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Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - Posts by SMRPG HACKER

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SMRPG HACKER
Posted on 07-16-10 04:31 AM, in I a idea to bring paper mario n64 enemies in SMRPG (rev. 4 of 07-16-10 05:08 AM) Link | Quote | ID: 133026


Koopa
Level: 25

Posts: 21/107
EXP: 79377
Next: 10243

Since: 04-06-10
From: On mars

Last post: 3239 days
Last view: 3239 days
if some one would like to help that would be awesome
i agree paper mario bosses in SMRPG would be cool
and Deshaun would you like to help
edit: ill collect SPRITE SHEETS and in a zip and then sort by a priority about the coolest
ps. I know ok bit battle scripts
edit: pic
paper mario font look

SMRPG HACKER
Posted on 07-16-10 04:35 AM, in Super Mario RPG Expansion v.1.1 Link | Quote | ID: 133027


Koopa
Level: 25

Posts: 22/107
EXP: 79377
Next: 10243

Since: 04-06-10
From: On mars

Last post: 3239 days
Last view: 3239 days
sorry if i offended you. i didnt mean it be demanding

SMRPG HACKER
Posted on 07-16-10 09:30 PM, in I a idea to bring paper mario n64 enemies in SMRPG (rev. 2 of 07-16-10 11:03 PM) Link | Quote | ID: 133046


Koopa
Level: 25

Posts: 23/107
EXP: 79377
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Since: 04-06-10
From: On mars

Last post: 3239 days
Last view: 3239 days
talking to deshaun or me
do you know of any rom offset i could use for a enemy
edit:er... paper marios enemys are quite a bit bigger.
Does any one know how to shrink down without loseing
to much quality.
Deshaun i could show you howto inseret sprites mabye

SMRPG HACKER
Posted on 07-17-10 02:02 AM, in I a idea to bring paper mario n64 enemies in SMRPG Link | Quote | ID: 133056


Koopa
Level: 25

Posts: 24/107
EXP: 79377
Next: 10243

Since: 04-06-10
From: On mars

Last post: 3239 days
Last view: 3239 days
its very long process so i might make a little tutorial

SMRPG HACKER
Posted on 07-17-10 02:56 AM, in Some HDMA-Battle-Animation Information. Link | Quote | ID: 133058


Koopa
Level: 25

Posts: 25/107
EXP: 79377
Next: 10243

Since: 04-06-10
From: On mars

Last post: 3239 days
Last view: 3239 days
is the liquid smelters molten lava

SMRPG HACKER
Posted on 07-18-10 02:25 AM, in I a idea to bring paper mario n64 enemies in SMRPG Link | Quote | ID: 133079


Koopa
Level: 25

Posts: 26/107
EXP: 79377
Next: 10243

Since: 04-06-10
From: On mars

Last post: 3239 days
Last view: 3239 days
Cause most paper mario enemies wont fit originaly in the 32x32 limit

SMRPG HACKER
Posted on 07-18-10 02:30 AM, in Lazy Shell Improvement Thread Link | Quote | ID: 133080


Koopa
Level: 25

Posts: 27/107
EXP: 79377
Next: 10243

Since: 04-06-10
From: On mars

Last post: 3239 days
Last view: 3239 days
Deshaun your event problem.
does it have return?
i found that some times if the end does not have one it runs next event.

SMRPG HACKER
Posted on 07-19-10 04:39 AM, in I a idea to bring paper mario n64 enemies in SMRPG Link | Quote | ID: 133141


Koopa
Level: 25

Posts: 28/107
EXP: 79377
Next: 10243

Since: 04-06-10
From: On mars

Last post: 3239 days
Last view: 3239 days
is any body willing to join in? mainly spriters
Deshaun>So what you're saying is, too import it, we'd have to maybe shrink it to the best quality thats possible? And then upload it
A: yes cause SMRPG Spriteing would be really hard
with PAPERMARIO64's Scale
i found out the tile map mode would support
enemies like huff n puff,tubba blubba,lantern guy
note i have not started because im still researching

