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Please chime in on a proposed restructuring of the ROM hacking sections.
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Lordlazer
Posted on 04-22-07 09:07 AM, in Zelda 3 Prototype ROM available! (rev. 2 of 04-22-07 09:08 AM) Link | Quote | ID: 28733


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Posted by Kattwah
Well... boiling down each step to 1 word...

Step 1: Extract/Unzip
Step 2: Discover/Fake
Step 3: URL
Step 4: Email/Image
Step 5: Decipher

Go ahead and see if you can make something of this "Data"

Those are the five steps (nice of you to summarize them for us ), now we just need the 5 hints... I know that okibi put hints on the site addresses, but what hints did he give for step 1 and 2?

Edit: Maybe if we look at those (simplified) 5 steps and pair them with their corresponding hints, maybe this will make sense?

Lordlazer
Posted on 04-22-07 03:17 PM, in Zelda 3 Prototype ROM available! Link | Quote | ID: 28812


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So, instead of "5 steps 5 hints" you're proposing "5 steps 5 methods"?

Lordlazer
Posted on 04-22-07 03:18 PM, in Idea: Super Mario World++ (rev. 3 of 04-22-07 03:21 PM) Link | Quote | ID: 28813


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Wouldn't it be easier to simply recreate the game with C++ from scratch, without referencing the ROM as a resource?

Edit: Not to be mean, but I guess there isn't a way to put it (that I can think of). The only reason I can think of for "converting the hex into C++" would be because the person (or people) programming the C++ aren't good enough with logic themselves to come up with better ways to do things (for instance, if you simply ported the ROM, you'd be porting the crappy coding method (as BMF as pointed out on more than one occasion) with it... ).

Lordlazer
Posted on 04-22-07 06:42 PM, in Idea: Super Mario World++ (rev. 2 of 04-22-07 06:43 PM) Link | Quote | ID: 28865


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I would help (has C++ knowledge, but is still learning - has only had one class on it [I know the basics, but I haven't learned how to use GFX libraries yet, but it wouldn't be that difficult for me to figure out]), but I will only assist the parts required to be from scratch. I won't assist in the conversion as far as using the ROM as a resource.

Edit: I was actually planning on starting this sometime later in the year (before this thread even popped up), but I was going to start from scratch.

Lordlazer
Posted on 04-22-07 08:46 PM, in Idea: Super Mario World++ (rev. 3 of 04-22-07 08:47 PM) Link | Quote | ID: 28911


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Posted by Stifu
The advantage to ROM hacking over making a PC game is that you can play your game on a real console or on any machine that has an SNES emu...

Well, since I'm working on an OSX machine I think I got it covered for learning how to get C++ to work on OSX...also since I like to work with Linux and OSX and Linux are both Unix, I'm sure they aren't too different. Also, the advantage of having it work on a real console means nothing to mean since I'm one to have never done it and will never do it - a PS2 to USB controller converter does the trick perfect for me.

Edit: Besides, if we use OpenGL we can easily port to other architectures.

Lordlazer
Posted on 04-22-07 08:48 PM, in Zelda 3 Prototype ROM available! Link | Quote | ID: 28914


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Maybe we have to ask Okibi for Zelda Freak's e-mail address?

Lordlazer
Posted on 04-23-07 12:07 AM, in Zelda 3 Prototype ROM available! Link | Quote | ID: 28958


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I thought we already suggested the idea that Zeldafreak was where the triforce was located (or something like that)...

Lordlazer
Posted on 04-24-07 02:04 AM, in Idea: Super Mario World++ Link | Quote | ID: 29349


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Posted by KPhoenix
Then it wouldn't be a SNES game anymore. v_v
Just some computer pirate. I dissapprove of this idea because if it is done, it could be so extensively hacked that it wouldn't even have any relevance to the original Super Mario World at all.

Not to be anal, but I see no reason why anyone should try and limit the potential imagination that a person would be able to convey. Besides, from some things I've hypothesized (especially my latest idea for a hack I'm going to attempt), it would be 100% violated (SMW) from how it is known thus far...so the notion that making it a "computer pirate" is invalid, regardless it is still possible to "violate" the Mario Universe.

Lordlazer
Posted on 04-24-07 10:54 PM, in Zelda 3 Prototype ROM available! Link | Quote | ID: 29597


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Yeah, already proposed that actually...but perhaps my reasons for it being Zelda weren't the correct ones...

Lordlazer
Posted on 04-25-07 03:15 AM, in Zelda 3 Prototype ROM available! (rev. 2 of 04-25-07 03:16 AM) Link | Quote | ID: 29838


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Well, I'd have to say step 4 is the movie, because all that was about 3's and since the triforce is 3 pieces...

1)
2) play game
3) web hunt
4) watch movie
5) translate text

I have no idea what would be for #1 though...partly because I don't understand step #1 - Drag said step 1 & 2 were like the same step. All I can think of is that step 1 is something like receiving something...

Lordlazer
Posted on 04-25-07 05:34 PM, in Zelda 3 Prototype ROM available! Link | Quote | ID: 30036


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Maybe the "how" is the movie that was mentioned a few posts ago (about the goddesses that created the lands and the triforce)?

