Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - Posts by Arbe

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Arbe
Posted on 12-09-07 09:51 PM, in IRC quotes thread Link | Quote | ID: 71452

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* Tanks (~blargh@ip68-101-37-172.dc.dc.cox.net) has joined #BARRELROLL
* WenDeWhat sets mode: +b *!*@ip68-101-37-172.dc.dc.cox.net
* Tanks was kicked by WenDeWhat (HAHAHAHA)
* Retrieving #BARRELROLL modes...
* WenDeWhat sets mode: -b *!*@207.250.49.24
* WenDeWhat sets mode: -b *!*@ip68-101-37-172.dc.dc.cox.net
@WenDeWhat> Oh wait..
@WenDeWhat> one of those was bad.
Dragoshi> Yea.
Dragoshi> The 207 one.
ReimuHakurei> the DRAGON guy
@WenDeWhat> meh. DRAGON guy probably isn't coming back.
* DRAGON (~magikoopa_@cust51.kindersley.accesscomm.ca) has joined #BARRELROLL
DRAGON> lol
@WenDeWhat> wait what

Arbe
Posted on 12-14-07 08:46 PM, in ITT: PC on Desktop action!!!1 Link | Quote | ID: 71701

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Posted by SamuraiX
Your laptop looks gross.

Your face looks gross. GTFO my thread.

Arbe
Posted on 12-15-07 06:52 PM, in ITT: PC on Desktop action!!!1 Link | Quote | ID: 71735

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Posted by Ailure
The stacks of DVD-R's on his picture made me giggle, considering how high the piracy rate is over in Brazil.

Ailure, shave a cat and glue it's fur to your PC, then take pictures. You'd do it if you were cool.

Arbe
Posted on 12-18-07 10:08 PM, in IRC quotes thread Link | Quote | ID: 71840

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21:03>> [~hydraphatphelinez] @or inflation or fat
21:03>> [@nekobot] hydraphatphelinez: fat
21:03>> * @nekobot also has a kink for both ._.
21:03>> [~hydraphatphelinez] nekobot: wait so do I
21:04>> [@nekobot] LET'S MAKE SWEET LOVE, THEN!
21:04>> * ~hydraphatphelinez gropes nekobot
21:04>> * @nekobot moans

Double post, AWAY!

Arbe
Posted on 12-21-07 11:39 PM, in Super Hard World Link | Quote | ID: 71930

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This is a really really good hack. I didn't find any bugs, and I don't think you should make any more changes to it.


Arbe
Posted on 12-21-07 11:45 PM, in Super Hard World Link | Quote | ID: 71932

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Oh, I thought they were features. They look really good.

Arbe
Posted on 12-24-07 07:20 PM, in What do you want for Christmas? Link | Quote | ID: 72096

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I don't know. Money. And a catheter.

Arbe
Posted on 12-24-07 07:50 PM, in New Year's Resolutions Link | Quote | ID: 72097

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Stop being as awesome.

Seriously.

Some of my friends get badly depressed and pissed off because I'm always happy, and always take the girls they like. 8D

Arbe
Posted on 12-25-07 11:30 AM, in New Year's Resolutions Link | Quote | ID: 72126

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Posted by Anti-clock
I should probably start smoking a pipe.

Scrub my original one, this is my new years resolution.

Man, you rock.

Arbe
Posted on 12-30-07 01:43 PM, in OpenPoké Link | Quote | ID: 72401

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Posted by Kawa
Okay, I just added a sensibility check to the battle system. Opponents now won't use moves that don't make sense, so no Helping Hand in single battles and no putting sleeping monsters to sleep, stuff like that.

Good for you Kawa, I thought you'd given up. Awesome.
Also, come back to #acmlm =[

Arbe
Posted on 12-30-07 08:41 PM, in Xbox 360 suggestions Link | Quote | ID: 72412

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You've got Halo 3. You don't need other games.

Xbox live, perhaps.

Arbe
Posted on 12-30-07 08:44 PM, in Xbox 360 suggestions Link | Quote | ID: 72414

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Posted by Cole Train
Posted by ArBeWhat
You've got Halo 3. You don't need other games.

Xbox live, perhaps.
I have Xbox Live. . I got one of them 3 month cards. I'm planning on buying a full year card when my 3 months is over.

Spend the rest of your money on caffiene filled products and snacks.

