Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
Views: 88,625,797
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search 05-23-24 11:12 AM
Guest: Register | Login

Main - Posts by Jandazekon

Pages: 1 2

Jandazekon
Posted on 01-12-13 03:17 AM, in I search after a program that removes letters from txt file Link | Quote | ID: 153262


Level: 13

Posts: 21/26
EXP: 9431
Next: 836

Since: 07-15-10

Last post: 2728 days
Last view: 2031 days
1. It should remove all letters named:

þ

ÿ

ü

k

ž

8

1

[

+

;

5

F

Jandazekon
Posted on 01-15-13 06:03 PM, in Zelda3 Jump puzzle test Link | Quote | ID: 153287


Level: 13

Posts: 22/26
EXP: 9431
Next: 836

Since: 07-15-10

Last post: 2728 days
Last view: 2031 days
In other zelda games:
1. Jumping over the tile changes it's color from blue to red.
2. Jumping over the tile again changes it's color from red to yellow.
3. Jumping over the tile again changes it's color from yellow to green.
4. Jumping over the tile again changes it's color from green to blue.

Jandazekon
Posted on 01-22-13 09:13 PM, in Adding Obj: 089 to Entrance 00 (room 260) breaks the graphic (rev. 2 of 01-23-13 08:04 PM) Link | Quote | ID: 153339


Level: 13

Posts: 23/26
EXP: 9431
Next: 836

Since: 07-15-10

Last post: 2728 days
Last view: 2031 days
I simply added one single object. After that the graphics are destroyed and can't be undone.
Is there more objects i can't add in links room?

And i have lost progress since (Port dungeon rooms) don't work because it says:
Bad error happened, not enough room for objects.


It does not matter if there is room for objects. It complains regardless.



Edit 1:




Edit 2:
Posted by "Puzzledude"
I've just done the same thing and the gfx didn't break. This element is a stone. However, from what 've read, your file has to much room data. 15 percent of all 295 rooms must be empty, otherwise you'll get a message out of data. Port dungeon rooms means duplicate room. The bugs can also happen if some objects are out of range (placed to close or across the edge of the room) or if some pushable blocks are being tuched.

Jandazekon
Posted on 07-13-13 07:51 AM, in The hookshot is not on top over all objects (hyrule magic) Link | Quote | ID: 154299


Level: 13

Posts: 24/26
EXP: 9431
Next: 836

Since: 07-15-10

Last post: 2728 days
Last view: 2031 days
When i use the hookshot in a room i designed. The hookshot gets blocked by objects in front of it.

The objects i use in (·) (1) are:
003
095

The objects i use in (·) (2) are:
007
0C2
008

The objects i use in (·) (3) are:
0C6

Jandazekon
Posted on 07-18-13 11:28 AM, in The hookshot is not on top over all objects (hyrule magic) Link | Quote | ID: 154339


Level: 13

Posts: 25/26
EXP: 9431
Next: 836

Since: 07-15-10

Last post: 2728 days
Last view: 2031 days
Impossible.

Jandazekon
Posted on 12-02-16 12:46 PM, in Replacing music in FF9? Link | Quote | ID: 164623


Level: 13

Posts: 26/26
EXP: 9431
Next: 836

Since: 07-15-10

Last post: 2728 days
Last view: 2031 days
Has there been any progress these years regarding music format hacking since 2012 ?
Pages: 1 2


Main - Posts by Jandazekon

Acmlmboard 2.1+4δ (2023-01-15)
© 2005-2023 Acmlm, blackhole89, Xkeeper et al.

Page rendered in 0.236 seconds. (328KB of memory used)
MySQL - queries: 30, rows: 48/48, time: 0.224 seconds.