Lordlazer
Posted on 04-25-07 06:08 PM, in Zelda 3 Prototype ROM available! Link | Quote | ID: 30044


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Give it a shot! That would be my best guess... *crosses fingers*

Lordlazer
Posted on 04-26-07 12:15 AM, in Zelda 3 Prototype ROM available! Link | Quote | ID: 30116


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Posted by okibi
I know I said I wouldn't post here again, but I need to tell GZilla something.

When you sent me the zelda3proto.7z file, I didn't actually open it so I must apologize for not giving you a well deserved hint.

Regarding what you just posted, you are getting extremely close and I'm getting rather excited that someone might win the rom! I'm simply ecstatic that I might be giving the rom to someone deserving.

Anyways, that was VERY close, but you're not incorporating all of the hints...

Think hard, you've only got today and tomorrow!

-okibi

He said we had yesterday and today to complete it... (assuming we can still complete it... )

Lordlazer
Posted on 04-26-07 04:09 AM, in Zelda 3 Prototype ROM available! Link | Quote | ID: 30215


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Posted by Drag
For those interested, here is our current state with this contest:




That made my night, I don't care if we win now, seeing that was awesome!

Lordlazer
Posted on 04-28-07 11:33 AM, in Zelda 3 Prototype ROM available! Link | Quote | ID: 30876


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ROFL... Is this thread going to turn into an "official" place to throw up fake Zelda Screens?

Lordlazer
Posted on 04-30-07 05:18 AM, in One last silly long titled SFII? Link | Quote | ID: 31445


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I honestly don't know why they keep making these games. I used to like them, and call me ignorant if you wish, but I don't see a notable difference between the games as of late... If there is, please, educate me.

Lordlazer
Posted on 04-30-07 06:54 AM, in One last silly long titled SFII? Link | Quote | ID: 31485


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Posted by Sgraff87
Posted by Lordlazer
I honestly don't know why they keep making these games. I used to like them, and call me ignorant if you wish, but I don't see a notable difference between the games as of late... If there is, please, educate me.


What they are doing is roughly remaking SFII with sprites that are even higher in resolution (and larger) than the ones in Guilty Gear. From what I can tell, the three on the right are how the sprites will look in the game.

I restate my case and add, who actually would care enough to re-buy a game they already beat, simply if it has "better" artwork? I know I wouldn't...heck I didn't even buy the alpha series...and that had more originality (until the sequels of the first alpha) than their latest concoctions (at least when compared between it and SFII)...

I hate to say it, but it seems many of the fighting genre are failing in providing inspirational gameplay and stick to "what works".

Lordlazer
Posted on 05-01-07 06:44 PM, in Zelda 3 Prototype ROM available! Link | Quote | ID: 31937


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Hello all, unknown to many, I have come across the NES cartridge of Super Mario World 2: Yoshi's Island. I'm beginning a contest and the person who wins it will get the ROM image that I obtained from the cartridge. All you have to do is answer one question:

What is Yoshi's Island?

In 'world 01' of Super Mario World it was called Yoshi's Island, but does the release of Super Mario World 2 contradict that? Is the whole Mario Universe a dream and all the games are simply one's perception of the Mario Universe?











[/sarcasm]

Lordlazer
Posted on 05-01-07 07:30 PM, in Zelda 3 Prototype ROM available! Link | Quote | ID: 31945


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Posted by Xeogred
It must be Doki Doki Panic 2!?

Sorry, wrong. Look at the question again.

Alright, I'll give a hint.

Eggs come from?





[/sarcasm]

Lordlazer
Posted on 05-03-07 05:19 PM, in Zelda 3 Prototype ROM available! Link | Quote | ID: 32594


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Posted by okibi
Just out of curiosity, is there a reason to treat any person like this?

http://www.assemblergames.com/forums/showthread.php?t=7050&page=11

As I stated there, I will not be posting on their forums, which means there is no chance of them gaining any info or screenshots, let alone the rom during a future contest.

And for everyone's info, I've always intended to give out everything once people started being nice.... and I now see that it simply can't happen. Most people won't even try to take the benefit of the doubt and try to be nice. If everyone really wanted proof, why not show it by doing that one simple thing?

It's good to know kindness is too much to ask these days...

*waits for the "because you're a liar" posts that are bound to happen anyways, proving me right*

As for me, I actually enjoyed the contest - although some of it seemed a tad too vague, leaving multiple answers and you only looking for one - but after the contest was over, at least for me, it would've been nice to know that it actually existed. Sure, suspence is fun (to a point), but I think many of us don't want to "waste" our time if it doesn't exist; no offense, but simply saying something like "I have the proto Zelda 3 ROM" isn't real convincing (I tried to show this with my mock-up of your contest with Mario earlier in this thread).

Kario points out that most of us likely hadn't "wasted" any of our time due to assuming we'd spend it on surfing the 'net. For some of us, that may be the case, but at least for me (and I'd assume Drag due to his amount of participation) we did it in times that we wouldn't "surf"; at least for me, I took time out of my day instead of doing other things, not "surfing".

Anyways, I'll likely end up playing the next contest, if there is one with the proto again...
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Main - Posts by Lordlazer

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