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Main - Posts by NightKev |
NightKev |
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Cape Luigi Level: 131 Posts: 3622/4792 EXP: 26230362 Next: 194258 Since: 03-15-07 Last post: 3734 days Last view: 3646 days |
First, some important links:
Homepage FAQ (Note: You must name your first character "Makalov" with the affinity of "Thunder" or else you'll be banned upon character creation (maybe, not sure what exactly happens); this is mentioned in the FAQ. You can change a character's name after it is created so don't worry about that .) How the game works So, this is basically Fire Emblem, only online PvP instead of single-player PvE. Lots of stuff is borrowed from the canon FE games, but there is also a lot of original content, and the mechanics have been somewhat rebalanced for PvP play. If you don't know what Fire Emblem is, it is a series of SRPG games. They are turn-based combat games similar to the Final Fantasy Tactics series. Current Board2 Players: ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3623/4792 EXP: 26230362 Next: 194258 Since: 03-15-07 Last post: 3734 days Last view: 3646 days |
Only in "Try"s. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3624/4792 EXP: 26230362 Next: 194258 Since: 03-15-07 Last post: 3734 days Last view: 3646 days |
NightKev |
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Cape Luigi Level: 131 Posts: 3625/4792 EXP: 26230362 Next: 194258 Since: 03-15-07 Last post: 3734 days Last view: 3646 days |
Posted by ArbeI hate Microsoft due to first-hand experience. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3626/4792 EXP: 26230362 Next: 194258 Since: 03-15-07 Last post: 3734 days Last view: 3646 days |
Considering Visual Basic only works on Windows... you can't very well change to a different OS, now can you? ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3627/4792 EXP: 26230362 Next: 194258 Since: 03-15-07 Last post: 3734 days Last view: 3646 days |
Posted by KP9000Posted by NightKev^^ Posted with Microsoft XPPosted by ArbeI hate Microsoft due to first-hand experience. Posted by KP90002) Not every program I use (game or otherwise) works correctly on Linux, so I'm more or less forced to stick with windows (at least I don't have to use Vista...). ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3628/4792 EXP: 26230362 Next: 194258 Since: 03-15-07 Last post: 3734 days Last view: 3646 days |
Kawa forgot to mention, look at the HTML and CSS tutorials for the information you're looking for. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3629/4792 EXP: 26230362 Next: 194258 Since: 03-15-07 Last post: 3734 days Last view: 3646 days |
Posted by justjake274No one cares about the exp system, because it doesn't mean anything. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3630/4792 EXP: 26230362 Next: 194258 Since: 03-15-07 Last post: 3734 days Last view: 3646 days |
Maybe we should have a monthly/tri-annual/etc thing like the Board2 mosts, instead of just sort of picking someone who one or two people think is "the best"?
...Hm, I think we discussed something like this a couple of months ago, too... ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3632/4792 EXP: 26230362 Next: 194258 Since: 03-15-07 Last post: 3734 days Last view: 3646 days |
How about a balance between the two? Make it fancy, but don't clutter up the screen.
Edit: I like the Sol Diffuser/Activator bar. Puts everything in one place, conserves information. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3638/4792 EXP: 26230362 Next: 194258 Since: 03-15-07 Last post: 3734 days Last view: 3646 days |
What's with all that annoying backwards text?
Anyway, that "Shadow of the Reaper" boss looks really nice, though a bit hard. I'll take a look at the rest of the bosses when I have a chance. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3641/4792 EXP: 26230362 Next: 194258 Since: 03-15-07 Last post: 3734 days Last view: 3646 days |
Well, I fought a bunch of the bosses, and they're all quite excellent. A couple are a bit too hard maybe, but not by much. They're all really long, but that's sort of a good thing, so... They're all thought out well, nicely designed, and make good use of barriers (esp. in regards to "limiting" the playing field). ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3642/4792 EXP: 26230362 Next: 194258 Since: 03-15-07 Last post: 3734 days Last view: 3646 days |
Post any custom images/backgrounds/interfaces/etc you make for Fraxy in here.
I'll start off with an interface I made for Fraxy... ...Well, it's really the default interface, only with a couple of fixes. There was a transparency issue with the original, so I modified the image/.fgi file and fixed it. Get it here (extract it in the /interface/ folder and it should show up automatically in the config.exe interfaces pull-down menu for selection). Edit: If that doesn't work, just take them out of the folder and put them in the /interface/ root folder. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3650/4792 EXP: 26230362 Next: 194258 Since: 03-15-07 Last post: 3734 days Last view: 3646 days |
Her left eye is green instead of blue... ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3651/4792 EXP: 26230362 Next: 194258 Since: 03-15-07 Last post: 3734 days Last view: 3646 days |
Posted by Kironide Posted by Stark ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3652/4792 EXP: 26230362 Next: 194258 Since: 03-15-07 Last post: 3734 days Last view: 3646 days |
All those stats were put in as the beginning of a battle system, then the coders went "fuck that we're lazy" and left it unfinished for 100 years (or thereabouts). It won't get done.
Edit: You're right Arbe, I forgot a 0 in the number. Thanks for reminding me. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3655/4792 EXP: 26230362 Next: 194258 Since: 03-15-07 Last post: 3734 days Last view: 3646 days |
Iirc, he actually did some coding on 1.92.x and/or earlier versions of AB. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3660/4792 EXP: 26230362 Next: 194258 Since: 03-15-07 Last post: 3734 days Last view: 3646 days |
1) You posted this in the wrong forum, a mod moved it to the Fraxy(!!!) forum.
2) http://mokeron.hp.infoseek.co.jp/zg/bbs/cgi-bin/ from http://mokeron.hp.infoseek.co.jp/zg/hage.html 3) He speaks Japanese, not English, so you'll have trouble talking to him unless you can speak/type JP. Posted by cygnetomegaYou can already do all of this...! ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3661/4792 EXP: 26230362 Next: 194258 Since: 03-15-07 Last post: 3734 days Last view: 3646 days |
http://fraxy.kafuka.org/wiki/
That's our wiki which has lots of info on the workings of Fraxy. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3662/4792 EXP: 26230362 Next: 194258 Since: 03-15-07 Last post: 3734 days Last view: 3646 days |
I think he meant more along the lines of making bosses/trys and/or making complimentary programs (not reprogramming Fraxy but making new programs that help with boss/try creation or whatever stuff). ____________________ |
Main - Posts by NightKev |
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