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Main - Posts by Trinitronity |
Trinitronity |
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Porcupo Level: 38 Posts: 161/311 EXP: 351668 Next: 18779 Since: 02-04-13 Last post: 1951 days Last view: 593 days |
Posted by Zynk Actually, I will, because what he does is downright ILLEGAL! |
Trinitronity |
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Porcupo Level: 38 Posts: 162/311 EXP: 351668 Next: 18779 Since: 02-04-13 Last post: 1951 days Last view: 593 days |
No.
ROM hacking is a grey area as long as you don't try to get profit from it. However, pacnsacdave DOES try to get profit from his hacks, and the franchises on which his hacks are based on don't belong to him either. Thus, what he does is ILLEGAL, and I WILL report him, no matter what! EDIT: Damn, I need to sign up in order to report it to the site itself! Welp, looks like I really need to report to the FBI after all... |
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Porcupo Level: 38 Posts: 163/311 EXP: 351668 Next: 18779 Since: 02-04-13 Last post: 1951 days Last view: 593 days |
Posted by Zieldak I don't care. He's trying to gain money from a franchise that doesn't belong to him in the first place, and that's the thing that makes his actions illegal. |
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Porcupo Level: 38 Posts: 164/311 EXP: 351668 Next: 18779 Since: 02-04-13 Last post: 1951 days Last view: 593 days |
Okay, question:
Any chance of ever including an updated MMC5 version the NES Super Mario World, or do you not have enough ROM space for that anymore? Also, is Super Mario Bros 3 (USA) (Rev A) the same thing like Super Mario Bros 3 (U) (PRG1)? |
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Porcupo Level: 38 Posts: 165/311 EXP: 351668 Next: 18779 Since: 02-04-13 Last post: 1951 days Last view: 593 days |
Thanks, works well so far. |
Trinitronity |
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Porcupo Level: 38 Posts: 166/311 EXP: 351668 Next: 18779 Since: 02-04-13 Last post: 1951 days Last view: 593 days |
Another female Robot Master? Nice! |
Trinitronity |
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Porcupo Level: 38 Posts: 167/311 EXP: 351668 Next: 18779 Since: 02-04-13 Last post: 1951 days Last view: 593 days |
Robot Master design contests gave us AquaMan, though, so I don't think that would be a good idea... |
Trinitronity |
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Porcupo Level: 38 Posts: 168/311 EXP: 351668 Next: 18779 Since: 02-04-13 Last post: 1951 days Last view: 593 days |
Not canon, but Comet Woman is the closest thing to a meteorite-based Robot Master you'll ever get.
Bonus points for being female AND having a relationship with her own brother JetMan (WINCEST). |
Trinitronity |
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Porcupo Level: 38 Posts: 169/311 EXP: 351668 Next: 18779 Since: 02-04-13 Last post: 1951 days Last view: 593 days |
So...there's a glitch happening in my hack that has to do with the teleporters in Wily Stage 4.
I only edited the enemy placement and level layout prior to the first teleporter, and I did not change the scrolling at all, yet if I enter the first teleporter, I get straight to NeedleMan instead of the teleporter that leads to the Boss Rush chamber. And when I enter the final teleporter, I get send to GeminiMan instead of the Wily Castle map like it should, leading to an endless cycle that prevents me from actually completing it. Why is this happening to me? And why cannot I change the second set of colors in GFX Set 3C? I'm being desperate right now, so please help me. Thanks in advance! |
Trinitronity |
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Porcupo Level: 38 Posts: 170/311 EXP: 351668 Next: 18779 Since: 02-04-13 Last post: 1951 days Last view: 593 days |
Posted by Zieldak Welp, now I see the problem: The Enemy IDs don't match. Sadly, I cannot change the Enemy ID of the Teleporters. However, I also don't want to remove any enemy in order to get back to the original Enemy IDs...what to do? Posted by Zieldak Oh shit...is this still true for MegaMan 3 Improvement 2.1? |
Trinitronity |
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Porcupo Level: 38 Posts: 171/311 EXP: 351668 Next: 18779 Since: 02-04-13 Last post: 1951 days Last view: 593 days |
Hey guys, this is a small little thread I decided to make, where I try to uncover unused material in ROM hacks and share them with the world, kinda like The Cutting Room Floor.
