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Main - Posts by Googie

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Googie
Posted on 01-18-18 04:35 PM, in <i><b><marquee><blink>Modern Art</blink></marquee></b></i> Link | Quote | ID: 166122


Giant Red Paratroopa
Level: 77

Posts: 1313/1407
EXP: 4182626
Next: 8503

Since: 02-19-07
From: Brooklyn, NY

Last post: 13 days
Last view: 13 days
Now that's gangsta...

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Googie
Posted on 01-20-18 02:35 AM, in I need motivation... Link | Quote | ID: 166124


Giant Red Paratroopa
Level: 77

Posts: 1314/1407
EXP: 4182626
Next: 8503

Since: 02-19-07
From: Brooklyn, NY

Last post: 13 days
Last view: 13 days
Okay I decided to working on my 2nd Mega Man hack, the one with the Darkwing Duck graphics, but I need help. This is what I need help with if anyone is willing to help me.

1. Fix the first checkpoint in Bomb Man's stage.
2. Make Mega Man climb the ladder fast like in MM3.
3. I wanna have the hallways shortened like in MM2 for the robot masters.
4. Make the robot masters weaknesses different, if someone helps me they can change it however they want.

I gotta go back to relearn the editor, since I haven't used it for years.

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Googie
Posted on 01-27-18 05:40 PM, in I need motivation... Link | Quote | ID: 166139


Giant Red Paratroopa
Level: 77

Posts: 1315/1407
EXP: 4182626
Next: 8503

Since: 02-19-07
From: Brooklyn, NY

Last post: 13 days
Last view: 13 days
Thanks RetroRain, I added the climbing offsets and they work perfectly. I dunno if I wanna have the robot masters have different weaknesses now cause certain levels I went throw just either crashed or reset on me.

Here's a sneak peek of Ice Man's stage.



I'll be honest, my first MM hack wasn't all that great, hopefully I can redeem myself with this one. Hacking MM is way different than other games. I also wanna make a MM3 hack with Kuja Killer's improvement patch down the road. So many projects so little time lol!

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Googie
Posted on 01-27-18 06:06 PM, in Contra Editor --- Which can run on windows Link | Quote | ID: 166140


Giant Red Paratroopa
Level: 77

Posts: 1316/1407
EXP: 4182626
Next: 8503

Since: 02-19-07
From: Brooklyn, NY

Last post: 13 days
Last view: 13 days
When are you planning to update the editor to edit the enemies around?

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Googie
Posted on 01-27-18 06:25 PM, in RHDN Makes a Patreon Page... Link | Quote | ID: 166141


Giant Red Paratroopa
Level: 77

Posts: 1317/1407
EXP: 4182626
Next: 8503

Since: 02-19-07
From: Brooklyn, NY

Last post: 13 days
Last view: 13 days
God I hate Patreon...

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Googie
Posted on 01-28-18 03:11 AM, in Please vote for my cartoons on this website? Link | Quote | ID: 166144


Giant Red Paratroopa
Level: 77

Posts: 1318/1407
EXP: 4182626
Next: 8503

Since: 02-19-07
From: Brooklyn, NY

Last post: 13 days
Last view: 13 days
It's not too late to sign up and vote, check out the feedback I got on that site.

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Googie
Posted on 01-28-18 10:00 PM, in I need motivation... Link | Quote | ID: 166147


Giant Red Paratroopa
Level: 77

Posts: 1319/1407
EXP: 4182626
Next: 8503

Since: 02-19-07
From: Brooklyn, NY

Last post: 13 days
Last view: 13 days
Remember Dragonsbrethren? He ripped the graphics for me, it was originally gonna be a MM4 hack but we decided to roll with MM1.



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Googie
Posted on 01-28-18 10:17 PM, in The General Project Screenshot/Videos Thread... Link | Quote | ID: 166148


Giant Red Paratroopa
Level: 77

Posts: 1320/1407
EXP: 4182626
Next: 8503

Since: 02-19-07
From: Brooklyn, NY

Last post: 13 days
Last view: 13 days
Years ago, I was messing around with Metal Gear's text. I replaced "I Feel Asleep" with this...



People on RHDN like the idea of a Metal Gear Spoof hack, people asked to replaced the dogs with Rabbits, thanks to pacnsacdave, he did this...



