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Please chime in on a proposed restructuring of the ROM hacking sections.
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BMF54123
Posted on 03-06-07 11:26 AM, in Things that make you think "WHY???" Link | Quote | ID: 11259


Buzzy Beetle
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Okay, a few SMW oddities:

- Switch Palace bottom right corner tile. It appears to have been hacked in (literally!) at the last minute, because it's crammed in with the pass-thru ledge tiles, and is the very last object on the Extended Objects list. Since it doesn't have the proper solidity settings, Nintendo cheated by placing an invisible, solid sprite on top of it in each level. Real professional, guys!

- Vertical level-compatible slope tiles. Also at the end of the Extended Objects list, and probably hacked in as well (there's a test level for these, #108). These were created solely to work around a stupid wrapping bug in the vertical level memory maps (objects composed of multiple tiles cannot cross sub-screen boundaries, otherwise they break up and appear on the wrong screen).

- "Classic" Piranha Plant. Fully functional, except for a couple of bugs: it writes the stem palette number to the wrong address, and can hurt Mario if he exits a pipe containing one. Both bugs are easily fixed, so it's anyone's guess why this sprite was scrapped.

- Just like in previous games, if Mario hits a block with a coin on top, he'll collect the coin. However, there are no levels in the game that take advantage of this, due to a programming error: the coin is replaced with a solid block (either 0x1D or 0x1E), instead of the correct pass-thru block (tile 0x25)! This is probably easily fixed, though I haven't looked into it yet.

- The large bushes were originally meant to overlap in many different ways, but the final version only allows two or three different positions (all others look glitched). This can be partially fixed by flipping a single 8x8 tile in Map16 tile 0x56.

- The giant diagonal pipes are really just ordinary pass-thru slopes in disguise; you can place Mario inside, and he'll fall right through. This is why Nintendo always blocked off the right side with smaller pipes.

- Podoboos ("fireballs" in LM) are animated differently from every other sprite in the game: instead of using two static frames in VRAM, they copy tiles on-the-fly from the Mario/Yoshi tiles in WRAM! Since this space is normally reserved for Yoshi's head, the two will conflict if used in the same level (this is probably the main reason Yoshi's not allowed into castles!).

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BMF54123
Posted on 03-06-07 11:37 AM, in The NEW General Project Screenshot / Video Thread EX Omega Supreme++ Link | Quote | ID: 11262


Buzzy Beetle
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Definitely #1. In crowded spaces like that, serifs just add unnecessary clutter.

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BMF54123
Posted on 03-07-07 09:42 AM, in Things that make you think "WHY???" Link | Quote | ID: 11704


Buzzy Beetle
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There really is no good reason why they had to be animated like that. Their frames only take up 4 tiles, and there are 5 free tiles in the castle sprite tileset.

In addition to the graphics nonsense, Podoboos will crash the game if sprite buoyancy isn't enabled. What the hell was Nintendo smoking when they made these?!

One more weird thing I just remembered: for some reason, the Key sprite initially uses the wrong tile number (though I forget which one); a separate subroutine was added later to correct this. This game is just hacks on top of patches on top of kludges...

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BMF54123
Posted on 03-07-07 10:31 AM, in activity: sprite yo'self Link | Quote | ID: 11727


Buzzy Beetle
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A Cave Story-ish avatar I made for my old Cave Story layout. I rather like how it turned out.

If you're looking for actual sprites, just play Legend of the Blob Bros. 2.

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BMF54123
Posted on 03-08-07 06:33 AM, in Intresting and funny in Pokemon Red Link | Quote | ID: 12097


Buzzy Beetle
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This is what happens a few levels into Puggsy when the game detects SRAM, which the real cart doesn't have, but all copiers and emulators do (though KEGA Fusion lets you disable it). It plays spooky music in the background.

It seems the game's programmers used to be part of the demoscene, so I'm guessing they had first-hand experience with such devices.

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BMF54123
Posted on 03-08-07 06:49 AM, in Things that make you think "WHY???" Link | Quote | ID: 12098


Buzzy Beetle
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Nintendo just chose the wrong color for the sprites. It's really easy to fix, only two bytes, IIRC. Unfortunately, I no longer have the address of that sprite data.

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BMF54123
Posted on 03-08-07 09:39 AM, in CD drive oddities Link | Quote | ID: 12137


Buzzy Beetle
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Sounds like the drive is going bad. Refusing to read certain discs is usually the first sign of failure.

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BMF54123
Posted on 03-09-07 06:52 AM, in School randomness & wierd shit Link | Quote | ID: 12550


Buzzy Beetle
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I was accused of planting a virus on the school network. Apparently it was traced back to my assigned computer in one of the labs, even though my home computer and all my disks were clean. This was before the school had Internet access, too.

Eventually they either forgot about it or figured out I didn't do it, but it still took forever to regain the trust of some of the teachers.

