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Main - Posts by FirePhoenix0 |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 408/505 EXP: 898775 Next: 48542 Since: 02-23-07 Last post: 5520 days Last view: 5503 days |
I'm thoroughly conf ____________________ |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 409/505 EXP: 898775 Next: 48542 Since: 02-23-07 Last post: 5520 days Last view: 5503 days |
Snape kills Du ____________________ |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 410/505 EXP: 898775 Next: 48542 Since: 02-23-07 Last post: 5520 days Last view: 5503 days |
If they do make a CD I wish they'd make a full soundtrack. The Smashing...Live! CD was great but there were so many good songs not played. ____________________ |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 411/505 EXP: 898775 Next: 48542 Since: 02-23-07 Last post: 5520 days Last view: 5503 days |
Yeah. That's why my DS charger blew up when I put it into the wall socket in France. ____________________ |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 412/505 EXP: 898775 Next: 48542 Since: 02-23-07 Last post: 5520 days Last view: 5503 days |
Small screenshot update.
I've added SMB3 pipes and now know exactly how they work. Yoshi Coins will be replaced. Also, NSMB cave graphics are in. Not just a simple palette change with Tweaker, I've made it so that Red vertical Koopas change into Blue Koopas when stomped and Green Bouncing Koopas change into Yellow Koopas when stomped. Just to add a bit of variety to the game. Does anyone have suggestions for what I can chage the Yoshi Coins into? Someone already suggested SMB2 cherries, which could work but I'd like some other ideas as well. ____________________ |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 413/505 EXP: 898775 Next: 48542 Since: 02-23-07 Last post: 5520 days Last view: 5503 days |
I know when the KvSG battle is ending! It's ____________________ |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 415/505 EXP: 898775 Next: 48542 Since: 02-23-07 Last post: 5520 days Last view: 5503 days |
You know, I don't understand why some people don't play with items. That's one of the ways Smash Bros sets itself apart from other fighting games. Does not playing with items prove that you don't needed them? Are you just reasserting yourself? I play to have fun, not win tournaments, etc. and items make the game much more fun. ____________________ |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 416/505 EXP: 898775 Next: 48542 Since: 02-23-07 Last post: 5520 days Last view: 5503 days |
I guess that does make a lot of sense. Look at the comparison between Time and Stock matches. In a Stock match, to win you have to be the last person standing. But if it's a Time match, you can run and avoid the best player and still potentially win. It's a cheap tactic and that's why I think Stock is better but I'm not about to fuel a Time vs. Stock argument. Point is, I understand where you're coming from and it makes sense now that I've heard it from someone who foes tournaments more that I do. ____________________ |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 417/505 EXP: 898775 Next: 48542 Since: 02-23-07 Last post: 5520 days Last view: 5503 days |
The final smash doesn't seem that powerful from the screens but I'll probably eat those words when I can 100% damage done to me by it.
And Alastor that is one of the best ideas I've seen. I've got to try that some time. ____________________ |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 418/505 EXP: 898775 Next: 48542 Since: 02-23-07 Last post: 5520 days Last view: 5503 days |
The table is bro ____________________ |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 419/505 EXP: 898775 Next: 48542 Since: 02-23-07 Last post: 5520 days Last view: 5503 days |
I tried the Falcon Punch match with a friend and it was funny to watch. He'd never used C. Falcon and I do. ____________________ |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 420/505 EXP: 898775 Next: 48542 Since: 02-23-07 Last post: 5520 days Last view: 5503 days |
300 quote! Wooh! Anyway, not bad. I like how Jugem's cloud's face reflects his ex ____________________ |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 421/505 EXP: 898775 Next: 48542 Since: 02-23-07 Last post: 5520 days Last view: 5503 days |
Posted by Sukasa I'm not quite sure what you mean with the pipe corners. Could you explain it a bit more? ____________________ |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 422/505 EXP: 898775 Next: 48542 Since: 02-23-07 Last post: 5520 days Last view: 5503 days |
That would be pretty cool to see. Fierce Deity was awesome to use in Majora's Mask. Too bad he was only for bosses. Though I do recall that trick that allowed you to use him anywhere... ____________________ |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 423/505 EXP: 898775 Next: 48542 Since: 02-23-07 Last post: 5520 days Last view: 5503 days |
Wow, that's a lot of rain. I could use about an inch of that where I live. We've had like no rain recently. ____________________ |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 424/505 EXP: 898775 Next: 48542 Since: 02-23-07 Last post: 5520 days Last view: 5503 days |
Dude, that there's a five month bump. It almost would've been better to create another thread on the same topic.
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FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 425/505 EXP: 898775 Next: 48542 Since: 02-23-07 Last post: 5520 days Last view: 5503 days |
Posted by blackhole89 Woah, where are you pulling the "H" note from? That hasn't been used for centuries. Don't you mean B? (actually H was Bb but that's just music trivia for you.) ____________________ |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 426/505 EXP: 898775 Next: 48542 Since: 02-23-07 Last post: 5520 days Last view: 5503 days |
Can't be bothered writing different posts for different boards so I'm just copying and pasting. Ctrl-A+Ctrl-C+Ctrl-V FTW.
Been working slowly for the past week or so. Mostly I've been doing level design but I've also gotten a few more Shyguy frames done, redid the shared palettes and a bit more. Here's some screens of my progress. I added a few Swooper Bats to the ruins to represent the natural wildlife that would find it's way into there. Also replaced the red outlines with normal black ones. I finished the NSMB cave level. For those of you who are going to mention custom pipe corners, they aren't a priority right now. It's playable and that's fine for now. Springboard's palette is now red, may changed to blue. Oh noes! SMAS graphics! I don't care what you guys think, I'm using them. So they're overused. Maybe that's because they are good graphics? Anyway, it's an icy cave, complete with frozen blocks and slippery floors. You can also see the Shyguy's "big Shyguy" graphics in this one. I've added Mario/No Mario blocks. The blue are Mario only, the green are Sprite only. Graphics for them are probably temporary. This is the first world. Echo Cavern. The purple border is due to be changed, to what though I'm not sure. Maybe a set of blues. That thing on the right is the ruins level. Go custom graphics. Mario OW sprite still needs to be changed. Events still need to added. I've also played around a bit with the game's code. Specifically the ?-Blocks. Let me just show you. Fish-in-the-block! How annoying would it be to work hard to get to a ?-block and pop it open and find a flopping fish inside? Quite annoying I'd think. Plus, when used in underwater levels, it's a method of adding enemies to an other wise empty area. I'm having fun with this one so far. Hopefully a demo will be out soon to showcase world one. Leave comments please. ____________________ |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 427/505 EXP: 898775 Next: 48542 Since: 02-23-07 Last post: 5520 days Last view: 5503 days |
I remember those things. Those were awesome. Too bad there wasn't an equivalent of them in YIDS. Or an equivalent of many things for that matter. Anyway, great comics Peardian! ____________________ |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 428/505 EXP: 898775 Next: 48542 Since: 02-23-07 Last post: 5520 days Last view: 5503 days |
Yes he is. He's done that before. See: Super Mario World. ____________________ |
Main - Posts by FirePhoenix0 |
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