Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
Views: 88,491,107
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search 04-27-24 04:38 AM
Guest: Register | Login

Main - Posts by NightKev

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169

NightKev
Posted on 04-27-08 01:33 AM, in Deal or No Deal Link | Quote | ID: 82422


Cape Luigi
Level: 131

Posts: 2683/4792
EXP: 26231579
Next: 193041

Since: 03-15-07

Last post: 3735 days
Last view: 3647 days
You forgot to update the case list.

I choose 3, 4, 11, 13, 19.

____________________

NightKev
Posted on 04-27-08 02:32 AM, in Deal or No Deal Link | Quote | ID: 82424


Cape Luigi
Level: 131

Posts: 2684/4792
EXP: 26231579
Next: 193041

Since: 03-15-07

Last post: 3735 days
Last view: 3647 days
No deal.

____________________

NightKev
Posted on 04-27-08 10:48 PM, in Holy shit, how is this possible? [VIDEO] [56K] Link | Quote | ID: 82455


Cape Luigi
Level: 131

Posts: 2685/4792
EXP: 26231579
Next: 193041

Since: 03-15-07

Last post: 3735 days
Last view: 3647 days
Posted by Cat Justice
Maybe it has something similar to the Chargin' Chuck code where he splits into 3 versions of himself?

Whatever it was, I found it very amusing.
Uh, no, the emulator had a special recording feature that superimposed all the "rerecord" Marios onto the final video. If you're going to bump a thread at least read it.

____________________

NightKev
Posted on 04-27-08 10:51 PM, in How do you feel about Pokémon? Link | Quote | ID: 82456


Cape Luigi
Level: 131

Posts: 2686/4792
EXP: 26231579
Next: 193041

Since: 03-15-07

Last post: 3735 days
Last view: 3647 days
Yeah, training new pokemon from scratch is kind of annoying sometimes...
D/P was a great game, it was actually slightly more difficult than (most of) the other pokemon games (though that doesn't mean too much but it's still a step in the right direction).

____________________

NightKev
Posted on 04-27-08 11:02 PM, in Will it blend? Link | Quote | ID: 82460


Cape Luigi
Level: 131

Posts: 2688/4792
EXP: 26231579
Next: 193041

Since: 03-15-07

Last post: 3735 days
Last view: 3647 days
Except it has to fit in the Blend-Tec Blender to be blended; I say they blend some old computer hardware (hard drives/etc).

____________________

NightKev
Posted on 04-29-08 08:02 AM, in Hilarious smb hack video Link | Quote | ID: 82528


Cape Luigi
Level: 131

Posts: 2693/4792
EXP: 26231579
Next: 193041

Since: 03-15-07

Last post: 3735 days
Last view: 3647 days
This video is months old...and has been posted before, multiple times.

____________________

NightKev
Posted on 05-01-08 01:36 AM, in Is there a for dummy SMW IPS patch out? Link | Quote | ID: 82582


Cape Luigi
Level: 131

Posts: 2694/4792
EXP: 26231579
Next: 193041

Since: 03-15-07

Last post: 3735 days
Last view: 3647 days
Where to start?

First off, before you ask any questions, you should look to see if they've been asked before, or if the information is already posted. You so obviously did not do this, which is why everyone is pissed off at you.


And where is you're hack blackhole89?
He's working on the Tower of Spatula hack, maybe if you had, oh I don't know, looked around a bit, you would've seen this.

____________________

NightKev
Posted on 05-02-08 02:18 AM, in Login problem Link | Quote | ID: 82624


Cape Luigi
Level: 131

Posts: 2695/4792
EXP: 26231579
Next: 193041

Since: 03-15-07

Last post: 3735 days
Last view: 3647 days
Microsoft is hacking your computer.