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BMF54123
Posted on 03-09-07 07:14 AM, in CD drive oddities Link | Quote | ID: 12555


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Posted by Kernal
The computer is fairly new (October 2006). It was dirt cheap though.
I've had two brand-new drives (one Creative, one Samsung) crap out on me within just a few weeks, and those were name-brand retail drives. Your dirt-cheap computer probably has a dirt-cheap drive as well, so I would not be surprised at all if it's already dead.

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BMF54123
Posted on 03-10-07 07:28 AM, in School randomness & wierd shit Link | Quote | ID: 13255


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Posted by JerryArr
In Video Productions class, my friends and I used to play Scorched Earth all the time, it ruled.
Heheh, Scorched Earth was still in development back when I was in high school (1995-1998). We used to play it all the time in my Russian class. I think I still have a hacked version with the Riot Bombs changed to "Root Boobs".

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BMF54123
Posted on 03-10-07 07:34 AM, in MY NAME IS MARIAH Link | Quote | ID: 13258


Buzzy Beetle
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I watched a Maury episode years ago with a woman that was afraid of lettuce. Of course, just to be a cruel bastard, someone ran onstage with a head of lettuce and nearly gave the poor woman a heart attack.

As I recall, the episode ended with her sifting her hands through a bowl of lettuce, though she still wouldn't eat it.

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BMF54123
Posted on 03-10-07 08:07 AM, in Zelda 3 Prototype ROM available! Link | Quote | ID: 13269


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Why are people still giving this guy attention?

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BMF54123
Posted on 03-10-07 08:48 AM, in MY NAME IS MARIAH Link | Quote | ID: 13276


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Nah, the ones I think were scripted were the ones with the girl who was allergic to water (WTF?!), and the boy who was allergic to, well, everything (mostly synthetics?). He was your stereotypical nerd, nasally voice and hilariously bad clothes and everything, and he had this huge dome...thing on his head. It was pretty ridiculous.

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BMF54123
Posted on 03-11-07 08:12 AM, in So.... who uses ThunderBird? Link | Quote | ID: 13751


Buzzy Beetle
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I use Pegasus Mail, a complex and confusing freeware client. I still don't know what half of the options really do!

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BMF54123
Posted on 03-11-07 08:29 AM, in Intresting and funny in Pokemon Red Link | Quote | ID: 13752


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Posted by Kapow
Is that "33 - Unknown Track" in the Project 2612 set?
Whoa, holy crap! I've never heard that one! I like it!

I love this game's soundtrack so much.

...anyway, that screen uses the "World Guardians" theme (press C on the overworld). It's also used in one or two hidden levels, such as Lunar Jet Pug.

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BMF54123
Posted on 03-11-07 09:54 AM, in It's MAR10 today. Link | Quote | ID: 13761


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Today (3/11) is the four-year anniversary of me getting my driver's license. w00t.

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BMF54123
Posted on 03-11-07 10:18 AM, in Well this blows. Link | Quote | ID: 13773


Buzzy Beetle
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Indeed I do.

The "basic" service works fine, but if you don't want the extra features enabled (phishing protection, typo correction, search page for DNS errors), you'll have to register your IP address with them. You almost certainly have a dynamic IP address, though, in which case you'd also need to install a small background service that sends them your current address.

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BMF54123
Posted on 03-11-07 11:08 AM, in This took me over... Eh, 6 years or so to figure out. Link | Quote | ID: 13781


Buzzy Beetle
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Mario and Luigi are plumbers.

Bowser is an evil villain who likes to kidnap Princess Toadstool and take over the Mushroom Kingdom.

It is always up to the Mario Bros. to rescue the Princess, because they are the heroes.

Anything else is just fluff added for entertainment value.

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BMF54123
Posted on 03-11-07 11:18 AM, in Puns - Because cringing is fun! Link | Quote | ID: 13783


Buzzy Beetle
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Two ugly Pattys, special Ross, Lester Reese picking his bunions on a Sesame Street bus.

...wish I could remember everything before that.

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BMF54123
Posted on 03-12-07 10:01 AM, in Game Genie Code List Link | Quote | ID: 14286


Buzzy Beetle
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Super Mario Bros.

PIPOIS
Crazy, unbeatable glitch world. Huzzah!

Super Mario Bros. 2

OZKONE
TUNOPA
I'll let you figure out what they do, because I forgot which is which and I'm too lazy to load up the ROM.

Super Mario Bros. 3

PIPOIS
Lets you enter the Start tile on the first world, which leads to an unused ice level...but the solidity is all messed up, and you can't go anywhere.

SEUZUGAA
Starts you in World 6, with the wrong palette, in the middle of nowhere. The best part of this one is the music...it starts out like a back-to-back medley of all the songs in the game, but once it reaches the end, things get REALLY crazy. Try it on a real NES for the best effect, since emulators don't seem to do it quite right anymore.

Mega Man 2

GGGGGG
Totally whacks out the colors in levels with palette animations (Bubble Man, Heat Man, Air Man, Flash Man, Metal Man, some Wily stages). Just don't press Start, or you'll likely get stuck with a yellow/white/gray palette. Yuck.

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Main - Posts by BMF54123

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