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Sliver X
Posted on 01-09-08 11:46 PM, in Which would you rather be? Deaf or blind? Link | Quote | ID: 73115


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I'd probably just commit suicide if either happened, since I don't think life would be worth living as a cripple, but if I were blind I would at least be able to hear the music I play.

Plus "Blind Guitarist" would just be cool.

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Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 01-10-08 01:06 AM, in Which would you rather be? Deaf or blind? Link | Quote | ID: 73122


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Saying that hearing music in your head and listening to it are the same is like saying thinking of a sandwich is as good as eating one.

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Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 01-11-08 02:46 AM, in Chrono Trigger: Prophet's Guile Link | Quote | ID: 73240


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Posted by darklink898
Were you using SNES9x? It freezes in SNES9x for some reason...
You gotta use ZSNES.


Ah, yes, the sign of quality hacking. Despite all of the reasons to not like SNES9x, accuracy isn't one of them. It far surpasses ZSNES in most aspects.

Somebody with a stout system should run it on BSNES and see how badly it would choke on real hardware. I would, but I'm not interested in this turkey.

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Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 01-16-08 02:06 PM, in What kind of music do you like? (rev. 2 of 01-16-08 02:07 PM) Link | Quote | ID: 73773


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My vote goes to Cock Rock

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Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 02-26-08 12:21 PM, in My 27th Birthday. Link | Quote | ID: 78932


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but alas, the refurbished pentium4 they used 478 pins that were too short for a different kind of socket other then socket 478 Intel Pentium 4.

I'm, honest to god, starting to think you're literally retarded. Counted your chromosomes lately?

Pentium 4s only used two socket types: Socket 423 and Socket 478. Pin length has nothing to do with anything, considering the number of pins would be different anyway (Ever wonder what the 423 and 478 mean? Of course not).

The only thing I can think of is that you're trying to put a Socket 423 or 478 chip into an LGA775 socket, or vice versa. Either is retarded, which brings this post around full circle.

Also, considering just about everything I've seen you say was total bullshit, I bet your birthday shenanigans were as well.

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Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 02-27-08 08:20 AM, in My 27th Birthday. Link | Quote | ID: 79030


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Sorry to even bother replying in this thread again, but I actually read your little post about building your "Gnome Tower" (Seriously, Gnome is just a piece of Linux: Do you call your Windows machines "Explorer Towers" too?), and I just want to point out your idiocy so that nobody here will make the mistake of taking anything you post as having any intelligence, credibility or knowledge behind it.

Let's break this down, then:

Last Night, my 27th birthday Gnome Tower project ended in fail.

Surprise.

The processor that was shipped to NyteBrew was refurbished with too short of pins,

We already covered this idiocy...

In addition, the damn board we had to elevate on pegs in order to get the damned motherboard to screw in place

Oh, really? PEGS? No shit, Sherlock, these are Mounting Brackets. Try screwing the MB straight to the case and watch your fat face turn red as the entire board shorts and catches fire.

A hammer because I had to punch out the damn port plate that was mismatched and I had to use it with the screw driver to punch out some card slots.

Wire clippers work much better, sparky. Or even rocking the things backand forth to break the thin metal connections on the ends. But hey, bending the case itself will give the piece of shit character, right?

We tried two monitors and neither worked due to the pins on the CPU being too damn short due to being refurbished with the wrong length pins.

Wait, what? Do you have some turbo magical CPU/GPU combo chip?

I need to get a new replacement socket 478 Intel Pentium4

Wait, I though you had some kind of freakish short pin CPU, not the socket?

and need a BIOS chip for the NIC card.

Uh, no, not unless you're trying to install a PXE ROM into the thing or something.

BTW, how do I flash a BIOS if the BIOS is blank?

Uh, what? If the BIOS is truly blank, then you'll have to program it in a dedicated machine or another identical MB. I'm assuming you're talking about the MB, but who knows. Probably not even you.

I need to install Debian via NetBIOS

You realize that NetBIOS is simply a (shitty) P2P networking protocol for Windows, right? No, you probably don't.

since the CD-Rom doesn't work without a kernel already installed, it seems.

The CD-ROM will be controlled by the CPU at the BIOS level: Not having an OS doesn't mean shit. If it did, you wouldn't be able to boot from CDs, would you?