____________________

NightKev
Posted on 05-02-08 07:26 AM, in Ubuntu 8.04 LTS released today! Link | Quote | ID: 82635


Cape Luigi
Level: 131

Posts: 2697/4792
EXP: 26231579
Next: 193041

Since: 03-15-07

Last post: 3735 days
Last view: 3647 days
Zealous Autoconfig
I find this relevant to the topic at hand. (title tag copied from xkcd)

____________________

NightKev
Posted on 05-05-08 12:04 AM, in Fraxy (rev. 3 of 05-05-08 12:08 AM) Link | Quote | ID: 82752


Cape Luigi
Level: 131

Posts: 2701/4792
EXP: 26231579
Next: 193041

Since: 03-15-07

Last post: 3735 days
Last view: 3647 days
Even more update goodness comes. Download here

Here's what's changed (translation courtesy of blackhole89):
Posted by Fraxy Creator
Updating of the manuals isn't entirely done yet
in relationship to events:
- the name of the "destroyed" condition was renamed to "destroying"/(more accurate translation is "in the process of being destroyed")
Up to that point, no further changes to conditions.
That condition is valid from the point the HP hit zero to the object being removed from screen
- added a new condition named "destroyed"
That condition is only valid in the glimpse the object is being erased from screen
- something about a change towards "event special creation" being after event execution I don't entirely understand
- added "delete if conditions aren't fulfilled" to said "event special creation/setup"
in relationship to the editor:
- removed some bug in related to adding a display flag for deleted parts
- fixed a bug with something like "not being able to load the core normally when data is currently being edited while loading"
in relationship to parts:
- added four new parts named "thruster device"
the same as the present "booster", but there's no effect when they trigger
- added three new parts named "sonic wave"
(can't be assed to translate literally/word-by-word anymore) they work like lasers, but push the player back rather than doing any damage
- added eight new parts named "X degree rotating joint"; available degree numbers are 15-30-45-60-90-120-150-180
- fixed bugs related to event-controlling the blade (hit effects remaining, not fading etc.) in an ad-hoc/half-assed/temporary manner
- fixed the name of the "small rotating 30-60 degree joints" to read the same thing with 15-30 degrees
- renamed filename of the "laser" parts
- changed parameters of "big core 2"
- changed parameters of "booster small"
others:
- removed some temp plug solution for a frame skew occuring when you time events by frame number
- changed the collision detection of the blade
- other small changes
----
I found a few horrible mistakes when reviewing the added parts.
(nothing too important there, just him rambling about mistakes like the "small booster 2" being faster than "booster 2")
Cirvante says the remote blast is slightly messed up graphically, I haven't looked myself though yet.
<Cirvante> and no, disappearing bullets not fixed

____________________

NightKev
Posted on 05-05-08 07:36 AM, in Deal or No Deal Link | Quote | ID: 82774


Cape Luigi
Level: 131

Posts: 2703/4792
EXP: 26231579
Next: 193041

Since: 03-15-07

Last post: 3735 days
Last view: 3647 days
No deal.
2, 14, 21

____________________

NightKev
Posted on 05-07-08 01:14 AM, in So THIS is ACMLM's board. Link | Quote | ID: 82924


Cape Luigi
Level: 131

Posts: 2705/4792
EXP: 26231579
Next: 193041

Since: 03-15-07

Last post: 3735 days
Last view: 3647 days
Posted by Thread Title
So THIS is ACMLM's board.
Actually it's not Acmlm's Board, it's Board2 now. Acmlm is simply the original board coder, he isn't involved with coding or administration at all anymore. blackhole89 does the coding and the admins do the administrating.
There's no more Acmlm's Board.

____________________

NightKev
Posted on 05-07-08 01:45 AM, in OpenPoké (rev. 2 of 05-07-08 01:45 AM) Link | Quote | ID: 82931


Cape Luigi
Level: 131

Posts: 2707/4792
EXP: 26231579
Next: 193041

Since: 03-15-07

Last post: 3735 days
Last view: 3647 days
You don't NEED to put it in a romhack of Ruby/etc because OpenPoke is it's own game. It's essentially a brand new GBA Pokemon game coded from scratch, which will come with its own editor (which will hopefully be better than the two already available ).

