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DarkonMK
Posted on 04-27-11 11:51 PM, in Metal Sonic Overdrive (rev. 7 of 12-28-11 05:01 PM) Link | Quote | ID: 141275


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A Hack of Sonic the hedgehog 1 Sega Genesis by DarkonMK. contains 6 playable chars, Super mode, New/Remaked Levels, Menus, Megaman X Style Wall Jumping, And many more. after working on the project for nearly a year, I finally manage to finished it. Instantly the Best Hack I ever created.

Gameplay Footage




Changes in Sonic 1: - 6 playable characters with their own playstyle and endings
- Megaman X style Wall Jump
- Every Level layouts and designs change
- Super Mode after collecting 6 emeralds
- New Music and few SFX - Edited Bosses and Foes
- Sram
- Menu and Sonic 2 Options and Level Select
- Peel-Out, Spindash, and other moves
- Sonic 2 style cheats
- Complete GFX Change (every sprite changed in game) - and Many More

Credits: Tweaker: S2 Sound Drive
Nineko: Music release in Sonic Retro
Sonson: Music
GenesisFan64: Door into Summer Music
Markeythejester: Sonic Crackers
Music Quricodido: S3K Music Ports and other music
Esrael: S2 Level Select
Yuski & CS: Metal Sonic Sprites Selbi: Sexy Peel-out
Mercury: Wall Jump Source Code
MarioGuru64: Somari Sprites

UPDATE:
Now works on Regen, plus a couple of bug fixes.

Download


Hint to get Level Select code work:
Spoiler:
Same as Sonic 1 expect the A part is replaced with Up.


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DarkonMK
Posted on 04-28-11 12:23 AM, in Metal Sonic Overdrive Link | Quote | ID: 141283


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Posted by Trelior
I'm not much of a Sonic guy, but from the look of this, I gotta say that it looks pretty sharp.


Thanks, btw I need help making links clickable :/

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DarkonMK
Posted on 04-28-11 01:37 AM, in Metal Sonic Overdrive Link | Quote | ID: 141287


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Thanks Alot! it works :]

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DarkonMK
Posted on 04-28-11 11:40 PM, in Metal Sonic Overdrive Link | Quote | ID: 141337


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Posted by roxahris
Here, I shall summarise my overall thoughts upon playing this hack.
The music isn't good. When it isn't ported, it's bad. Or terrible. The ported music also varies in quality.
The level layouts aren't good. They reek of "I got bored and threw together some stuff in SonED". Some places become impossible to complete unless you have a good idea of what's going to happen. Furthermore, the "wall jump" is not "Megaman X style", and calling it such is a disgrace to X's name. The "spindash" is more the "spin in a circle and receive a light shove when done", although the obligatory peel-out seems somewhat misplaced.
The choice of characters is, in a way, impressive; but is excessive and stupid. Furthermore, including yourself as a playable character is generally frowned upon, not to mention pointless "dark" versions and random, unfitting characters.
The art is good in places, and either terrible or unchanged in the rest.

Finally, the writing of this summary caused the spilling of a cup of coffee onto a book I was reading and has thus led me to believe the game is possessed by some mysterious force and therefore should not be played until it is better.


Um, your wrong in a few things, First, the layouts are beatable, nothing impossible unless you suck at it. I tested it for months and everything is reachable. Second, Music is average, I know the ports suck but it will get better soon.
Third, I know a dark version is a gay add-on, but it will be only be in V1.0. it was just Metal Sonic in Super disabled. Fourth, I'm good with rest. I will get better soon, is just that I'm out of ideas or rushing for the release date.

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DarkonMK
Posted on 04-29-11 12:51 AM, in Metal Sonic Overdrive (rev. 2 of 04-29-11 12:52 AM) Link | Quote | ID: 141344


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Thanks, but about Retro, I'm still Pending Membership.

but I notice your right about the layouts, few look like the same paths, because I can't get more then 52 chunks. but I've been making this hack for nearly a year and learning ASM is hell. but i'll focus on the layouts next time.

