Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - Posts by NightKev

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NightKev
Posted on 09-20-09 03:14 PM, in I'm now a Paragoomba. Link | Quote | ID: 115633


Cape Luigi
Level: 131

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Posted by TheKinoko
But I'm still pretty sure Mario stomps every Goomba he meets, no matter the color or whatever.
No. No he doesn't.

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NightKev
Posted on 09-20-09 03:18 PM, in Rank up! Link | Quote | ID: 115634


Cape Luigi
Level: 131

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I will soon be... probably another Yoshi color!

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NightKev
Posted on 09-20-09 03:44 PM, in Rank up! Link | Quote | ID: 115636


Cape Luigi
Level: 131

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My post is longer than both Sukasa's and Tyty's, you lose.

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NightKev
Posted on 09-21-09 12:19 AM, in I'm now a Paragoomba. Link | Quote | ID: 115691


Cape Luigi
Level: 131

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Posted by Kiokuffiib11
Wouldn't that make you just get killed for your coins?

Murdering Marios as they are.
As previously stated, Gombella was a party member in Paper Mario TTYD, thus Mario did not stomp on her as they were allies. There is also Goombario, from the first PM, another goomba ally.

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NightKev
Posted on 09-21-09 04:28 AM, in Rank up! Link | Quote | ID: 115708


Cape Luigi
Level: 131

Posts: 3818/4792
EXP: 26229826
Next: 194794

Since: 03-15-07

Last post: 3734 days
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Ranks aren't based on "exp"/"level"? Hm, for some reason I thought they were.

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NightKev
Posted on 09-22-09 02:57 AM, in SUPER MARIO ADVANCE 4 - Hacking & Editor Efforts Link | Quote | ID: 115792


Cape Luigi
Level: 131

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Posted by eddine67
no you are not my slave but I have NO
IDEA of how SMA4SAVTOOL would tell me
how it works and how it replaces the letters
another because I am not a CRAC in computer so ...
This is not too much to ask to give me a tutorial?
This is thanks.
While Kiiro may speak both French and English, the rest of us do not. Could you please try and post in English? This is an English message board, after all. Thanks.

Google translated to French:
Alors que Kiiro mai parlent le français et l'anglais, le reste d'entre nous n'en ont pas. Pourriez-vous s'il vous plaît essayer de publier en anglais? Il s'agit d'un panneau de message en anglais, après tout. Merci.

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NightKev
Posted on 09-23-09 01:45 AM, in board2 Town Square - Down'n'Up (rev. 2 of 09-23-09 01:45 AM) Link | Quote | ID: 115875


Cape Luigi
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Posted by GreyMario
I should consider a different name color. Perhaps bright red or green to fit with Billy?
He made it dark red (even though he said "bright" red there).

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NightKev
Posted on 09-23-09 12:21 PM, in SUPER MARIO ADVANCE 4 - Hacking & Editor Efforts Link | Quote | ID: 115907


Cape Luigi
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Posted by eddine67
Yes but I am willing ... How are we doing?
I can not translate directly when I write, right?
I use google translate (en) on your posts, you could post the original French, and then under it put the translated to English text below, similar to this post.

Je utiliser Google Translate (fr) sur votre blog, vous pouvez envoyer l'original français, puis sous la mettre les fichiers de traduction de texte anglais ci-dessous, semblable à ce poste.

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NightKev
Posted on 09-24-09 05:11 AM, in Custom title field be breaking Link | Quote | ID: 115997


Cape Luigi
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It's not hard to escape quotes...

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NightKev
Posted on 09-24-09 05:14 AM, in Central Fraxy Related Question Thread Link | Quote | ID: 115999


Cape Luigi
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There's a way to sort of make them move how you want, I know some people have done similar things in the past. I think ZarroTsu and/or Eboshidori have made bosses that do that.

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NightKev
Posted on 09-25-09 03:31 AM, in I'm now a Paragoomba. Link | Quote | ID: 116099


Cape Luigi
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That post had nothing to do with how Mario games are coded...