Arbe
Posted on 01-02-08 09:01 PM, in What did you guys do on New Years Eve? Link | Quote | ID: 72584

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I spent it at a party a couple of miles away from my house, thinking i had absolutely no chance of getting the girl of my dreams, and ended up lying next to her all night kissing 8D

Arbe
Posted on 01-04-08 10:53 PM, in board2 Town Square: Typos leave me bothered Link | Quote | ID: 72737

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I just spent the last 30 minutes outside in the cold punching everything and shouting at the top of my voice. Now I'm okay though. I fucking hate life.

Arbe
Posted on 01-04-08 10:58 PM, in Introduce yourself here! Don't clog up General Chat... Link | Quote | ID: 72738

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Hey I'm new here. Been lurking for 4 years, thought I'd check it out.


Arbe
Posted on 01-04-08 11:02 PM, in Legend of Zelda Oracle of Ages minihack Link | Quote | ID: 72740

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Posted by Jigglysaint
Well I've been hacking gameboy Zeldas again. This time though, instead of releasing a patch for people to have fun with, I thought I'd just post a thread on how to change the rom to give people a little somthing to play with.

Basically, it's a minihack to allow Link to use the Harp of Ages anywhere in the game. The first song is still limited to portals, but with the Tune of Ages, you can warp anywhere. Outside, inside houses, dungeons, and even underwater. Link still swims underwater, except now he "walks" rather than swims. What I mean is that for the screens that are submerged, like the sea and level 7 and parts of levels 6 and 8, you don't use the mermaid suit controls. You walk normally, except you are still in your suit. Most other effects of water are still there, including the button layout. However, now you can use the feather, boomerang, and harp.

To change that value so that Link can use more items underwater, change 14022 in an US AGES rom from $40 to $00. This is a bit check to see if you are underwater, and if you are, to add the mermaid suit controls. You still have the controls for side view areas, and for water tiles.

The other two bytes allows the unconditional usage of the harp anywhere in the game. However before I give the location, there are a few things to remember: The game was not programmed for the harp to be used in dungeon rooms, so sometimes a bug occures when you warp. If you are near the bottom of the screen, there is a chance that when you warp, you will get stuck in an invisible wall and warp back. You will then continue to play 4th dimention ping-pong for eternity and you need to restore a save state. The second problem is that if you warp over a pit or anything similar(like deep water before getting the mermaid suit), you will get stuck and keep falling in untill you die. The third problem is that if you play a song while stuck in a wall, and the other side also has a wall, you will get a poblem just like the first bug. Finally, when you warp in dungeons, sometimes the graphics are messed up, and you see blocks that arn't really there. This is purely cosmetic, and will go away when you leave the screen.

The values to time travel anywhere are at 18E1E and 18E1F The first byte is $7E, and you change it to $FF. The second byte is $20 and you change it to $28. If you know Z80, you should also be able to NOP out the branch. Basically you are trying to tell the game never to branch, because the branch means you can't warp.

So have fun, and for goodness sakes if you want to code an editor for either game, see me because I've got this game all figured out pretty much.


Man! I blanked my harddrive to install vista! But I took your advice (this was like two years ago) and corrupted it for hours until I found map data. I'll try and find if I've got a back up.

Arbe
Posted on 01-04-08 11:47 PM, in board2 Town Square: Typos leave me bothered Link | Quote | ID: 72746

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Posted by blackhole89
Sounds like a fulfilling way of spending 30 minutes indeed... why exactly did you do that?

With that said, I'd assume the SMWC thread thiis modeled after was, in turn, modeled after the "Acmlm's Town Square" we used to have here, though the habit somehow gradually got lost with the switch to the 2.0 board... let's see, if this proves active, I might sticky it and probably rename it to "board2 town square" in respect to "local traditions"...


I'd like to say Hormonal. Lmao. Nah, it's girls. You know, those things that seem to cause nothing but trouble. 8D

Arbe
Posted on 01-06-08 06:50 PM, in Legend of Zelda Oracle of Ages minihack (rev. 2 of 01-06-08 06:51 PM) Link | Quote | ID: 72876

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Are you going to document it all? I wanna check out whether any of my suspicions were right about what data was where. And, obviously, get down to tearing the rom apart. 8D

Arbe
Posted on 01-06-08 09:34 PM, in OpenPoké Link | Quote | ID: 72886

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Pictures or it didn't happen.

Arbe
Posted on 01-06-08 09:42 PM, in OpenPoké Link | Quote | ID: 72889

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Posted by Erika
Except they wouldn't work the same way as in people's hacks because of your improperly implemented map format :3 they would only work the way YOU configured the tilesets. Tile by tile individualization is lost in your engine =(


Once again. Pictures or it didn't happen. Are you going to provide any proof? If not, get out of this thread and make your own.
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Main - Posts by Arbe

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