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Main - Posts by JRIVA

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JRIVA
Posted on 09-05-16 09:25 PM, in General Megaman Hacking Thread Link | Quote | ID: 164069


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Hi Kuja!


Part by part

Palette Megaman 5)
The palette I mean is of the level. No sprites

Songs for Megaman 3)

Thank your Kuja, we can try, but I think, that an important contribution, anyone can do for this Megaman hacking community, is replace all songs of Megaman 3 (or other) with songs of Megaman 4 (for example, after Megaman 5, or 6, Might Final Fight, etc, etc)
These Hacks can be used by the community for the realization of others Hacks (similar to what happens with Megaman 3 Improvement)
It would be a most excellent work valued by all
I hope someone hears this desire

JRIVA
Posted on 09-18-16 09:42 PM, in Megaman Prometeo 3 Link | Quote | ID: 164240


Red Paragoomba
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Work in Progress (68%)

Some Willy's stages











I wait yours comments

Visit my Blog

http://megamanhyperion.blogspot.com.uy/

JRIVA
Posted on 10-01-16 12:11 AM, in Megaman Prometeo 3 Link | Quote | ID: 164446


Red Paragoomba
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Work in Progress (73%)

All Willy's stages completed







I wait yours comments

Visit my Blog

http://megamanhyperion.blogspot.com.uy/

JRIVA
Posted on 10-15-16 10:34 PM, in Megaman Prometeo 3 Link | Quote | ID: 164490


Red Paragoomba
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Work in Progress (78%)









I wait yours comments

Visit my Blog

http://megamanhyperion.blogspot.com.uy/

JRIVA
Posted on 11-04-16 03:12 PM, in Capcom Music Editor *First Release* Link | Quote | ID: 164539


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Excellent!!
I would like to have it soon in my hands !!

Thanks Kuja!

JRIVA
Posted on 11-09-16 02:08 AM, in Capcom Music Editor *First Release* Link | Quote | ID: 164556


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Posted by kuja killer
Im still having a really difficult time trying to deal with the so called "pitch slide" command still...i have not yet got it fully working just yet. every single freaking time i try to port one song to another megaman game, there's always something messed up


Same thing happened to me. It is very difficult.
Hope you succeed


JRIVA
Posted on 11-11-16 03:42 AM, in Megaman Prometeo 3 Link | Quote | ID: 164566


Red Paragoomba
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Work in Progress (80%)

The good news is that it will include music from Megaman 4; 5 and 6, thanks to the collaboration of Kuja Killer!





I wait yours comments

Visit my Blog

http://megamanhyperion.blogspot.com.uy/

JRIVA
Posted on 11-20-16 03:26 AM, in General Megaman Hacking Thread Link | Quote | ID: 164606


Red Paragoomba
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Hello

Once I finish Megaman 3 Prometeo, I'm thinking of doing a hack by using Megaman 3 Improvement
I noticed that you can add a new amount of graphics
But I have some questions:

1) Is there room to add music?
My idea is that all the scenes have different songs

2) Is there the possibility of equipping the TSA as to which megaman to skate? To design ice scenes

3) How do I make megaman reload its power in a similar way to the original game?

Thanks!

JRIVA
Posted on 11-21-16 12:09 AM, in General Megaman Hacking Thread Link | Quote | ID: 164609


Red Paragoomba
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Thanks
What interests me is having so much space for new graphics. I have interest to make a hack with 18 stages with different graphics and music

JRIVA
Posted on 12-07-16 03:33 AM, in General Megaman Hacking Thread Link | Quote | ID: 164643


Red Paragoomba
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Sophia: It looks great. What programs to edit Megaman x do you use?
I want to start a megaman project for super nes

JRIVA
Posted on 12-08-16 08:11 PM, in General Megaman Hacking Thread Link | Quote | ID: 164649


Red Paragoomba
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thank you Sophia!

