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Fire-WSP
Posted on 05-29-12 03:50 AM, in Can not find Winpose Animation (rev. 2 of 05-29-12 09:08 AM) Link | Quote | ID: 151081


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Hi there,
i have an question on how to find an animation.
When you win a battle there is a Win Pose Animation for each character.
The Win Pose Animation for Bowser is different in the japanese Version and i want to include it to my hack.
Unfortunately i can not find this Animation in the listings of the sprite editor.
Has somebody here a clue how to find this?

thanks

Fire-WSP
Posted on 05-29-12 09:08 AM, in Can not find Winpose Animation Link | Quote | ID: 151087


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The Win POse for each character is still in the US version but the one for bowser has been changed to be less offensive.
I know that i need to reinsert that from the japanese version but my problem is to find that regular Win Pose in the Sprite Editor.
It is not Listed. I have looked to any Bowser Listings, Sequences and molds but it is not there.

Fire-WSP
Posted on 05-29-12 01:49 PM, in LAZY SHELL v3.19.0 released (2014-01-22) *REPORT BUGS HERE* Link | Quote | ID: 151090


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In the Dialog Editor when i do some changes to the compression table and hit "APPLY CHANGES" it will do the changes.
Then i press save and close the Dialog editor.
After that i save the Rom and try it on the Emu but the compression table was not changed.
When i reopen the Rom in the Dialog Editor, my changes are gone and the the old values are back.
The Rom CRC however has been changed so something was done to the rom.
What is the problem here?

Fire-WSP
Posted on 06-01-12 03:03 AM, in Can not find Winpose Animation Link | Quote | ID: 151158


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thanks, this patch seems to work fine!

Fire-WSP
Posted on 06-12-12 12:27 AM, in Lazy Shell Improvement Thread Link | Quote | ID: 151324


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Is there anything planned for:

Changing the Character Names in the Intro
Changing the lines during a battle like LUCKY! or VIGOR UP! and so on
Changing the Credits Text

it would be also good to implement an Letter Limit for Item Names

Fire-WSP
Posted on 06-12-12 12:29 AM, in GFX from japanese Version Link | Quote | ID: 151325


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Guys, in the japanese version in the Save Game Screen there are thes 4 green Mario Mustache Logos 1-4. Is this GFX still in the US Version just not used?

Fire-WSP
Posted on 06-12-12 03:32 PM, in Lazy Shell Improvement Thread Link | Quote | ID: 151338


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Well for the Credits i have the fonttable somewhere but we where never able to change the character names in the Intro and the battletext like Lucky! and so on.
I know that does not belong into this thread but any help to change them would be cool.
What i do at the moment is improving the German Alemanic Translation. I was part of that team back then.
After i found Lazy Shell i tought now is the time to do the improvements

Fire-WSP
Posted on 07-28-12 03:46 PM, in LAZY SHELL v3.19.0 released (2014-01-22) *REPORT BUGS HERE* Link | Quote | ID: 151752


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For the Menu edit at the Save Slot Menu with the green pipes when pressing Mouse right it is not posible to save the picture or to import the picture.

Fire-WSP
Posted on 08-10-12 12:15 PM, in LAZY SHELL v3.19.0 released (2014-01-22) *REPORT BUGS HERE* Link | Quote | ID: 151920


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i tried the import feature for the menu.
I had the Saveslot menu exported to png and reimported the same picture without changing it.
Some of the palette gots corrupted.

Fire-WSP
Posted on 08-12-12 09:47 AM, in LAZY SHELL v3.19.0 released (2014-01-22) *REPORT BUGS HERE* Link | Quote | ID: 152025


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Posted by giangurgolo

Fire-WSP: the yellow parts of the pipes use a separate palette, the imported image only limits it to a single palette.


okay, this explains the color problems but how can i solve it then? Somehow i alse need to get the yellow parts correct

Main - Posts by Fire-WSP

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