SMRPG HACKER
Posted on 07-21-10 08:30 PM, in I a idea to bring paper mario n64 enemies in SMRPG Link | Quote | ID: 133257


Koopa
Level: 25

Posts: 29/107
EXP: 79377
Next: 10243

Since: 04-06-10
From: On mars

Last post: 3239 days
Last view: 3239 days
Spriter’s need 2 Approximate
Battle scripter’s 2 Approximate
Events !won’t be edited to much! 2 Approximate
Level editor or 2.
1 Stats editor.
Pm me to join
List what you’ll do.


Everyone’s welcome!
I’ll do a mix of battle scripts and stats

Note if we do crystal king
Crown will be separate like the game how its floating above his head
Thanks to iojtdh for point out culexes float behavior and support

SMRPG HACKER
Posted on 07-22-10 02:21 AM, in Lazy Shell Improvement Thread Link | Quote | ID: 133271


Koopa
Level: 25

Posts: 30/107
EXP: 79377
Next: 10243

Since: 04-06-10
From: On mars

Last post: 3239 days
Last view: 3239 days
Gian. small features
see offset
292EC >BF 1E 00 7E< these control what equip slot to load
now Whats weapons,armor,accesorys
292F3 C9 >58< Thats coin trick's value as hex
data for exp booster
2DD08 >BF 0E F8 7F< these control what equip slot to load
now Whats weapons,armor,accesorys
2DD0F C9 >50< Thats exp booster's value as hex
To be able to change these offsets form lazy shell

SMRPG HACKER
Posted on 07-30-10 04:02 AM, in Lazy Shell Improvement Thread Link | Quote | ID: 133591


Koopa
Level: 25

Posts: 31/107
EXP: 79377
Next: 10243

Since: 04-06-10
From: On mars

Last post: 3239 days
Last view: 3239 days
im not sure if this would be off topic
but i screwed around in the
animtion editor i made a hammer that give 5 coins if timed.
but marios sits idle when done so
can some one tell me what i did wrong.

the coins work

SMRPG HACKER
Posted on 08-02-10 07:23 AM, in Super Mario RPG Expansion v.1.1 (rev. 3 of 08-02-10 07:26 AM) Link | Quote | ID: 133713


Koopa
Level: 25

Posts: 32/107
EXP: 79377
Next: 10243

Since: 04-06-10
From: On mars

Last post: 3239 days
Last view: 3239 days
i would but what would i do.
can you plz make a mario to wario replacer ips?

SMRPG HACKER
Posted on 08-02-10 08:35 PM, in Super Mario RPG Expansion v.1.1 (rev. 3 of 08-02-10 08:44 PM) Link | Quote | ID: 133739


Koopa
Level: 25

Posts: 33/107
EXP: 79377
Next: 10243

Since: 04-06-10
From: On mars

Last post: 3239 days
Last view: 3239 days
this would be my 4rd time trying
first time i got byte mismatch
2nd same as first
3nd just flat out corrupt.

do know a faster way to do it?
1-2 hours to finish walking frames
then corrupted
and forgot to backup.


if i could get 12 people to support me
would you make it and put on as public modder's resource on your website?

SMRPG HACKER
Posted on 08-03-10 03:16 AM, in Super Nope RPG - Raeneske Link | Quote | ID: 133760


Koopa
Level: 25

Posts: 34/107
EXP: 79377
Next: 10243

Since: 04-06-10
From: On mars

Last post: 3239 days
Last view: 3239 days
Wow thats in my top 3 SMRPG hacks
But i had more trouble with layian(3 trys)
then the purple birdo(1 try)
both beat at lvl 30
i didnt die on the birdo for 1 reason
my secret
plz note i dont cheat
and i found funny glitch if zsnes has video recorder
ill show it does not give any advantage

