Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
Views: 88,556,368
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search 05-07-24 04:47 PM
Guest: Register | Login

Main - Posts by emrabt


emrabt
Posted on 05-28-12 07:42 PM, in General SMB3 Hacking Thread Link | Quote | ID: 151058

Newcomer
Level: 4

Posts: 1/2
EXP: 186
Next: 93

Since: 05-28-12

Last post: 4354 days
Last view: 4295 days
Would anyone be willing to help me?

I’m new to hacking, so I will need step by step instructions to learn, I might have the terminology wrong but I’m looking to learn these things:

Edit sprite tile mapping, using either the Disassembly or a hex editor. Could somebody show me how to do something simple, like change the goomba from using two tiles flipped to having 4 separate tiles?

Background tile mapping to put a sign post into a level like with Mario world.

Assigning each tile a new pallet, I know and have changed the colours from the palettes already set to each tile using a hex editor, but I am looking to reassign a specific pallet to a tile. For example using Mario’s palette for a piranha plant.

A big thank you to anyone who takes the time to help me.

emrabt
Posted on 06-05-12 08:36 AM, in General SMB3 Hacking Thread (rev. 2 of 06-06-12 10:21 PM) Link | Quote | ID: 151238

Newcomer
Level: 4

Posts: 2/2
EXP: 186
Next: 93

Since: 05-28-12

Last post: 4354 days
Last view: 4295 days
Posted by Insectduel

Is it for NES SMB3 or SMAS, either way sprite tile mapping is the hardest to know. I haven't analyze how the NES version of sprite tile mapping works so there's no way I can but someone may help you. Good luck!

ISD a.k.a ろんちゃん


NES, Thank you for replying.

How about making a shelled koopa come from a ? box?
or change how many lives a 1up mushroom gives?

Something to explain how to get started.

Main - Posts by emrabt

Acmlmboard 2.1+4δ (2023-01-15)
© 2005-2023 Acmlm, blackhole89, Xkeeper et al.

Page rendered in 3.582 seconds. (327KB of memory used)
MySQL - queries: 36, rows: 50/50, time: 3.579 seconds.