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Main - Posts by The13thProdigy |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 1/64 EXP: 40547 Next: 1892 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5451 days Last view: 1919 days |
So, after much doing of stuff, I finally finished World 1 of my hack, Yoshi's Island Remix. I originally posted this thread on Acmlm's Board version whatever, but now that this one's up I'll redo it.
So, here are the screenshots: 1-1: Sunshine Forest 1-2 Ski Lifts on Fire 1-3: ZOMG!!! 1-4: Cavern Keep 1-5: Maze Land 1 1-6: Thunder Jungle 1-7: Yoshi's Grotto 1-8: Canopy Castle Well, there's the screenshots, and here's the .ips: YIR.ips Enjoy, and thanks a lot! |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 2/64 EXP: 40547 Next: 1892 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5451 days Last view: 1919 days |
lespna - I expanded only two areas, the main area of 1-7 and the second room of 1-8. Other than that, I used the original byte level. Also, don't worry about being critical - that's half of why I put it up here. Tell me what I did wrong so I can fix it Also, I'd love to try your game, is it Yoshi's Island or another one? |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 3/64 EXP: 40547 Next: 1892 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5451 days Last view: 1919 days |
Woah, awesome. YI hacks are becoming more and more prominent, which is mad awesome because I like YI better than SMW...the Nep-Enut level looks particularly sweet. The only issue I have is my 2-1 looks a bit similiar to your 1-2: it's called "Zoom, Zoom, Zoom!" and it's a platformer level with the same background I'll do my best to make it as different from your level as possible.
Can't wait for the demo |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 4/64 EXP: 40547 Next: 1892 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5451 days Last view: 1919 days |
Replied to this on the old board, still think it's mad freakin' sweet.
You have some new screens, though. 6-3, Blaarg's Boiler, looks difficult *shudder* but hell, I'd try it ... Nice SNN, keep it up dude. |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 5/64 EXP: 40547 Next: 1892 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5451 days Last view: 1919 days |
Posted by Kles Well, the whole level, pretty much, you're being chased by a Chomp Shark. That's what my sister yelled when she played the level. Later there's one called "ZOMFG!!!" which is similar but a lot worse ^^ @SNN - Mmkay, I'll try to fix that Salvo thing. Thanks, dude. @Fabio - thanks for playing, glad you enjoyed it ^^. I'll try to fix what you pointed out. Also, I use Windhex32 - how does one change starting position, exactly? Thanks to all for playing. Also, I know the change in scenery is abrupt, but I wanted to try a little of everything. No world has one theme, in fact, I think every world has at least 3 but there is a definite noticable change throughout the levels. |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 6/64 EXP: 40547 Next: 1892 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5451 days Last view: 1919 days |
Thanks Fabio for that information (I guess thanks SNN for it earlier but y'know, it's all good )
Phoenix - Did you find them? I didn't think I hid the red coins too hard |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 7/64 EXP: 40547 Next: 1892 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5451 days Last view: 1919 days |
Man, that's awesome. I wonder if there'd be any way to use it for only a few levels...? |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 8/64 EXP: 40547 Next: 1892 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5451 days Last view: 1919 days |
HELL YES! I was waiting for the return of this thread; I had half a mind to start one myself. Aw, man...tank quanity editor, TSA editor...looks phenomenal. Can't wait, dude. |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 9/64 EXP: 40547 Next: 1892 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5451 days Last view: 1919 days |
Aw man, this is so awesome! I love the tile editor and am crazy about the Chozo statue thing ...Crocomire looks sweet too.
As for the door editor, that's mad awesome, looks totally easy to use, which is the bloody opposite of how SMILE was T_T I'll get on IM one of these days, Interdpth. |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 10/64 EXP: 40547 Next: 1892 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5451 days Last view: 1919 days |
So, a long time ago I came upon a way to insert an entire overworld from one rom into another, but I've forgotten it. Anyone know?
Thanks. |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 11/64 EXP: 40547 Next: 1892 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5451 days Last view: 1919 days |
Yeah, they are saved over. Thanks for your help
Moderator, close thread. Thanks. |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 12/64 EXP: 40547 Next: 1892 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5451 days Last view: 1919 days |
Well, the first one of it's kind. Chances are, by the time I finish world 1, this thread will have long since died a horrific death.
Yes, once again, I'm resurrecting this freaking hack in a last-ditch attempt to finish it. Chances are slim, but not completely gone, so hope for me. I started this way back in 2002, believe it or not. Like, a mad old hack. Some of the old dudes here might remember it, if I've achieved such notoriety. Well, here's a screenshot of the main overworld. Enjoy... |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 13/64 EXP: 40547 Next: 1892 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5451 days Last view: 1919 days |
@Phoenix - O-o Woah, that is some freaky shit...I dunno if I've ever played that hack. Looks familiar...but the name is completely alien to me. Ah well, no harm done. It's not like it's exact
@Hyper - Haha...no, actually, I dunno WHAT it's made of. Obviously the one on the left is a desert, but as for the mountains of world 4, no idea...I'm not there yet ^^; |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 14/64 EXP: 40547 Next: 1892 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5451 days Last view: 1919 days |
Why, what's wrong with the cliffs? |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 15/64 EXP: 40547 Next: 1892 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5451 days Last view: 1919 days |
@Spontaneous - Yeah, I see that...it could be perspective like Slugworth said...I do see how that's weird though.
@S.N.N. - Oh yeah. Um...I don't know why that's there. Lemme fix that... Thanks for your comments guys ^^ |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 16/64 EXP: 40547 Next: 1892 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5451 days Last view: 1919 days |
http://7he13thprodigy.deviantart.com
My science / fantasy / philosophy fiction novel. Been working on it since '01. If you've got the time, take a look. ^^ Thanks... |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 17/64 EXP: 40547 Next: 1892 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5451 days Last view: 1919 days |
Woah, pretty freakin' awesome. Still learning basic stuff, trying out things and discovering what I can do so far and what I can't...messing with foreground really. Trying to figure out what mini-map tiles are what. Ah well. Great job Interdpth, can't wait for the next release |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 18/64 EXP: 40547 Next: 1892 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5451 days Last view: 1919 days |
Oh yeah, I see what you mean. I'll fix that. |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 19/64 EXP: 40547 Next: 1892 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5451 days Last view: 1919 days |
Posted by Juggling Joker There were quite a bit of custom graphics, but none too flashy, mainly just little rips from SMB3 here or there or some I found on the internet, but yeah, I did use a lot of the original SMW tiles and still plan to. I've replaced the gray cement blocks with the ones from SMB3, but other than that, nothing much really. I liked my previous versions and I'm gonna do this one in the same way. |
The13thProdigy |
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Red Paragoomba Level: 20 Posts: 20/64 EXP: 40547 Next: 1892 Since: 02-24-07 From: Playing Super Metroid. AAAAAA nostalgia Last post: 5451 days Last view: 1919 days |
Dude, those are awesome. I especially like your concepts, what with the super shell protecting and all, that's a really good idea. I hope to incorporate more original SMW graphics into my hack as well - not the entire hack, but a lot of it for sure.
I have a level made out of those wooden tree blocks too |
Main - Posts by The13thProdigy |
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