Also, Kawa, any progress?

____________________

NightKev
Posted on 05-07-08 02:14 AM, in Fraxy Link | Quote | ID: 82936


Cape Luigi
Level: 131

Posts: 2708/4792
EXP: 26231579
Next: 193041

Since: 03-15-07

Last post: 3735 days
Last view: 3647 days
Posted by blackhole89
Posted by Cirvante
EUF/S-414.2 Alétheia (Truth)

Obviously, its rear end poses as a sorts of weakpoint; the glowing blue things go down considerably faster than any of the guns in the front. Still, thanks to its constant front-turning, it provides a nicely challenging experience. Good job.
Well, yeah.
Posted by Cirvante
The weak point is the back, where its three self-repair modules are; no defenses are stationed there,


____________________

NightKev
Posted on 05-07-08 02:26 AM, in Fraxy Link | Quote | ID: 82938


Cape Luigi
Level: 131

Posts: 2709/4792
EXP: 26231579
Next: 193041

Since: 03-15-07

Last post: 3735 days
Last view: 3647 days
Btw guys there's a new version (05052008a) out to fix the remote blaster bug.
Also,
[17:21:31] <~blackhole89> - fixed useless parts files finding their way into the patch
(I suppose that's what he means)/being mixed in (literally)
[17:23:37] <~blackhole89> however, redundant files can still remain if you extract the
update on top of the old setup
I dunno what Fraxyman was saying there but eh.

____________________

NightKev
Posted on 05-08-08 01:02 AM, in I declare war! (rev. 2 of 05-08-08 01:03 AM) Link | Quote | ID: 83034


Cape Luigi
Level: 131

Posts: 2712/4792
EXP: 26231579
Next: 193041

Since: 03-15-07

Last post: 3735 days
Last view: 3647 days
Well, pieguy, I see you stole FirePhoenix's thread concept (he made one on Jul).

____________________

NightKev
Posted on 05-08-08 01:39 AM, in OpenPoké Link | Quote | ID: 83042


Cape Luigi
Level: 131

Posts: 2713/4792
EXP: 26231579
Next: 193041

Since: 03-15-07

Last post: 3735 days
Last view: 3647 days
So OP is coded in GBA-ASM, right?

____________________

NightKev
Posted on 05-08-08 07:04 AM, in I declare war! Link | Quote | ID: 83084


Cape Luigi
Level: 131

Posts: 2714/4792
EXP: 26231579
Next: 193041

Since: 03-15-07

Last post: 3735 days
Last view: 3647 days
Posted by Traffic Light
The Jul version sucked compared to all the fun had in this thread as of late
That's because it became a serious thread after a few pages (you can blame Cirvante for that ).

____________________

NightKev
Posted on 05-08-08 07:51 AM, in I declare war! Link | Quote | ID: 83090


Cape Luigi
Level: 131

Posts: 2716/4792
EXP: 26231579
Next: 193041

Since: 03-15-07

Last post: 3735 days
Last view: 3647 days
Posted by Edea
Really? They went drama llama about a forum game thread? That's...sad.
...What? I meant it became basically a thread that would go in the Simbattle Forum...what the heck are you talking about?

____________________

NightKev
Posted on 05-10-08 02:49 AM, in Deal or No Deal Link | Quote | ID: 83200


Cape Luigi
Level: 131

Posts: 2718/4792
EXP: 26231579
Next: 193041

Since: 03-15-07

Last post: 3735 days
Last view: 3647 days
No it was a great idea, you see I just got us a much better case; 14 only had $25 in it!

No Deal, 10 and 20.

____________________
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169


Main - Posts by NightKev

Acmlmboard 2.1+4δ (2023-01-15)
© 2005-2023 Acmlm, blackhole89, Xkeeper et al.

Page rendered in 0.261 seconds. (349KB of memory used)
MySQL - queries: 137, rows: 169/169, time: 0.251 seconds.