Either that, or a lack of a functional CPU is preventing the CD-Rom and monitor from being supplied power by the power supply.

HURF A DURF! This is truly the prize of your idiotic post. The CD-ROM won't work without a CPU? MADNESS! Why don't you rip the engine out of your car and complain that the tires won't spin? And, yes, the GPU won't do shit without a CPU either, or any component of the system for that matter.

In conclusion: You sit around spewing shit as though you are an authority on it, despite the fact that I and many others here actually, you know, KNOW about things like this. You are a sad, annoying cunt who should really consider the benefits of suicide.





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Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 03-10-08 07:50 AM, in What is the most accurate NES emulator? Link | Quote | ID: 80107


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Oh dear god, the colors!

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Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 03-10-08 11:04 PM, in What is the most accurate NES emulator? Link | Quote | ID: 80148


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Oddly, NESticle actually seems to have a pretty accurate palette. It's very similar to NEStopia and RockNES's.

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Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 05-05-08 02:44 PM, in To SMB1 ROM-Hackers (rev. 3 of 05-05-08 02:48 PM) Link | Quote | ID: 82779


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So you basically hacked a handful of ASCII strings and then renamed the utility after yourself? That's beyond fucking pathetic, even for you.

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Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 05-08-08 01:05 PM, in SMB1 hacks problems Link | Quote | ID: 83105


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Nope, not a mapper issue.

Back in THE OLD DAYS (Mid 90s) the most widespread dump of SMB1 on the internet was in fact from a pirate cart.

Notice how all those hacks that fuck up have no title screen? That's a sure indicator that it's based on that old dump, as I guess the people who made the cart thought that removing the game's title would somehow make what they were doing less illegal or something.

Anyway, pirate SMB1 doesn't initialize the NES's RAM properly on boot, which cause the 0-1 issue. Older emulators don't care because they're usually very inaccurate in many ways, but newer ones puke because they behave as they should.

Which is strange that NEStopia can run them now, considering it's the most accurate NES emu there is. I'll have to check this out myself sometime today.

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Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 05-28-08 06:20 AM, in Dragoon X Omega II v1.30 (rev. 3 of 06-17-08 11:34 AM) Link | Quote | ID: 84314


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Fixes all known bugs that have been discovered by myself and those that have been reported to me. Also touches up some small things that annoyed me, and also is more balanced than even Easy Type was.

Based off the Easy Type version, and replaces both it and v1.26.

I also figured out a way to get Disch's animated OW water hack to work without fatally crashing the game.

Patch

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Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 05-28-08 09:48 AM, in MM1 Music Hacking (rev. 2 of 05-28-08 10:12 AM) Link | Quote | ID: 84320


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Yeah, I hacked MM1's music around 2001 or so, which was before I taught myself 6502. Two things helped me, though:

1: I was good at ROM hacking (For my level).

2: I've played music most of my life.

Number 2 is probably the most important, as even if you do locate the music data you're left with the whole prospect of what you're going to do with it. Don't know music? Prepare for a slow and painful process that will make locating the data seem like a cakewalk.

Actually, now that I think of it, locating the data would be ass easy these days if you use the Code/Data logger in FCEUXD. Log some crap, and start looking for blue sections (Data) and start corrupting/undoing until you locate it via the realtime hex editor. Then crack the format (Music knowledge basically essential).

*edit* I followed your signature link and see that you do MIDI work. Well, realize that you're going to be sequencing by hand... in hexadecimal when you hack an NES game's music. Unless you code a custom editor for it or something.

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Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 05-28-08 03:02 PM, in Dragoon X Omega II v1.30 Link | Quote | ID: 84325


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Thanks for the comments.

About the ground VS mountains: I tried implementing a tile setup to remove the blockiness, but Thaddeus wanted to use that space for the dried grass areas near the Great Divide. It was his say: We basically left each other to our separate duties, giving opinions on some things as the project when on.

The Marsh Temple can be beaten very easily at level 2 or 3, but you need to take about 5 Herbs with you. Save your PSI charges so you can cast Bolt against Tyris, as it usually only takes three hits to take him down (I made the PSIs fairly powerful due to the limited charge system of FF1. Bolt is also extremely effective against cybernetic enemies due to the electrical nature of the attack).



