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Main - Posts by Zieldak |
Zieldak |
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Crow Level: 42 Posts: 281/387 EXP: 512555 Next: 8807 Since: 12-01-11 From: Hungary Last post: 1314 days Last view: 1205 days |
Posted by Trinitronity Those hacks were indeed cancelled. Ririka leaked them on 2ch. And both got cancelled. And won't be continued either. |
Zieldak |
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Crow Level: 42 Posts: 282/387 EXP: 512555 Next: 8807 Since: 12-01-11 From: Hungary Last post: 1314 days Last view: 1205 days |
Posted by TrinitronityPosted by ZieldakPosted by Trinitronity Unfortunately, I don't think we should share any existing roms or ips patches of RM6Innocent or Skype. Doing so would insult the creators even more. Even ROCKMAN2IPS and RHDN took them down. I'm not sure if RM2IPS even has uploaded it after the leak... You can however, check some YT videos, for example Shinryu's walkthrough. Of course, if someone sends you an ips or a zipped rom or whatever, without anyone knowing, that's another story. EDIT: But I did some searching. There are two ips patches flying around in the clouds. It's actually 'something' right? So Google them, this 'give me ips' situation is not that 'awful'. You might want to 'box' them. |
Zieldak |
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Crow Level: 42 Posts: 283/387 EXP: 512555 Next: 8807 Since: 12-01-11 From: Hungary Last post: 1314 days Last view: 1205 days |
Posted by Trinitronity Do not even try editing these hacks... And you can edit the offsets set in megafle.dat to fix this, but... |
Zieldak |
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Crow Level: 42 Posts: 284/387 EXP: 512555 Next: 8807 Since: 12-01-11 From: Hungary Last post: 1314 days Last view: 1205 days |
Posted by TrinitronityPosted by Zieldak Yes, but if the creators wanted someone to finish their hacks, they wouldn't have removed the games from everywhere, and most likely would've shared some source code or something. They didn't, so... |
Zieldak |
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Crow Level: 42 Posts: 285/387 EXP: 512555 Next: 8807 Since: 12-01-11 From: Hungary Last post: 1314 days Last view: 1205 days |
In Enemy Editor:
GFX set: 1E Bank 0: 8 Bank 1: 36 Or alternatively, use a different GFX set with the same values and edit the values at 61D0: 1E001E0000001E001E (1E to new GFX set) |
Zieldak |
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Crow Level: 42 Posts: 286/387 EXP: 512555 Next: 8807 Since: 12-01-11 From: Hungary Last post: 1314 days Last view: 1205 days |
Posted by Trinitronity Simply open it up when editing a stage. And maybe it did, I dunno. I edited my own question mark because I thought it's unused (lol), and that caused this problem for me. |
Zieldak |
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Crow Level: 42 Posts: 287/387 EXP: 512555 Next: 8807 Since: 12-01-11 From: Hungary Last post: 1314 days Last view: 1205 days |
Uhh... Don't switch to Scene Screen Mode. You can only modify GFX sets without SSM, or with a hex editor. And actually, ALL stages share ALL GFX sets, even the Robot Master Introductions are using these GFX sets and stuff. Keep that in mind. There are also some stages that are share SBD banks, Wily stages for example. Wily Intro cutscene also shares tilesets with Hard. And etc. etc. etc... |
Zieldak |
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Crow Level: 42 Posts: 288/387 EXP: 512555 Next: 8807 Since: 12-01-11 From: Hungary Last post: 1314 days Last view: 1205 days |
I really should've upgraded the game for ya. I will make you a special patch or something. Continue hacking your game for now, don't bother fixing it yet. |
Zieldak |
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Crow Level: 42 Posts: 289/387 EXP: 512555 Next: 8807 Since: 12-01-11 From: Hungary Last post: 1314 days Last view: 1205 days |
Try applyling this... It fixes GFX Set 1E's values, and sets 1E to be used by the Doc intros. Make sure you make a backup first, because this patch was made using my hack, but I've checked the patch file with a hex editor, it shouldn't corrupt anything.
http://acmlm.kafuka.org/uploader/get.php?id=4942 |
Zieldak |
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Crow Level: 42 Posts: 290/387 EXP: 512555 Next: 8807 Since: 12-01-11 From: Hungary Last post: 1314 days Last view: 1205 days |
You can still grab a hex editor and edit text.