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DarkonMK
Posted on 05-11-11 04:42 AM, in Metal Sonic Overdrive Link | Quote | ID: 141898


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Thanks Guys, it mean alot to me.

btw I created a little update (ver 1.1)
that works on Regen, (and every other emulater around). also did some edits on the Layouts and bug fixes so checkout my First Post to download it.

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DarkonMK
Posted on 05-18-11 02:10 AM, in Metal Sonic Overdrive (rev. 2 of 05-18-11 02:40 AM) Link | Quote | ID: 142182


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Posted by roxahris
Posted by bradzx
Your hack is freaking awesome pal!
Geez, if you think this is awesome, I'd hate to see what you think of something I think is awesome.
Posted by DarkonMK
Um, your wrong in a few things,
No?

First, the layouts are beatable, nothing impossible unless you suck at it. I tested it for months and everything is reachable.
...or perhaps you just missed something. Which, judging by the stages overall layouts, is fairly probable. It's less a problem of difficulty, and more a problem of pants-on-head retarded level design.

Second, Music is average, I know the ports suck but it will get better soon.
That's irrelevant - they're horrible now. You can't just say "oh that's fine they'll improve" without taking into account that they do, indeed, suck, and you probably shouldn't have let them suck in the first place.

Third, I know a dark version is a gay add-on, but it will be only be in V1.0. it was just Metal Sonic in Super disabled.
Why leave in broken leftover in a "1.0" release?

Fourth, I'm good with rest. I will get better soon, is just that I'm out of ideas or rushing for the release date.
I don't understand. You're saying you're good at resting, then saying you'll get better soon, and then muddling up words and adding that you're out ideas and rushing towards a release date. Huh?


1. Problem Sir?

2. Hell to the Yes.

3. Retarded Level Design? Give me a break and show me that you can do better.
but a very few levels do have a shitty design.

4. Your Opinion. I bet you haven't listened to all the music yet before judging.
unless you mean the Chaotix and few S3K music Ports, then allright then. btw I was using the Sonic 2 Sound Driver all along.

5. I updated to version 1.1 now so no need to worry about it.

6. I Meant to say: I'm good with the rest. Not resting lol.

Posted by NightKev
Well... a quick comment before I get to saying anything about gameplay; in the gameplay demo video, why did you waste almost a minute before getting to the actual gameplay..? I say 'almost a minute' because you had about 5-10 seconds of useful video, and 50+ seconds of annoying padding where you just bounced the selector around on the menu screens doing nothing interesting and/or relevant to showing off the hack at all.

As MK said, those weird pink areas look like nothing but potential massive annoyances (ie: "FUCK WHERE AM I WHAT HIT ME WHAT'S GOING ON" etc), you may want to do without them...

Why are there pink Metal Sonic enemies..?

The first two screenshots in your opening post are rather pointless, too.


I did it to show one of the major features of my hack
(The Main Menu and Sonic 2 menu ports),
and the Fake Metal Sonic Clones are Pink because it shares the player's palette.
Not much room to add one.

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DarkonMK
Posted on 06-04-11 09:14 PM, in Metal Sonic Overdrive (rev. 2 of 06-04-11 09:18 PM) Link | Quote | ID: 143306


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Posted by roxahris
Posted by DarkonMK
1. Problem Sir?
That some kinda super hero?

2. Hell to the Yes.
So... you're agreeing that I'm right about you being wrong about me being wrong?

3. Retarded Level Design? Give me a break and show me that you can do better.
but a very few levels do have a shitty design.
I don't have to be a chef to tell you your food tastes like shit. In any case, I have done better.

4. Your Opinion. I bet you haven't listened to all the music yet before judging.
No, no, no, what I said was a fact, not an opinion. Trust me, I'm more than qualified to tell you your music sucks.

unless you mean the Chaotix and few S3K music Ports, then allright then. btw I was using the Sonic 2 Sound Driver all along.
When I said "they're horrible", I meant it. About ALL of them.