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Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 06-08-08 07:33 PM, in Dragoon X Omega II v1.30 (rev. 2 of 06-08-08 07:33 PM) Link | Quote | ID: 84803


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How in the hell does a person get Sargon into the Deadpool?

In the tunnel to the Deadpool, it branches into two paths, the left a dead end. There's a switch on the wall there you have to pull to activate the bridge.

I'm getting A charges right now...

Man, I couldn't reproduce that on my own after artificially levelling numerous times. Please tell me at least the levels 5-8 are granting more than 4 charges.

Thanks for playing.

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Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 06-08-08 09:16 PM, in Dragoon X Omega II v1.30 Link | Quote | ID: 84807


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It's not soul crushingly hard like v1.26 was, but it's still fairly challenging in places. The gameplay balance is one of the things I worked on the most, and I think it finally clicked around the optimal level in this (hopefully) final release.

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Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 06-08-08 09:43 PM, in Dragoon X Omega II v1.30 Link | Quote | ID: 84809


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You post here, too?

I've been a user of every Acmlmboard incarnation since it first started like 7 or 8 years ago. There was a time when it/they was/were one of the biggest hubs of ROM hacking.

You could've done with a few more screenshots

Done.

I didn't really want to download it at first, but I'm glad I did.

Thanks.

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Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 06-09-08 08:11 PM, in Question involving hacking Final Fantasy 1. Link | Quote | ID: 84837


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This?

Seems like Disch made a CPY into a LDY, and nullified the JSR to the cycling routine. I'm not sure why the first part is needed as I didn't bother to look at the code.

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Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 06-10-08 01:37 PM, in Dragoon X Omega II v1.30 (rev. 3 of 06-10-08 01:39 PM) Link | Quote | ID: 84871


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Sliv: How are Thaddeus & Gavin are doing, I hope they're okay.

Thaddeus was fine as of a month and a half ago, and Gavin is doing great he says.


Yes, it seems that there's a problem with magic charges. At endgame, I had:
L1: A/A
L2: 8/8
L3: 8/8
L4: 8/9
L5: 4/4
L6: 4/4
L7: 4/4
L8: 4/4


I discovered it's a bug with the Nanite "Class Change". Despite being set up to give charges like normal Sargon, it effectively freezes any charges being gained if > 4, and caps anything 4 or less at 4 charges. Oh, it also will keep giving charges to L1. I need to do a trace and see what's going on.

I'm hoping it's not some kind of side effect of an ancient, forgotten assembly hack I did. I did use some of the areas where unused item routines were located as free JSR space (And the Nanite wasn't used until post v1.0).

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Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 06-12-08 02:08 PM, in Dragoon X Omega II v1.30 Link | Quote | ID: 85017


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Yeah, I traced a bunch of routines and found what was causing it: Apparently there's a byte that CMPd to determine magic charges, and it was capping the "Knight" at 4 charges per.

I'll release the absolutely final revision to the game in a few days (Going to take the chance to comb through everything and make sure I don't miss something again).

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Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 06-17-08 02:39 AM, in Dragoon X Omega II v1.30 (rev. 3 of 06-17-08 11:37 AM) Link | Quote | ID: 85243


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Posted by jpsmaximus
Already beaten the game once, but where does one find Level 8 magic?

Tried looking everywhere but no luck yet...


Near the beginning of the Uris Desert there is a grove of trees against one of the mountainsides: Search the cliff face.

You'll need the Nanite upgrade to even learn levels 7 and 8, though the Nanite is buggy in v1.30 (Fixed, now).

Also, since I can't post again...

Version "Final" has been released: The original post's link has been updated.

Changes from v1.30:

Level 5 - 8 PSIs Now Exceed 4 Charges Per After Nanite Upgrade.
Level 1 PSI now capped at 9 charges with Nanite.
Cancelling an Anti will no longer attempt to apply it anyway.

Removed "Sargon" and "Items" from displaying above the Item/PSI/Arms/Armor screens.
While an NTSC TV would normally not display this, it's been removed for the sake of
HDTVs and people who don't cut the top 8 scanlines off in their emulators.

Missing tile on the foreground tree in Intro placed.
Handful of typos fixed.
Better Animated Water Graphic
Neverborn's DEF lowered.
Enemy PSI "Dogma" now works properly.
Enemy PSIs more descriptive in battle.
Minor adjustment to Sargon's normal mapman sprite.
Shadow PSI is now twice as potent.

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