Now I can add a hilarious story to this game, whee!


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Googie
Posted on 02-07-18 08:35 PM, in I need motivation... Link | Quote | ID: 166161


Giant Red Paratroopa
Level: 77

Posts: 1321/1407
EXP: 4182626
Next: 8503

Since: 02-19-07
From: Brooklyn, NY

Last post: 13 days
Last view: 13 days
If the checkpoints won't gimme any problems with enemies glitching, then yeah I'm open to that.

Yeah we should work on a MM hack together, I was thinking maybe Mega Man 2, I already have MM3 with Kuja Killer's patch ready to be hacked, but yeah let's hack MM2.

I'm willing to learn how to use the best editor to hack MM2, we can make an epic hack together.



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Googie
Posted on 02-07-18 08:36 PM, in Please vote for my cartoons on this website? Link | Quote | ID: 166162


Giant Red Paratroopa
Level: 77

Posts: 1322/1407
EXP: 4182626
Next: 8503

Since: 02-19-07
From: Brooklyn, NY

Last post: 13 days
Last view: 13 days
Posted by Alien-Type-0
.


This is the most epic post I seen in the history of Board 2, thanks for much for your input.

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Googie
Posted on 02-07-18 08:39 PM, in Zelda3 Cube, release Link | Quote | ID: 166163


Giant Red Paratroopa
Level: 77

Posts: 1323/1407
EXP: 4182626
Next: 8503

Since: 02-19-07
From: Brooklyn, NY

Last post: 13 days
Last view: 13 days
When I get back from my appointment, I'm gonna have to give this hack a spin. It looks really cool...

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Googie
Posted on 02-07-18 08:41 PM, in Deleted Link | Quote | ID: 166164


Giant Red Paratroopa
Level: 77

Posts: 1324/1407
EXP: 4182626
Next: 8503

Since: 02-19-07
From: Brooklyn, NY

Last post: 13 days
Last view: 13 days
How much more you gotta finish for this hack to be complete?

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Googie
Posted on 02-09-18 12:35 AM, in Please vote for my cartoons on this website? Link | Quote | ID: 166167


Giant Red Paratroopa
Level: 77

Posts: 1325/1407
EXP: 4182626
Next: 8503

Since: 02-19-07
From: Brooklyn, NY

Last post: 13 days
Last view: 13 days
Posted by Alien-Type-0
All I can say to you for now is, stop feeling sorry for yourself, pace yourself carefully with your dreams.
Why don't you actially take your googie toons hack and show other stuidios what you are really cable of ?




Who said I'm feeling sorry for myself? I'm just asking for people to vote and comment, besides I can't show off my Googie Toons SMB2 hack to studios, that won't really fly. I am learning how to animate in 2D using OpenToonz, baby steps.

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Googie
Posted on 02-10-18 02:46 AM, in I need motivation... Link | Quote | ID: 166188


Giant Red Paratroopa
Level: 77

Posts: 1326/1407
EXP: 4182626
Next: 8503

Since: 02-19-07
From: Brooklyn, NY

Last post: 13 days
Last view: 13 days
I'm cool with hacking MM4, I even made a video of two levels I did.

https://www.youtube.com/watch?v=IYl0Gf4Edl0

Maybe we can work on this one.

Maybe the level graphics from Darkwing Duck can be added in MM4.

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Googie
Posted on 02-17-18 09:06 PM, in What do you like most about ROM hacking? Link | Quote | ID: 166233


Giant Red Paratroopa
Level: 77

Posts: 1327/1407
EXP: 4182626
Next: 8503

Since: 02-19-07
From: Brooklyn, NY

Last post: 13 days
Last view: 13 days
I like playing all the creativity that people make, and playing great games translated into English.

I also love playing with level editors.

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Googie
Posted on 02-20-18 08:53 PM, in General Megaman Hacking Thread Link | Quote | ID: 166236


Giant Red Paratroopa
Level: 77

Posts: 1328/1407
EXP: 4182626
Next: 8503

Since: 02-19-07
From: Brooklyn, NY

Last post: 13 days
Last view: 13 days
I'm working on my second MM1 hack, I wanna ask how do you delete enemies and objects?