Hello all, the classic Megaflex 0.701, don't work in my new Windows 10 :-(

Appears the next message:

"Run_time_error_339
Component cam232.ocx or one of its dependencies not correctly registrere: a file missing or invalid"

Can somebody help me?

JRIVA
Posted on 12-14-16 03:26 PM, in Megaman Prometeo 3 Link | Quote | ID: 164659


Red Paragoomba
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Dear, they leave the first playable version of Megaman 3 Prometeo

The degree of progress is 100%

http://www.mediafire.com/file/naay5wdqbcrxchy/Megaman+3+Prometeo.ips

I await your comments.

Soon I will publish a complete guide on my blog with the secrets of the hack

JRIVA
Posted on 12-14-16 03:27 PM, in General Megaman Hacking Thread Link | Quote | ID: 164660


Red Paragoomba
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Dear, they leave the first playable version of Megaman 3 Prometeo

The degree of progress is 100%

http://www.mediafire.com/file/naay5wdqbcrxchy/Megaman+3+Prometeo.ips

I await your comments.

Soon I will publish a complete guide on my blog with the secrets of the hack

http://megamanhyperion.blogspot.com.uy/

JRIVA
Posted on 12-16-16 09:02 PM, in Capcom Music Editor *First Release* Link | Quote | ID: 164667


Red Paragoomba
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I have played with the program

The program looks great

I think what is missing is a table of compatibility between the template of the famitraker, and that of this program.

I'm a bit slow, and I realize that I'm missing or remain columns in white according to what I'm trying to do.

Anyway, I think an explanatory video would come very well. We want to see how you do Kuja!

Thank you for making everything easier!

JRIVA
Posted on 12-31-16 09:43 PM, in Megaman Prometeo 3 - Easter Eggs Link | Quote | ID: 164706


Red Paragoomba
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Dear: I leave the link to my blog to see the entry dedicated to the easter eggs of Megaman 3 Prometeo in the Doc Robot Shadowman Stage

http://megamanhyperion.blogspot.com.uy/2016/12/megaman-prometeo-3-easter-eggs.html

-Spoiler Alert-





I await your comments

JRIVA
Posted on 01-04-17 02:15 AM, in Megaman Prometeo 3 Link | Quote | ID: 164713


Red Paragoomba
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Thanks for playing
I hope that you enjoyed.

JRIVA
Posted on 01-08-17 06:08 AM, in Megaman Prometeo 3 - Walkthrough, Secrets and Damage Data Ch Link | Quote | ID: 164719


Red Paragoomba
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The hack is not difficult at all, but I leave the link to access the entry on Walkthrough, Secrets and Damage Data Chart of Megaman 3 Prometeo.

http://megamanhyperion.blogspot.com.uy/











I await your comments

JRIVA
Posted on 01-18-17 03:22 AM, in Megaman Prometeo 3 Link | Quote | ID: 164766


Red Paragoomba
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Thank you. Yes. It is the final version 1.0
I am correcting some details for version 1.01, but nothing that warrants waiting.

JRIVA
Posted on 03-21-17 03:01 AM, in General Megaman Hacking Thread Link | Quote | ID: 165242


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Excellent work with Megaman X2. Keep it up. For some reason I always liked to play the X2 more than the X1, when the first is supposed to be better. The same thing happened to Megaman 10 that I play more than Megaman 9 :-)

Ness: Very good question. With regard to Megaman 5 just say that there is a file that may help you. That file is going to have to be expanded ...

Http://www.romhacking.net/documents/751/

Here is my query: A while ago Kuja Killer explained how to remove the stars from the stage of Geminiman

Now:

1) How to make the backgound do not move slow?

And the most important:

2) How to make the backgrounds of other stages move slow?
3) Can only be applied at the beginning of the stage?

JRIVA
Posted on 03-25-17 04:09 AM, in Capcom Music Editor *First Release* Link | Quote | ID: 165272


Red Paragoomba
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Hello!

I've been using the editor. The truth is very useful!

Excellent work!
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Main - Posts by JRIVA

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