I worked on an MM1 gameboy hack before, and oh my god, I did mostly everything with a hex editor to edit scroll layout, uh, tiles and stuff. Why? Because that was what I had to do, because the editor was totally incomplete. Maybe I should continue working on it again later. I have not even completed Crimson yet, and I don't have the time to do it either... |
Zieldak |
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Crow Level: 42 Posts: 291/387 EXP: 512555 Next: 8807 Since: 12-01-11 From: Hungary Last post: 1314 days Last view: 1205 days |
Posted by TrinitronityPosted by Zieldak Well, that is really complicated. You have limited space for names, maybe Kuja could tell you how to move the the text to a free space or something. I do know however, how to swap the weapon names for bosses and some minor stuff. If you'd list the names here, I could make a patch that changes the weapon names for you, I think. Not necessarily with full names because of the limitations. Maybe replacing 'Rush Marine' and 'Rush Jet' with 'RJ' and 'RM' would free up some text space. I dunno. Posted by Mike-TechPosted by ZieldakHmm and here I was hopefully waiting for that or a better demo in december. I've been following the Sonic Hacking Contest 2015 this whole week (And I'm watching the results stream right now ), so no progress was made... [AND THE REST WAS DELETED] |
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Crow Level: 42 Posts: 292/387 EXP: 512555 Next: 8807 Since: 12-01-11 From: Hungary Last post: 1314 days Last view: 1205 days |
Posted by heel Nintendo actually would. |
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Crow Level: 42 Posts: 293/387 EXP: 512555 Next: 8807 Since: 12-01-11 From: Hungary Last post: 1314 days Last view: 1205 days |
No, it's not completely dead, yet. But Mega Man is.
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Zieldak |
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Crow Level: 42 Posts: 294/387 EXP: 512555 Next: 8807 Since: 12-01-11 From: Hungary Last post: 1314 days Last view: 1205 days |
Okay... The 'snake tail animation' for the Giant Snake is maybe one of the strangest things in the game. Shadow Man's and Snake Man's stages have been swapped, the animation was moved to Snake Man's stage, but it still was reading TSA #80-85 from Shadow Man's stage. O.o
I couldn't figure this out until I finished Shadow Man's stage. I assume the code does something like X + (LevelNo*2000) to read the data, but I'm lazy to look into it and it's working now anyway. BTW, Chrome, Firefox and IE doesn't seem to like my signature here. Opera however does. Weird. Maybe I should simplify it. |
Zieldak |
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Crow Level: 42 Posts: 295/387 EXP: 512555 Next: 8807 Since: 12-01-11 From: Hungary Last post: 1314 days Last view: 1205 days |
Posted by Termingamer2-JDBut what was the point of having a signature that used 29 different images anyway? Now it's only 4, and it's fine.Posted by Mike-TechPosted by ZieldakWhat do you mean by that, when I look at your signature and the links you had in it. |
Zieldak |
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Crow Level: 42 Posts: 296/387 EXP: 512555 Next: 8807 Since: 12-01-11 From: Hungary Last post: 1314 days Last view: 1205 days |
Posted by Model FZx I didn't know either? ... |
Zieldak |
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Crow Level: 42 Posts: 297/387 EXP: 512555 Next: 8807 Since: 12-01-11 From: Hungary Last post: 1314 days Last view: 1205 days |
THE WAYBACK MACHINE COULDN'T HELP MUCH! |
Zieldak |
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Crow Level: 42 Posts: 298/387 EXP: 512555 Next: 8807 Since: 12-01-11 From: Hungary Last post: 1314 days Last view: 1205 days |
Posted by Termingamer2-JD Yep, under a specific size, but it doesn't really matter when we are talking about NES ROMs. You just have to use an empty file as the unmodded rom, and a patched rom as the modded when creating the IPS file. You have created an IPS file that has the whole ROM file in it. You can now either patch an empty file with it, or remove the unneeded data with a Hex editor, creating a working ROM file. However, I dunno if it can be considered as a ROM this way or not. It may not be an actual ROM, but it still is. |
Zieldak |
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Crow Level: 42 Posts: 299/387 EXP: 512555 Next: 8807 Since: 12-01-11 From: Hungary Last post: 1314 days Last view: 1205 days |
You actually CAN have a green buster. Oh, and changing Pal1 to have green colours will affect the bosses too.
And I wrote a novel about this palette stuff on my phone, but... I hate my phone and it arghhhh...!!! |
Zieldak |
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Crow Level: 42 Posts: 300/387 EXP: 512555 Next: 8807 Since: 12-01-11 From: Hungary Last post: 1314 days Last view: 1205 days |
Maybe...
"ACMLM Board 2" And... But shouldn't be used as a screenshot. And yay, 300th post. |
Main - Posts by Zieldak |
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