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Main - Posts by LocalStardrifter |
LocalStardrifter |
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Level: 8 Posts: 1/8 EXP: 1628 Next: 559 Since: 02-28-10 Last post: 4906 days Last view: 4905 days |
Greetings;
Anyway, I use the same name for the wiki(Redux). I registered here to ask a question(, but since I have a forum account now might as well post a little). I'm new-ish, having registered on the Redux just a couple weeks back. |
LocalStardrifter |
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Level: 8 Posts: 2/8 EXP: 1628 Next: 559 Since: 02-28-10 Last post: 4906 days Last view: 4905 days |
Hi,
Well, I was starting to create my first 'proper' boss(I've made a few things previously but I would call them semi-bosses, typically due to them lacking high durability or something else), the Surycrassyan Could someone help? Thanks. |
LocalStardrifter |
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Level: 8 Posts: 3/8 EXP: 1628 Next: 559 Since: 02-28-10 Last post: 4906 days Last view: 4905 days |
Posted by NightKev Thanks! I've never really paid too much attention to that box, but it certainly solved the problem!(and a lot of other related ones too) |
LocalStardrifter |
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Level: 8 Posts: 4/8 EXP: 1628 Next: 559 Since: 02-28-10 Last post: 4906 days Last view: 4905 days |
Not a directly Fraxy-related question, but I've found another fraxy forum at fraxyhq.com...so could I have a few more details about it? |
LocalStardrifter |
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Level: 8 Posts: 5/8 EXP: 1628 Next: 559 Since: 02-28-10 Last post: 4906 days Last view: 4905 days |
Another question here: is it possible to edit the language file to have randomized text? |
LocalStardrifter |
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Level: 8 Posts: 6/8 EXP: 1628 Next: 559 Since: 02-28-10 Last post: 4906 days Last view: 4905 days |
How many parts would constitute 'max parts'? |
LocalStardrifter |
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Level: 8 Posts: 7/8 EXP: 1628 Next: 559 Since: 02-28-10 Last post: 4906 days Last view: 4905 days |
Greetings again folks, will be outputting another Fraxy boss in about a week or two! (planning to have less bullet spam, and a 'concept' design too...and as per a newly developed tradition, will have a rather longish name)
Anyway, as usual, I'll be flinging in a heap of little drones and fighters, so-a question on variables. What's the difference between variables and global variables? Also, for one of the more complex drones, I intend to have it split in two once it reaches a certain health. I already have that in events, but before the thing spilts into 2, stage B will first transfer damage to stage A, and will only start absorbing its own damage after separation. Is there any way to do this without using variables? |
Main - Posts by LocalStardrifter |
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