I lost my original files. What I did was JMPs to the code at the end of bank $3F. I added the sound which took no additional space at all, merely changing existing data. The way I added it to your hack was a simple copy + paste from my SMB3 hack using a hex editor. Though, it basically does exactly the same thing of the code I listed above. If you can't find it, I'll just give you the answers in hex. Cool. ____________________ At the end, when the day is over, the only one left to face is yourself. Have you been true to yourself and made the most of your day? |
ShaneM |
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Snifit Compromised account. Please contact an admin to restore access. Level: 36 Posts: 73/285 EXP: 293536 Next: 14574 Since: 02-17-14 Last post: 3138 days Last view: 2654 days |
There was an oversight on my part. I seem to have overlooked the Celadon Game Corner data and how it is different in Red Japan. That has now been corrected. Here is the final Red. Green is fine.
Patch: SEE BELOW POST ____________________ At the end, when the day is over, the only one left to face is yourself. Have you been true to yourself and made the most of your day? |
ShaneM |
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Snifit Compromised account. Please contact an admin to restore access. Level: 36 Posts: 74/285 EXP: 293536 Next: 14574 Since: 02-17-14 Last post: 3138 days Last view: 2654 days |
I corrected level designs in two levels that I initially overlooked (4-1 pipe made longer at beginning and 7-4 lava added at the end). There are no known glitches so far.
PATCH: SEE BELOW ____________________ At the end, when the day is over, the only one left to face is yourself. Have you been true to yourself and made the most of your day? |
ShaneM |
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Snifit Compromised account. Please contact an admin to restore access. Level: 36 Posts: 75/285 EXP: 293536 Next: 14574 Since: 02-17-14 Last post: 3138 days Last view: 2654 days |
Posted by XTTX The sprites are limited to the promotional SMB only. That is a custom sprite that I remade from SMW (when Special world is completed). In addition, I've used the custom Koopa "mask" sprite from SMW, too. @Everyone ANNSMB is really a hack on SMB2J to begin with. What I did was create mine from my SMB1 game, SMB1.5. But there's more! I've also been working on a previous ANNSMB in which I use the original Nintendo version, in which they originally hacked SMB2J. So, what to do? I could have included both versions of the same game on different disk sides but I didn't. I did something more creative. I've made a brand new game, All Evening Nippon SMB on disk Side B!!!! Similar to my SMB1+2J game, this one is a 2-in-1, with ANNSMB on Side A and AENSMB on Side B. Enjoy and give me feedback. I'm tired of dozens of people playing my games and not so much as even 1 comment on if they found glitches or any other comment. NOTE: SINCE AENSMB IS A HACK OF ANNSMB WHICH IS INITIALLY A HACK OF SMB2J, UPON COMPLETION OF THE GAME 8 TIMES, YOU WILL ACCUMULATE 8 STARS ON THE TITLE SCREEN, PRESSING AND HOLDING A + START WILL TAKE THE PLAYER ONTO WORLDS A-D. ENJOY ANNSMB Changes: -They are a surprise! AENSMB: -This is a hack of the original ANNSMB with evening palettes to fit the theme -Player starts with 5 lives rather than 3 -Worlds A-D have many fixes and additions to it. Such as but not limited to: aggressive Hammer Bros, Bowser throwing hammers, etc. -Numerous bug fixes/stage fixes. Patch it to a clean, unheadered SMB1 ROM. PATCH: http://www.mediafire.com/download/nijmmfg4m7o89b1/ANNSMB_&_AENSMB_(Japan)_(Promo).ips .pal file: http://www.mediafire.com/download/6x9jodl8k434eg8/Custom.pal Getting the FDS bios to work: ================== To install the BIOS to Nestopia, first open Nestopia. Then go to Machine on the upper left (next to File). Once there, go to External, Disk System, then Options. Once there, click on browse and upload the BIOS file from whichever directory you have it in. Then, click on Ok. HOW TO SWITCH DISK SIDES (Nestopia): ========================= To switch disk sides, go to Machine, External, Disk System, Insert, then select Disk 1 Side B. Now, what you want to do is go to Machine, Reset, Hard. That's it; have fun! DO NOT FORGET TO DO A HARD RESET, AS MENTIONED. How to use the included .pal file to enhance GFX on this and ALL NES games: =============================================== To install the .pal file, go to Options, then choose Video. Now, on the bottom left you'll see "Palette". Choose Custom and then click on browse and choose the file called "Custom.pal" in whatever directory you have it stored in. Enjoy. Using a Joypad on Nestopia: ================= To get a game controller working, go to Options, Input and under select Set All. The rest there should be self-explanatory. ____________________ At the end, when the day is over, the only one left to face is yourself. Have you been true to yourself and made the most of your day? |
ShaneM |
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Snifit Compromised account. Please contact an admin to restore access. Level: 36 Posts: 76/285 EXP: 293536 Next: 14574 Since: 02-17-14 Last post: 3138 days Last view: 2654 days |
Posted by Chaobomr I hope that you enjoy it and thanks for helping with some testing. The game on Side B was a surprise, kind of to me too, as I actually made it yesterday afternoon. ____________________ At the end, when the day is over, the only one left to face is yourself. Have you been true to yourself and made the most of your day? |
ShaneM |
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Snifit Compromised account. Please contact an admin to restore access. Level: 36 Posts: 77/285 EXP: 293536 Next: 14574 Since: 02-17-14 Last post: 3138 days Last view: 2654 days |
Posted by kunio1031 The only real advantage of using ben's map editor is that you can change tiles, airship positions and castle locks. My advice would be to use SMB3 Workshop for everything else. It would help if you could explain what frustrations you are having with your editor, too. If you don't, it will be really hard to assist you. Good luck. ____________________ At the end, when the day is over, the only one left to face is yourself. Have you been true to yourself and made the most of your day? |
ShaneM |
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Snifit Compromised account. Please contact an admin to restore access. Level: 36 Posts: 78/285 EXP: 293536 Next: 14574 Since: 02-17-14 Last post: 3138 days Last view: 2654 days |
After pressing the "Implement changes" button, are you immediately saving right after? Like...before changing another pointer? That happens to me at times. I learned that I'm suppose to save after implementing EACH change. ____________________ At the end, when the day is over, the only one left to face is yourself. Have you been true to yourself and made the most of your day? |
ShaneM |
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Snifit Compromised account. Please contact an admin to restore access. Level: 36 Posts: 79/285 EXP: 293536 Next: 14574 Since: 02-17-14 Last post: 3138 days Last view: 2654 days |
Posted by kunio1031Posted by shanem Since you are having problems, use SMB3 Workshop and use the "Map Editor", change level data the same way you would with the SMB3 editor by Ben. Give that a try and see if it rectifies the situation. ____________________ At the end, when the day is over, the only one left to face is yourself. Have you been true to yourself and made the most of your day? |
ShaneM |
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Snifit Compromised account. Please contact an admin to restore access. Level: 36 Posts: 80/285 EXP: 293536 Next: 14574 Since: 02-17-14 Last post: 3138 days Last view: 2654 days |
Posted by XTTX You are correct. My patch was intended for a PRG1 ROM. ____________________ At the end, when the day is over, the only one left to face is yourself. Have you been true to yourself and made the most of your day? |
Main - Posts by ShaneM |
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