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NightKev
Posted on 09-26-09 01:15 AM, in Hack Release: Abnormal Family Link | Quote | ID: 116153


Cape Luigi
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You still could've made them clickable (just wrap [ url ][ /url ] around them).

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NightKev
Posted on 09-26-09 08:33 AM, in Been playing Pokémon Yellow lately Link | Quote | ID: 116178


Cape Luigi
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Was Dullahan from the first or second GS? I recall being able to battle in the arena indefinitely at level ~50 (all party) in GS2...

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NightKev
Posted on 09-26-09 08:53 AM, in d411crack 0x004 (merged with original thread) (rev. 4 of 09-26-09 09:03 AM) Link | Quote | ID: 116181


Cape Luigi
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<+Keal> NightKev it isn't the same program as the other one
<+Keal> The documentation has been updated, additonal routines have been added, the algorithm is twacked, the dump is different, etc.
<~NightKev> keal
<~NightKev> 1) rename thread
<~NightKev> 2) edit post
<~NightKev> it's the same program, just a newer version
<+Keal> It is too big to put in the same thread, and it isn't worth replacing the orginal due to losing original docs that way,
<+Keal> Otherwise the thread would grow to several hundred kb.
<+Keal> It isn't the same program, it is a different algorithm using a similar function set
<~NightKev> if you were worried about losing the old docs/etc then just new reply
<+Keal> If you are an admin, simply merge the new post as a response to the original thread, since I can't do that.
<~NightKev> the admins can't do that either
<~NightKev> there's no such feature on the board


Okay apparently you can close this thread he posted his infos in the other one now.

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NightKev
Posted on 09-26-09 09:48 AM, in Been playing Pokémon Yellow lately Link | Quote | ID: 116184


Cape Luigi
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Due to djinn being essentially infinitely reusable, I was able to keep my HP/PP up, summoning when enough djinn had been used, etc. Plus I had a party setup that wasn't "9 Venus djinn on Felix / 9 Mars Djinn / etc", iirc Felix was a Ronin and I don't remember the rest of the classes. Also being able to swap party members was a huge help for even MORE djinn madness.

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NightKev
Posted on 09-27-09 12:03 PM, in Translation Equilibrium Generator Link | Quote | ID: 116238


Cape Luigi
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It's not a word, it's a translation of the Japanese symbols into English text phonetically (is that the right word to use there? It seems so, but...).

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NightKev
Posted on 09-27-09 12:05 PM, in Attention Staff! (rev. 2 of 09-27-09 12:05 PM) Link | Quote | ID: 116239


Cape Luigi
Level: 131

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It doesn't look any different, they just have more power and access to staff forums... they have extra links I guess (ie: "Link | Quote | Delete" on posts, etc).

Also, it's really hard to read your posts with that background, you might want to fix that.

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NightKev
Posted on 09-28-09 08:49 AM, in General Help and Suggestion Area Link | Quote | ID: 116283


Cape Luigi
Level: 131

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Well if you bump a year old thread with a spam post (ie: "lol awesome hack") that's clearly a stupid thing to do and you'll get in trouble for it. Sometimes for certain topics if you post useful/helpful information in an old thread you'll be fine, though in a case like that you should probably PM a mod to make sure.

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NightKev
Posted on 09-28-09 12:06 PM, in Fraxy Change log Link | Quote | ID: 116289


Cape Luigi
Level: 131

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Wait, what? You can have a 360degree barrier...

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NightKev
Posted on 09-29-09 06:14 AM, in Eboshidori's bosses Link | Quote | ID: 116331


Cape Luigi
Level: 131

Posts: 3839/4792
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Since: 03-15-07

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Posted by Perfect Infinity
Posted by Acolyptor
You have got to put Atomic vault X on here.


Or, you know, you could just go to the other forum and download it there?
"Let's advertise for a competing forum!"

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Main - Posts by NightKev

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