I will update this first post whenever there is something new I have. I call it Episode 1 at first, because I fear posts may have letter limitations. This one concentrates on MegaMan/RockMan ROM hacks. Anyway, here I go: MEGAMAN/ROCKMAN MEGAMAN 2/ROCKMAN 2 RockMan UnPrecedented (by DHI) Unused Stages Wily Stage 2: (more infos in the video description) MEGAMAN 3/ROCKMAN 3 MLP - Dr. Discord's Conquest (by RetiredBrony) Unused Everything MLPDDC-CRF.txt Text file gives complete list, which is very long, but there are unused graphics/enemies/stages, which are leftovers from the original MM3. MEGAMAN 4/ROCKMAN 4 MEGAMAN 5/ROCKMAN 5 MEGAMAN 6/ROCKMAN 6 I hope you guys like this thread and will find it useful somehow... Also, if you guys find something unused, feel free to contribute! |
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Porcupo Level: 38 Posts: 172/311 EXP: 351668 Next: 18779 Since: 02-04-13 Last post: 1951 days Last view: 593 days |
Posted by Mike-TechPosted by Zieldak Please get out of this thread. Thank you. Posted by Quick Curly Very interesting. Will add it in Episode 2, which will concentrate on hacks of SMB1, SMB2JP, SMB2US and SMB3. |
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Porcupo Level: 38 Posts: 173/311 EXP: 351668 Next: 18779 Since: 02-04-13 Last post: 1951 days Last view: 593 days |
Hmm...sounds interesting (although I am not a fan of MLP).
Will add your TXT file to the first post regardless. |
Trinitronity |
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Porcupo Level: 38 Posts: 174/311 EXP: 351668 Next: 18779 Since: 02-04-13 Last post: 1951 days Last view: 593 days |
Well, you've got a point there...
BTW, if I ever finish Togetic, then there most probably will be unused enemies as well. Intro Stage Boss will be coded over HeatMan DocRobot (and act like the real HeatMan). Doc Robot stages are still there, but each uses only one DocRobot replacement instead of two. The boss of the BreakMan replacement stage will also be coded over a DocRobot. With that, two DocRobots and all gameplay instances of ProtoMan/BreakMan end up being unused in my game...if I ever finish it, that is. |
Trinitronity |
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Porcupo Level: 38 Posts: 175/311 EXP: 351668 Next: 18779 Since: 02-04-13 Last post: 1951 days Last view: 593 days |
Man, moments like these make me wish that a FamiTrackerToMM3 convertor would exist.
That would decrease my problems and your problems as well. |
Trinitronity |
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Porcupo Level: 38 Posts: 176/311 EXP: 351668 Next: 18779 Since: 02-04-13 Last post: 1951 days Last view: 593 days |
You know what would be an ambitious collaboration hack?
Porting any of the 3 CDs of Final Fantasy 7 into the N64! That could also be the perfect way to celebrate Cloud being playable in Smash 4. |
Trinitronity |
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Porcupo Level: 38 Posts: 177/311 EXP: 351668 Next: 18779 Since: 02-04-13 Last post: 1951 days Last view: 593 days |
Well, it would be the first homebrew port of Board2.
Also, I think that N64 has got enough resources to at least make a slightly shorter Disc 1 possible. The assets, at least, are definitely primitive enough for the N64 to handle. |
Trinitronity |
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Porcupo Level: 38 Posts: 178/311 EXP: 351668 Next: 18779 Since: 02-04-13 Last post: 1951 days Last view: 593 days |
Posted by Mike-TechPosted by Trinitronity I don't even know how to hack N64 games, let alone create homebrews. |
Trinitronity |
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Porcupo Level: 38 Posts: 179/311 EXP: 351668 Next: 18779 Since: 02-04-13 Last post: 1951 days Last view: 593 days |
*cringes*
Sorry, but no. Games based on memes is a big no-no for me. I pass. |
Trinitronity |
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Porcupo Level: 38 Posts: 180/311 EXP: 351668 Next: 18779 Since: 02-04-13 Last post: 1951 days Last view: 593 days |
Speaking of collabs, I'm not sure whenever I should make my Togetic MM3 hack a collab project...
Then again, with all the help I have received before, I might as well just turn it into a fully fledged collab... I dunno...what do you guys think: Would you guys be interested in working with me on that hack? |
Main - Posts by Trinitronity |
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