SMRPG HACKER
Posted on 08-03-10 09:11 PM, in Super Mario RPG Expansion v.1.1 (rev. 2 of 08-05-10 06:36 AM) Link | Quote | ID: 133795


Koopa
Level: 25

Posts: 35/107
EXP: 79377
Next: 10243

Since: 04-06-10
From: On mars

Last post: 3239 days
Last view: 3239 days
So its a DEAL!?(Please anwser)
So youll make it when you have in free time?
ill go get 12 people to say Support

SMRPG HACKER
Posted on 08-03-10 09:21 PM, in Wario resource Campaign Do you Support? (rev. 4 of 08-05-10 06:36 AM) Link | Quote | ID: 133797


Koopa
Level: 25

Posts: 36/107
EXP: 79377
Next: 10243

Since: 04-06-10
From: On mars

Last post: 3239 days
Last view: 3239 days
Al2 and me made a deal About this
Al2 Said s/he(i dont know) will make&post it on website

Not luigi
you can find super luigi rpg every where
mainly youtube

Just say support
need 12 supporting posts

Example
__________
Support!
__________

on Al2Fenrirs Website in a IPS Probably

SMRPG HACKER
Posted on 08-04-10 04:12 AM, in Super Nope RPG - Raeneske Link | Quote | ID: 133821


Koopa
Level: 25

Posts: 37/107
EXP: 79377
Next: 10243

Since: 04-06-10
From: On mars

Last post: 3239 days
Last view: 3239 days
the inventory of Red essence every 3 turns use 1 thats how i killed birdo with 58 hp
i think you shouldn't be able to buy them just a heads up
i just focused on attack and do that

SMRPG HACKER
Posted on 08-06-10 03:05 AM, in Small SMRPG Tuts(some might req a Knowledge to use hex ed) Link | Quote | ID: 133941


Koopa
Level: 25

Posts: 38/107
EXP: 79377
Next: 10243

Since: 04-06-10
From: On mars

Last post: 3239 days
Last view: 3239 days
Ill State now please have a Small knowledge
of Smrpg hacking

Increase coin cap (9999) in example
1a. Close lazy shell if open
1b. open a Hex editor
2. Goto Offset 29318 Change E703 it to 270f...
3. Goto Offset 2931D Change E703 it to 270f...
4. Save
Some events arent Capable with coin limit so it drops to 999
thanks to al2fenrir for showing me how now id like to share

Almost a complete New Hammer
This includes
New palette w/o affecting other hammers(other than the Super hammer)
Since my Hack wont include peach
Sacrifice war fan sprite&fry pan palette
1.open Super hammer in items change stats and name
2.then open sprites change warfan image to 242 and animtion to 388 say
3.Change palette# 358 to fit your needs then change Palette+ to 7
4.then go to animtion scripts and change super hammers
Current object lines both to war fan and the playback seq the first one i set to 2
Second to 0


SMRPG HACKER
Posted on 08-06-10 05:29 AM, in Small SMRPG Tuts(some might req a Knowledge to use hex ed) Link | Quote | ID: 133948


Koopa
Level: 25

Posts: 39/107
EXP: 79377
Next: 10243

Since: 04-06-10
From: On mars

Last post: 3239 days
Last view: 3239 days
Gamma Al2 helped me, post in the "how do i theard" on al2s fourm on the nursingres. So ask there. al2 and Waddler-d are the onlys i know of that change lvl cap. can you support my wario campiagn all you have to do is say support in a post.

SMRPG HACKER
Posted on 08-07-10 12:30 AM, in Small SMRPG Tuts(some might req a Knowledge to use hex ed) Link | Quote | ID: 133994


Koopa
Level: 25

Posts: 40/107
EXP: 79377
Next: 10243

Since: 04-06-10
From: On mars

Last post: 3239 days
Last view: 3239 days
Setzer um it works but some things like (a coin chest,and selling stuff to a shop)
are the ones i found
it Drops back down you can still get 9999 tho

just say support on the theard
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Main - Posts by SMRPG HACKER

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