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Googie
Posted on 02-28-18 04:50 PM, in General Megaman Hacking Thread Link | Quote | ID: 166246


Giant Red Paratroopa
Level: 77

Posts: 1329/1407
EXP: 4182626
Next: 8503

Since: 02-19-07
From: Brooklyn, NY

Last post: 13 days
Last view: 13 days
Thanks for the help, man. I really appreciate it, but now I have another problem. I deleted all the blocks on Ice Man's stage, and now when mega Man is walking a few screens where the water is supposed to be, he falls through the floor, I have no idea on how to fix this, any tips?

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Googie
Posted on 03-09-18 08:21 PM, in General Megaman Hacking Thread Link | Quote | ID: 166263


Giant Red Paratroopa
Level: 77

Posts: 1330/1407
EXP: 4182626
Next: 8503

Since: 02-19-07
From: Brooklyn, NY

Last post: 13 days
Last view: 13 days
Posted by Zieldak
Posted by Googie
Thanks for the help, man. I really appreciate it, but now I have another problem. I deleted all the blocks on Ice Man's stage, and now when mega Man is walking a few screens where the water is supposed to be, he falls through the floor, I have no idea on how to fix this, any tips?
You mean the disappearing blocks, right? I remember seeing similar glitches happening in your first hack and some others (redownloaded your hack's readme, yeah, you even pointed it out), which is probably (definitely actually) caused by the same thing.

That glitch happens because the game still tries to treat the first 18 special objects (you removed) as yoku blocks, however, there are only 4 special objects left in the whole level at the end, so the game goes derp.

Go to 1612A in the ROM and NOP 1612A-1612D.
I mean
1612A: EA EA EA EA

The game will no longer treat the first 18 special objects in Ice Man's level as disappearing blocks basically. The heavy lag will also be gone!

If you want to remove Elec Man's yoku blocks too then:

1612E: EA EA EA EA

If you however want to use those disappearing blocks elsewhere (revert those earlier changes if needed), you can easily change which level they're used in instead (and how many blocks there are.)

1612B: 01 (Ice Man)
1613C: 66 (There are 18 blocks in Ice Man's level, formula is (NumberOfBlocks-1)*6 in dec, convert to hex), 0 means there is 1 block?)

1612F: 04 (Elec Man)
16140: 2A (8 blocks in his stage, same formula)

Keep in mind that the game treats all special objects as disappearing blocks, regardless of their type (00-03). So you can't place a Guts block before a yoku block section and expect it to act as a guts block.

Not sure why it stops happening once you beat Fire Man though.


Thanks again, man. I changed the offsets and Mega Man doesn't fall through the floor. The Blocks on the other hand still pop up even if in the editor I deleted them but it doesn't affect the game play. Here's some screens.







I never realized how buggy MM1 is, I hope when I hack MM2 in the future I won't go through this, I'll finish the rest of Ice Man's level by today, and I'll tackle Fire Man's level this weekend. I really want this hack to be decent when I'm done with it, unlike my first MM1 hack, which I'll admit is bad and buggy...

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Googie
Posted on 03-22-18 02:25 AM, in Adventure Island 3 - Googie Edition Link | Quote | ID: 166281


Giant Red Paratroopa
Level: 77

Posts: 1331/1407
EXP: 4182626
Next: 8503

Since: 02-19-07
From: Brooklyn, NY

Last post: 13 days
Last view: 13 days
Posted by master higgins
Hi Googie, sorry for the necro post but I'd like to know if you used the Agave Editor I made many years ago. I remember it was made in java 6 (1.6) so you had to run the .jar file (and have java installed of course)

Please answer so I can rest in peace knowing that it was used by more than 1 people.

Greets!

PS: After all these years the community is still alive (but I'm not so sure about the scene)


S'up man, long time no see.

Yeah I used your editor to make this hack, it was really easy and user friendly to use.

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Googie
Posted on 03-23-18 12:48 PM, in Adventure Island 3 - Googie Edition Link | Quote | ID: 166283


Giant Red Paratroopa
Level: 77

Posts: 1332/1407
EXP: 4182626
Next: 8503

Since: 02-19-07
From: Brooklyn, NY

Last post: 13 days
Last view: 13 days
Master Higgins, now that you're here I wanna ask you something.

Ever thought of making a level editor for Adventure Island 2? After hacking part 3 I've been wanting to hack part 2. 🤣😂🤣😂🤣😂

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Main - Posts by Googie

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