| |||
Views: 88,503,393 |
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search | 04-30-24 06:31 AM |
|
Guest: Register | Login |
Main - Posts by fishspill |
fishspill |
| ||
Newcomer Level: 4 Posts: 1/2 EXP: 200 Next: 79 Since: 08-22-10 Last post: 4999 days Last view: 4997 days |
Hey hackers! I just recently have found out about all of the 'hidden' stuff in SMA4 and REALLY want this to succeed! I'm been looking at a hex editor I have (with SMA4 opened in it) and have been also reading PurpleBridge001's post on all the stuff, however, I still don't understand WHERE this stuff is! I know hex, and I'm not really used to editing GBA games... So if any of you want to tell me "the" offsets to the level data, headers what not, PLEASE reply! The way we can get the most publicity is by MAKING hex edits, and having people play them. If we can finish this project, we have made a portable rom hack player.
Oh, and Kiiro, I can help, just ask. |
fishspill |
| ||
Newcomer Level: 4 Posts: 2/2 EXP: 200 Next: 79 Since: 08-22-10 Last post: 4999 days Last view: 4997 days |
Thanks Kiiro! I'll get hoppin' on this a little bit later. |
Main - Posts by fishspill |
© 2005-2023 Acmlm, blackhole89, Xkeeper et al. |
MySQL - queries: 36, rows: 50/50, time: 0.340 seconds. |