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Main - Posts by The13thProdigy |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 41/64 EXP: 40582 Next: 1857 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5462 days Last view: 1929 days |
Hey, that's a cool idea. I designed a canyon level way back in the day - didn't use that tileset, but the same idea, nonetheless. It looks like it might be fun - that underwater cheep-cheep area looks like hell, though. |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 42/64 EXP: 40582 Next: 1857 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5462 days Last view: 1929 days |
Haha, dude, make an Alien chomp, so when it opens its' mouth like Yoshi it launches a mini chain-chomp with a biting mouth and everything XD
That's pretty awesome, though. I'll play this, perhaps... |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 43/64 EXP: 40582 Next: 1857 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5462 days Last view: 1929 days |
Neat idea. Although I think normal exit Yoshis should change color every so often, or maybe to power-up you'd need to touch another colored Yoshi. Like to become Fire Mario you'd touch a red Yoshi...that'd be neat. |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 44/64 EXP: 40582 Next: 1857 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5462 days Last view: 1929 days |
Same one posted on SMW Central. Ahem...
Screenshots galore, pretty much. 23 of them, to be precise. Enjoy...leave feedback...thanks muchly Same old title screen...from 2002 XD World 1, Emerald Forest. Rule #1 of my hack: NOTHING IS WHAT IT SEEMS. Nothing at all... How to get thru this pipe...? Rule #2: Trust the Coins Blue blocks turn on water, yellow ones turn it off. Level 2, along with a new object. TRUST THE BLOODY COINS!! But if there are no coins... Use a Sprite to find out! Hit the POWs in the right order! Overlapping objects conceal... All kinds of things! Midway points. Sprite-only block Emerald Woods, level 3. Emerald Canopy, level 4. Be careful! Outside the ancient hidden citadel. Yoshi Coin blocks. If you need to do this, you'll see some of them sitting around, like the ones beneath the pipe. Inside the citadel. Background is from Super Mario Universe - I'll give Forte credit. Remember: Nothing is what it seems. |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 45/64 EXP: 40582 Next: 1857 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5462 days Last view: 1929 days |
Blackhole - actually, you use a pow block to fall through blocks that were once in that spot, so it shouldn't have a left border. I see how that could look weird though...
Myre - No you don't wall jump, there are invisible solid blocks beneath those coins. I suck at ASM hacking XD |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 46/64 EXP: 40582 Next: 1857 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5462 days Last view: 1929 days |
Posted by Surlent Actually, my possibilities are continually endless. With just a bit over 100 levels and over 300 things in Block Tool alone, there's quite a bit that can be done. I know I probably shouldn't reveal anything else, though. |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 47/64 EXP: 40582 Next: 1857 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5462 days Last view: 1929 days |
Posted by Forte.EXE They're from the save room in Super Metroid, actually. I was giving you credit for the rip. Posted by darklink898 Not yet. I'll release a demo of world 1 after my beta testers have notified me about any errors (the testers need to be identified still, actually)...I've got about three levels left. |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 48/64 EXP: 40582 Next: 1857 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5462 days Last view: 1929 days |
Posted by Luigiownsmario Yeah, sure. I don't have a list of beta testers yet, and I need perhaps 5 or so, so I'll put you down... |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 49/64 EXP: 40582 Next: 1857 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5462 days Last view: 1929 days |
Well, unfortunately, that's how my hack is ruled out: puzzles and confusion along with the gameplay. Blocks are disguised, yeah, but I figure it makes for trickery, but not in ways that you can ultimately die over and over again, frustratingly, see - that's what I try to do, make it confusing but not hard to beat.
I've released several demos, the last one being released here, about two years ago. I picked it up recently. It's actually kind of an old hack. I'll put you down for beta testing, Phoenix. |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 50/64 EXP: 40582 Next: 1857 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5462 days Last view: 1929 days |
It's not done, not even the first world. I just finished the Yellow Switch Palace, which I might make the Blue anyway, but if you want to, sure, give me your e-mail via PM, I'll send it, give me feedback via PM or this thread. |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 51/64 EXP: 40582 Next: 1857 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5462 days Last view: 1929 days |
Okay, then. *puts Forte down too* |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 52/64 EXP: 40582 Next: 1857 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5462 days Last view: 1929 days |
Okay. I've changed the background on the second level, that was kind of...overused, shall we say? As far as climbing that pipe goes, there are coins going up the side of it, I just already gathered them. Also, as far as the one-way blocks go, I didn't make those myself, those are just versions of the goal post twisted in the map-16 editor and colored. You gotta remember two colors, that's all.
I'm afraid I don't know how to do custom animation. Doesn't look that hard, but if one could point me in the right direction...? |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 53/64 EXP: 40582 Next: 1857 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5462 days Last view: 1929 days |
Posted by Green-Kirby Not yet. I think there will be eventually, maybe when I'm ready to actually let it out into the public, but not right now. I'm still trying to get that damn thing to work. But, I'll put you down for beta testing, Kirby. BTW, I'm only accepting three more testers. |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 54/64 EXP: 40582 Next: 1857 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5462 days Last view: 1929 days |
Here are some screens from a recently completed 2-1. Yes, I'm actually getting off my ass as far as YIR goes. That's my Yoshi's Island hack, for all who don't know.
Screenies: 2-1: Zoom, Zoom, Zoom! Platforms float dangerously in mid-air. Watch your step! Pay attention to your surroundings for hints and secrets! Be careful of sharpshooter Piranha plants! There ya go. I'll update later. Ciao... |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 55/64 EXP: 40582 Next: 1857 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5462 days Last view: 1929 days |
I'm not so fond of this picture...my friend Felicia was trying to make me look as emo as possible, but this is basically it:
...yeah. I'll get a better one up >.> |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 56/64 EXP: 40582 Next: 1857 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5462 days Last view: 1929 days |
Intriguing. Double Helix, eh? See, this is what happens when I leave for two goddamn months. Lemme see here...*ka-download* |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 57/64 EXP: 40582 Next: 1857 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5462 days Last view: 1929 days |
Intriguing...I've always been somewhat interested in SMB3 hacking and simultaneously amazed at your skill with said hacking, Dahrk. I'm absolutely going to give this a go to see if I can make any decent progress, maybe even adding another long-loved game to my repertoire. Awesome, looking forward to progress ^^ |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 58/64 EXP: 40582 Next: 1857 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5462 days Last view: 1929 days |
Dude, fucking sweet. I'm loving it. Those are awesome. |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 59/64 EXP: 40582 Next: 1857 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5462 days Last view: 1929 days |
Ha, that, my friend, is sick. Awesome. I gots a similar thing (temples are called "Crystalia" instead of "temples", from an ancient civilization) but no custom bosses. Makes me want to know how to do in-depth hacking in the first place -.-
Very nice, looks great fun to play ^.^ |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 60/64 EXP: 40582 Next: 1857 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5462 days Last view: 1929 days |
Idk if I'm too late for this, but I pride myself on Overworld and Level design, and would love to contribute to either. |
Main - Posts by The13thProdigy |
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