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Please chime in on a proposed restructuring of the ROM hacking sections.
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BMF54123
Posted on 04-22-07 11:57 AM, in Kirby vs. Shy-Guy Link | Quote | ID: 28756


Buzzy Beetle
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Alright, guys, enough is enough. Lighten up on the spam, and for the love of God, STOP NAGGING PEARDIAN. It got old a long time ago.

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BMF54123
Posted on 04-23-07 10:02 AM, in Link's Awakening's room designers were rather bad. Link | Quote | ID: 29129


Buzzy Beetle
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Posted by tyty210
Well, rom hacking has gotten pretty far in coding, right? well, maybe back then these were to stop hackers from adding that many things to rooms...
Uh, no.

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BMF54123
Posted on 04-24-07 12:04 PM, in Hidden rooms in Kirby's Adventure (rev. 4 of 04-24-07 12:13 PM) Link | Quote | ID: 29494


Buzzy Beetle
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From: [citation needed]

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While playing around with the level number ($55E-$55F), I stumbled upon a few interesting rooms...

Level 007

Possibly the original design for the Warp Star rooms? The first 7 doors lead to each of the 7 worlds, while the last (bottom right) door...does nothing.

Level 0A8

Woohoo! A developers' room! The ladder pieces actually represent the numbers 1-7 in binary, a cute little touch.

Upper left door: level 007 (warp room)
Door 1: level 013 (Dream Spring)
Door 2: level 13D (Meta Knight test arenas)
Door 3: level 138 (intro level)
Door 4: level 145 (?)
Door 5: level 139 (miniboss test rooms)
Door 6: nothing
Door 7: more nothing

Level 013

The Dream Spring. No sprites, no exit.

Levels 13D-144

These appear to be test arenas for the Meta Knight minion battles, except...no one's home.

Level 138

It's the intro level used to show off Kirby's abilities! All the enemies are here, as well as the Warp Star (though it doesn't work the same here). It uses the boss battle theme for some reason...

Levels 145-146

Two unused rooms. The puzzle in the first one is a doozy--you have to enter the room with the Stone ability, pound the stake to the left of the cannon to start breaking the walls, quickly inhale the trapped enemy, and jump in the cannon while the laser is still bouncing off the walls (a block pops out of the ceiling to block your laser shot if you're not quick enough). Both the cannon and the door in the upper left lead to level 146, which looks kind of familiar...I think there's another, similar room in the game that has a 1UP in the empty center square. These rooms also use the boss battle theme...weird.

Levels 139-13C

Four strange-looking miniboss rooms. The door in the corner of each room simply leads to the next room (except 13C, which leads back to 0A8). It looks as though the background tiles were supposed to resemble something at one point, but the original tiles were overwritten. This, combined with the fact that there are only 4 bosses, seems to indicate that these rooms were created fairly early in development.

If you want to see these for yourself, you'll need to use FCEUXD (or any NES emulator with a debugger). Go to Vegetable Valley, stand in front of the door to level 1, then set a write breakpoint on $55E and go in the door. When it hits, set the X register to the low byte of the desired level number, and the Y register to the high byte (or step forward twice and write the 16-bit number to $55E-$55F).

I have a feeling there are more unused levels in the game...

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BMF54123
Posted on 04-26-07 01:48 PM, in DHG is giving you free stuff! Link | Quote | ID: 30313


Buzzy Beetle
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Posted by Skreeny
The appropriate question is "Who plays the PS2 now with the PS3 out?"

No, no, no. It's "Who plays the PS3?"

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BMF54123
Posted on 04-27-07 09:31 AM, in *Cough* Link | Quote | ID: 30607


Buzzy Beetle
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Bappy hirthday, Royosokunu!

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BMF54123
Posted on 04-27-07 10:08 AM, in Zelda 3 Prototype ROM available! Link | Quote | ID: 30613


Buzzy Beetle
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Regardless of whether or not the ROM is real (and my money has always been on "not"), this guy is a douchebag of the highest caliber for dragging so many people along like this, and if his ego gets any bigger, it's going to explode in an enormous, buttery fireball.

You had your 15 minutes months of e-fame. Please, PLEASE just give it up and drift back into obscurity.

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BMF54123
Posted on 04-27-07 01:19 PM, in Zelda 3 Prototype ROM available! Link | Quote | ID: 30636


Buzzy Beetle
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blah blah blah. I'm still not buying it.

You still have not provided a smidgen of undeniable proof that this game is real. On every single occasion you've had to prove the naysayers wrong, you've either shown blatant hoaxes or given bullsh*t excuses. You claim to have the ROM, so why not give us a few emulator screenshots? Or does your computer crash every time you try to take one? Go ahead, make up another excuse. I'd love to hear it.