5. I updated to version 1.1 now so no need to worry about it.
Version numbers mean nothing. Show your work.

6. I Meant to say: I'm good with the rest. Not resting lol.
You're good with the rest? That's a bald-faced lie, and you know it.

and the Fake Metal Sonic Clones are Pink because it shares the player's palette.
That's hardly an excuse. What about the other palette lines?


1. Super Hero? I learn something new today.

2. Nope

3. Show me then, via Video.

4. Fact? so your saying everything you say is True? calling something Good or Shitty
is still a fucking Opinion, dumbass.

5. rofl

6. so I have to show that it works on Regen?

7. Lie? so your saying I don't have to agree with half you said? okay.

8. other uses the Level pallete

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DarkonMK
Posted on 06-07-11 10:14 PM, in Hack List (discontinued) (rev. 2 of 06-07-11 10:15 PM) Link | Quote | ID: 143486


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um you forgot My Hack, Metal Sonic Overdrive. I'm continue it.
for Version 2.0 (final)

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DarkonMK
Posted on 06-28-11 01:37 AM, in Metal Sonic Overdrive (rev. 3 of 07-03-11 02:23 AM) Link | Quote | ID: 144160


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Hi Guys, again. idk if this count as a bump but heres a update of the 2nd level, the project is not over yet.



How is it? is kinda unfinished but it took a fuckton of hours to make it to the 90%.
the only thing lacking is the props and details.


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DarkonMK
Posted on 07-11-11 08:51 PM, in *NEW* version of Sonic Megamix Link | Quote | ID: 144845


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Holy Fucking Shit. is this the real version 5.0?

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DarkonMK
Posted on 07-30-11 07:49 AM, in Metal Sonic Overdrive FULL VERSION release [ver2.0] (rev. 2 of 08-20-11 04:09 AM) Link | Quote | ID: 145574


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http://www.youtube.com/watch?v=w5azSqOWxxY






Final Update of my project, now includes a bunch of
Updated/New Levels, New Darkon, Kirby's flying move added, bug fixes, New
Menu, and More. not to mention it will work on Real Hardware. ;D

After working on my Sonic 1 Hack for nearly a year, here it is. features 5
playable Characters
(Metal Sonic,Darkon,Kirby,Somari,and Sonic),
Super Mode(only Metal Sonic), Completely New Levels, and many more that theres too much to list XD. well Enjoy.

CREDITS:
Hcktrox: Menu, Fixed Homing Attack, and other New Music
Tweaker: New Sound Driver
Nineko: Music release in Sonic Retro
GenesisFan64: Door into Summer Music and other Chaotix music
Markeythejester: Sonic Crackers Music
Quricodido: S3K Music Ports, Original Homing Attack, and other music
Esrael: S2 Level Select
Yuski & CS: Metal Sonic Sprites
Selbi: Sexy Peel-out
Mercury: Wall Jump Source Code (That I edited xD)
MarioGuru64: Somari Sprites

UPDATES since version 1.0:
New Menu
Darkon remaked
Kirby's flying move added
Resort Isle Zone remaked
Green Hill Zone flowers Fixed
Underground Zone Remaked
Temple Zone completly changed into Techno Palace Zone
All Layouts edited
few Music changed
difficulty decreased
SRAM scrapped, due to issues
Other bugfixes
can't remember what else.

Download: Metal Sonic Overdrive IPS[Ver2.0][FINAL VERSION].zip

Note:
Patch to clean Sonic 1 rom with ".bin" as the extension or else, it may not work.

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DarkonMK
Posted on 07-30-11 10:32 AM, in Metal Sonic Overdrive FULL VERSION release [ver2.0] (rev. 2 of 07-30-11 10:55 AM) Link | Quote | ID: 145576


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Posted by GreyMaria
* GreyMaria notices the Nintendo logo after KP9000 points it out in IRC

Are you...


Are you serious...

That...

What.



EDIT: While we're at it, how many Sega logos can you folks count?





EDIT 2: After playing through the first five levels, I can certainly say that there is far more to this hack than you have displayed here.

I'll say my expectations were lowered by the lack of quality screenshots... and the terrible box art certainly doesn't help your case either.

