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Main - Posts by JRIVA |
JRIVA |
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Red Paragoomba Level: 18 Posts: 21/60 EXP: 29724 Next: 173 Since: 02-20-13 Last post: 362 days Last view: 870 days |
Hi Kuja!
Part by part Palette Megaman 5) The palette I mean is of the level. No sprites Songs for Megaman 3) Thank your Kuja, we can try, but I think, that an important contribution, anyone can do for this Megaman hacking community, is replace all songs of Megaman 3 (or other) with songs of Megaman 4 (for example, after Megaman 5, or 6, Might Final Fight, etc, etc) These Hacks can be used by the community for the realization of others Hacks (similar to what happens with Megaman 3 Improvement) It would be a most excellent work valued by all I hope someone hears this desire |
JRIVA |
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Red Paragoomba Level: 18 Posts: 22/60 EXP: 29724 Next: 173 Since: 02-20-13 Last post: 362 days Last view: 870 days |
Work in Progress (68%)
Some Willy's stages I wait yours comments Visit my Blog http://megamanhyperion.blogspot.com.uy/ |
JRIVA |
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Red Paragoomba Level: 18 Posts: 23/60 EXP: 29724 Next: 173 Since: 02-20-13 Last post: 362 days Last view: 870 days |
Work in Progress (73%)
All Willy's stages completed I wait yours comments Visit my Blog http://megamanhyperion.blogspot.com.uy/ |
JRIVA |
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Red Paragoomba Level: 18 Posts: 24/60 EXP: 29724 Next: 173 Since: 02-20-13 Last post: 362 days Last view: 870 days |
Work in Progress (78%)
I wait yours comments Visit my Blog http://megamanhyperion.blogspot.com.uy/ |
JRIVA |
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Red Paragoomba Level: 18 Posts: 25/60 EXP: 29724 Next: 173 Since: 02-20-13 Last post: 362 days Last view: 870 days |
Excellent!!
I would like to have it soon in my hands !! Thanks Kuja! |
JRIVA |
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Red Paragoomba Level: 18 Posts: 26/60 EXP: 29724 Next: 173 Since: 02-20-13 Last post: 362 days Last view: 870 days |
Posted by kuja killer Same thing happened to me. It is very difficult. Hope you succeed |
JRIVA |
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Red Paragoomba Level: 18 Posts: 27/60 EXP: 29724 Next: 173 Since: 02-20-13 Last post: 362 days Last view: 870 days |
Work in Progress (80%)
The good news is that it will include music from Megaman 4; 5 and 6, thanks to the collaboration of Kuja Killer! I wait yours comments Visit my Blog http://megamanhyperion.blogspot.com.uy/ |
JRIVA |
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Red Paragoomba Level: 18 Posts: 28/60 EXP: 29724 Next: 173 Since: 02-20-13 Last post: 362 days Last view: 870 days |
Hello
Once I finish Megaman 3 Prometeo, I'm thinking of doing a hack by using Megaman 3 Improvement I noticed that you can add a new amount of graphics But I have some questions: 1) Is there room to add music? My idea is that all the scenes have different songs 2) Is there the possibility of equipping the TSA as to which megaman to skate? To design ice scenes 3) How do I make megaman reload its power in a similar way to the original game? Thanks! |
JRIVA |
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Red Paragoomba Level: 18 Posts: 29/60 EXP: 29724 Next: 173 Since: 02-20-13 Last post: 362 days Last view: 870 days |
Thanks
What interests me is having so much space for new graphics. I have interest to make a hack with 18 stages with different graphics and music |
JRIVA |
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Red Paragoomba Level: 18 Posts: 30/60 EXP: 29724 Next: 173 Since: 02-20-13 Last post: 362 days Last view: 870 days |
Sophia: It looks great. What programs to edit Megaman x do you use?
I want to start a megaman project for super nes |
JRIVA |
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Red Paragoomba Level: 18 Posts: 31/60 EXP: 29724 Next: 173 Since: 02-20-13 Last post: 362 days Last view: 870 days |
thank you Sophia!