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BMF54123
Posted on 04-27-07 01:39 PM, in Zelda 3 Prototype ROM available! Link | Quote | ID: 30646


Buzzy Beetle
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It's kinda hard to "give him a rest" when he's had over a YEAR to prove it's real, and he just keeps dragging people along with ridiculous crap like this "contest" (which--gasp--nobody won!).

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BMF54123
Posted on 04-28-07 01:31 PM, in I am Torgo. Link | Quote | ID: 30881


Buzzy Beetle
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I have yet to watch that.

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BMF54123
Posted on 04-30-07 08:44 AM, in Reminder from Mom Link | Quote | ID: 31533


Buzzy Beetle
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Apparently, what constitutes a "normal" sleep schedule is one of the last things parents and their children disagree on before said children move out, because I had the same issues with my mom. I can't count the number of times I found myself frantically shutting down the computer and jumping into bed because I heard footsteps coming down the stairs in the morning.

(and heaven forbid they should catch me going to the bathroom in the middle of the night, because that automatically meant I was still awake...)

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BMF54123
Posted on 04-30-07 10:53 AM, in The ONO Thread Link | Quote | ID: 31561


Buzzy Beetle
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2181. Freezer-burned burritos.

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BMF54123
Posted on 05-07-07 01:07 PM, in Hack release: Pussy City Gaiden Link | Quote | ID: 33622


Buzzy Beetle
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Oh, no.

No, no, no, no, no.

Why didn't juvenile garbage like this die with NESticle?

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BMF54123
Posted on 05-09-07 09:21 AM, in Hack release: Pussy City Gaiden Link | Quote | ID: 34127


Buzzy Beetle
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I hate this thread with every fiber of my being.

To HADES, vile text!

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BMF54123
Posted on 05-09-07 10:13 AM, in Hidden rooms in Kirby's Adventure Link | Quote | ID: 34132


Buzzy Beetle
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I find it interesting how the level designers left the top row of tiles empty (or filled with a single tile) in most cases, but put stuff up there in others. Perhaps they figured out partway through development that putting tiles there only wasted space?

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BMF54123
Posted on 05-11-07 08:47 AM, in The Brand of Your Computer (rev. 2 of 05-11-07 08:49 AM) Link | Quote | ID: 34593


Buzzy Beetle
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Computers have brands?

*ahem*

I've never, ever owned a branded system; the first ones my family owned were built by my uncle, and all subsequent ones were built by me. It's the only way to fly!

My current setup (just upgraded this week):

- ASUS M2N-E motherboard
- Athlon 64 X2 4200+
- 1GB DDR2-800 dual-channel RAM
- eVGA GeForce 8600 GTS 256MB PCI-E
- Sound Blaster Audigy 2
- ATI TV Wonder Pro
- LG LightScribe DVD-RW drive
- 200GB Seagate PATA hard drive (with SATA adapter)

It's like butter, only sexier.

My AquaMark3 scores, for those interested:

GFX 13419
CPU 9821
TOTAL 79723

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BMF54123
Posted on 05-11-07 10:59 AM, in Link | Quote | ID: 34602


Buzzy Beetle
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I'm assuming you missed the "ASM Hack\Custom Block\Custom Sprite request thread" at the top of the forum...

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BMF54123
Posted on 05-12-07 11:05 AM, in das good Link | Quote | ID: 34837


Buzzy Beetle
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Almost anything with noodles and cheese, and a tall glass of sweetened iced tea. Oh, yeah.

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BMF54123
Posted on 05-12-07 11:19 AM, in So how's the weather? Link | Quote | ID: 34838


Buzzy Beetle
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<Tina> Spokane, WA: Cloudy, 56°F (13.3°C) - Forecast: Partly Cloudy; High: 77°F (25.0°C), Low: 51°F (10.6°C)

I love how it goes from "not a cloud in the sky" to "sudden downpours" over the course of a few hours.

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BMF54123
Posted on 05-13-07 11:13 AM, in SMB2 Proto Released Link | Quote | ID: 35022


Buzzy Beetle
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I might be more excited about this, if it weren't for the fact that the owner of said proto entrusted the ROM to someone on the grounds that it would NOT be released without his permission (which was only a matter of time, really). Being an impatient bastard and throwing the ROM out there without his knowledge OR permission was a really, really low thing to do, and may have burned some bridges that can never be repaired.

(before any of you start flaming me and calling me a hoarder, please note that I have a rather...unique perspective on this situation)

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BMF54123
Posted on 05-13-07 11:33 AM, in Link | Quote | ID: 35024


Buzzy Beetle
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Since: 02-19-07
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BROADCAST Satellaview, not Bandai. Ugh.

(sorry, one of my pet peeves)

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Main - Posts by BMF54123

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