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CT_Bolt
Posted on 02-12-10 10:30 AM, in How do I use SMB3 Music Inserter? Link | Quote | ID: 127000

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How exactly do I use SMB3 Music Inserter?
I don't really get it.

1. I open up a rom I edited with SMB3 Workshop & Expand it.
2. Open the sample project.
3. Insert it into the rom.
4. Put object 0F in the corner with SMB3 Workshop (read somewhere I had to).

This didn't do anything.

Please if you know how this work's a good little "How to" would be really nice.

CT_Bolt
Posted on 02-12-10 08:31 PM, in How do I use SMB3 Music Inserter? Link | Quote | ID: 127006

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OK, thank you. Quick response too.
Any word on when Reuben 1.0 will be available?

Could you please explain a little on how I would add my own ASM hack to do it?
I don't really know how to do that. I am a programmer though.

CT_Bolt
Posted on 02-12-10 08:36 PM, in Reuben: Not so final (but it's being worked on again) stage. (rev. 3 of 02-12-10 10:47 PM) Link | Quote | ID: 127007

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First I gotta say, DahrkDaiz you are the best! You're work is legendary!
I can't wait for Reuben 1.0, hope you finish soon.
Anyway I can compile the rom with the one released 11/19/09?

CT_Bolt
Posted on 02-13-10 12:02 AM, in SMB3 ASM... How? Link | Quote | ID: 127018

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I've seen some amazing effects in some SMB3 Hacks (particularly Mario Adventure by DahrkDiaz)

So my questions are:
1. How to add/make my own ASM patch?
2. How to change the way the fireball shoots?
3. How to add new Power Ups?
4. Randomly change level graphics (day & night)?


That will be it for now. Thank you for your future help.

CT_Bolt
Posted on 02-13-10 05:13 AM, in SMB3 ASM... How? (rev. 5 of 02-13-10 08:02 AM) Link | Quote | ID: 127035

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Thank you both for responding!

@Dialga:
I'm don't know if I want to go that route. If you could point me towards a compiler then that could be useful.

@DarkBoyHacker:
Thank you, thank you thank you! This is just what I needed. You're very awesome!
I'll play around with this and see what I can come up with.

Edit: I've messed around with it a bit now and found that tutorial extremely helpful. Thank you again DarkBoyHacker.

I found the RAM Map from datacrystal but, I can't find anything there about shooting fireballs or music. Could you help me?

I want the fire balls to shoot strait.
About the music:
Posted by JaSp

Detailed answer:
As of the beta 1.3 version, the program can add musics to your hack, but there isn't any way to play them automatically; unless you add your own ASM hack to do it.



That thread is here: http://acmlm.kafuka.org/board/thread.php?id=6076

Edit #2:
How do I add this: http://klikechange.free.fr/romhack/smb3asm/rainbow.asm

CT_Bolt
Posted on 02-15-10 11:06 PM, in SMB3 ASM... How? Link | Quote | ID: 127113

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Wow, thank you! This is much needed info for me. I'll play with this and see where it takes me.

CT_Bolt
Posted on 03-19-10 01:41 AM, in Obscure Kingdom (Full Reuben SMB3 Hack) Link | Quote | ID: 128559

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Looks Great! Keep up the good work. I can't wait to play it. Any news on when it will be available to play?

CT_Bolt
Posted on 04-23-10 04:33 AM, in SMB3 ASM... How? Link | Quote | ID: 130390

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Thanks for the help zbtye! That is really useful. Is there an value that changes angle? Just wondering.

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