Hello all, the classic Megaflex 0.701, don't work in my new Windows 10 :-( Appears the next message: "Run_time_error_339 Component cam232.ocx or one of its dependencies not correctly registrere: a file missing or invalid" Can somebody help me? |
JRIVA |
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Red Paragoomba Level: 18 Posts: 32/60 EXP: 29724 Next: 173 Since: 02-20-13 Last post: 362 days Last view: 870 days |
Dear, they leave the first playable version of Megaman 3 Prometeo
The degree of progress is 100% http://www.mediafire.com/file/naay5wdqbcrxchy/Megaman+3+Prometeo.ips I await your comments. Soon I will publish a complete guide on my blog with the secrets of the hack |
JRIVA |
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Red Paragoomba Level: 18 Posts: 33/60 EXP: 29724 Next: 173 Since: 02-20-13 Last post: 362 days Last view: 870 days |
Dear, they leave the first playable version of Megaman 3 Prometeo
The degree of progress is 100% http://www.mediafire.com/file/naay5wdqbcrxchy/Megaman+3+Prometeo.ips I await your comments. Soon I will publish a complete guide on my blog with the secrets of the hack http://megamanhyperion.blogspot.com.uy/ |
JRIVA |
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Red Paragoomba Level: 18 Posts: 34/60 EXP: 29724 Next: 173 Since: 02-20-13 Last post: 362 days Last view: 870 days |
I have played with the program
The program looks great I think what is missing is a table of compatibility between the template of the famitraker, and that of this program. I'm a bit slow, and I realize that I'm missing or remain columns in white according to what I'm trying to do. Anyway, I think an explanatory video would come very well. We want to see how you do Kuja! Thank you for making everything easier! |
JRIVA |
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Red Paragoomba Level: 18 Posts: 35/60 EXP: 29724 Next: 173 Since: 02-20-13 Last post: 362 days Last view: 870 days |
Dear: I leave the link to my blog to see the entry dedicated to the easter eggs of Megaman 3 Prometeo in the Doc Robot Shadowman Stage
http://megamanhyperion.blogspot.com.uy/2016/12/megaman-prometeo-3-easter-eggs.html -Spoiler Alert- I await your comments |
JRIVA |
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Red Paragoomba Level: 18 Posts: 36/60 EXP: 29724 Next: 173 Since: 02-20-13 Last post: 362 days Last view: 870 days |
Thanks for playing
I hope that you enjoyed. |
JRIVA |
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Red Paragoomba Level: 18 Posts: 37/60 EXP: 29724 Next: 173 Since: 02-20-13 Last post: 362 days Last view: 870 days |
The hack is not difficult at all, but I leave the link to access the entry on Walkthrough, Secrets and Damage Data Chart of Megaman 3 Prometeo.
http://megamanhyperion.blogspot.com.uy/ I await your comments |
JRIVA |
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Red Paragoomba Level: 18 Posts: 38/60 EXP: 29724 Next: 173 Since: 02-20-13 Last post: 362 days Last view: 870 days |
Thank you. Yes. It is the final version 1.0
I am correcting some details for version 1.01, but nothing that warrants waiting. |
JRIVA |
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Red Paragoomba Level: 18 Posts: 39/60 EXP: 29724 Next: 173 Since: 02-20-13 Last post: 362 days Last view: 870 days |
Excellent work with Megaman X2. Keep it up. For some reason I always liked to play the X2 more than the X1, when the first is supposed to be better. The same thing happened to Megaman 10 that I play more than Megaman 9 :-)
Ness: Very good question. With regard to Megaman 5 just say that there is a file that may help you. That file is going to have to be expanded ... Http://www.romhacking.net/documents/751/ Here is my query: A while ago Kuja Killer explained how to remove the stars from the stage of Geminiman Now: 1) How to make the backgound do not move slow? And the most important: 2) How to make the backgrounds of other stages move slow? 3) Can only be applied at the beginning of the stage? |
JRIVA |
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Red Paragoomba Level: 18 Posts: 40/60 EXP: 29724 Next: 173 Since: 02-20-13 Last post: 362 days Last view: 870 days |
Hello!
I've been using the editor. The truth is very useful! Excellent work! |
Main - Posts by JRIVA |
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