Your levels seem a bit easy and short with the occasional large difficulty spike, but that could be because I'm not familiar with Sonic 1's mechanics.

Your levels could do with some serious graphical polishing - I found myself often unable to determine what was solid and what was walk-through.

The graphics were a bit glitchy, perhaps because I patched to the wrong ROM dump. What dump did you use to create this hack?


Lack of Screenshots? so a youtube video is not enough? Okay...

Terrible Box Art? nice feedback


Sonic the hedghog 1.bin [REV00] (the one with no moving clouds and bg effects)
No ROM links. -- Kawa

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DarkonMK
Posted on 08-11-11 08:33 PM, in The Art of DarkonMk [56k] Link | Quote | ID: 145846


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These don't took so long, except the ones in Color.

Darkon the Inferno God (my Original Character):











Metal Sonic:








Kirby:





Yoshimitsu (The Retard from SC4):




Other:




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DarkonMK
Posted on 08-11-11 11:46 PM, in The Art of DarkonMk [56k] Link | Quote | ID: 145859


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Posted by GreyMaria
Your Kirby is painful to look at.

I mean... how do you even screw up drawing Kirby?




It was on purpose, My Way of making it cuter (and awesomer).

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DarkonMK
Posted on 08-19-11 12:13 AM, in The Art of DarkonMk [56k] Link | Quote | ID: 146381


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Posted by Nick
1. Link to large images, don't post them directly.

2. Your art could use some refinement for sure. I'd recommend considering trying to draw from real life to get a better sense of shape and proportion.... the lack of depth bothers me..

I am sure you can do better and I can't wait to see me proved right on that!
Post back in awhile please!


1. Theres No clickable Spoiler option.

2. I don't get what you mean by that but the Shape and all is just Flawless. except the Sega chars. I've been drawing for 10 years so I already know what I'm doing,
and already mastered Art without any Help. the only thing I hate is shading since is pretty annoying to me, and makes it harder to vectorize it.
I also can draw Real Life people too but is not my thing.

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DarkonMK
Posted on 08-19-11 01:28 AM, in The Art of DarkonMk [56k] Link | Quote | ID: 146385


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Posted by GreyMaria
Posted by DarkonMK
Posted by Nick
1. Link to large images, don't post them directly.


1. Theres No clickable Spoiler option.


There is no excuse for this level of fucking obliviousness.


Posted by DarkonMK
2. the Shape and all is just Flawless.


hahahahahahaha no. Kindly direct your attention to deviantART for a moment. Then turn back to your art. Look at a random piece from deviantART's front page. Look back at your art.

Something's... different, right? Yeah. It's pretty fucking obvious, isn't it.




I reiterate. How the fuck do you mess up Kirby. Just... wow. This is a level of terrible I haven't seen in years.


I lul'ed

and I have a dA, since 2009 possibly, derp.

About Kirby, OMFG I laughed the whole time, you're constantly whining about how my Kirby does not fit your description. it seems you did not get The Joke here. if you hate it so much, Deal with it.

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DarkonMK
Posted on 08-19-11 02:25 AM, in The Art of DarkonMk [56k] Link | Quote | ID: 146387


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Posted by Nick
Ew deviantart. I asked about conceptart. GreyMario, deviantart is full of shit.


You mean my whole Photobucket page?

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DarkonMK
Posted on 08-19-11 03:14 AM, in The Art of DarkonMk [56k] Link | Quote | ID: 146389


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Posted by Nick
Posted by DarkonMK
Posted by Nick
Ew deviantart. I asked about conceptart. GreyMario, deviantart is full of shit.


You mean my whole Photobucket page?


is this a joke




No, I don't get what the hell you meant but w/e.

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DarkonMK
Posted on 08-20-11 02:52 AM, in Metal Sonic Overdrive FULL VERSION release [ver2.0] Link | Quote | ID: 146416


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Posted by Googie
I finally got around to playing this hack & lemme say that I like what I played, & I'm using your original character. Time was put into this hack & it shows, great job!


Thanks alot and thats Cool.

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Main - Posts by DarkonMK

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