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Main - Posts by KTurbo |
KTurbo |
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Tektite Level: 18 Posts: 1/54 EXP: 28912 Next: 985 Since: 10-24-09 Last post: 3596 days Last view: 3570 days |
Do you have a defined list of the features you are going to implement/have implemented which are not possible with the original level format? (eg "start anywhere on a level") |
KTurbo |
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Tektite Level: 18 Posts: 2/54 EXP: 28912 Next: 985 Since: 10-24-09 Last post: 3596 days Last view: 3570 days |
Will you be able to link pipes (in the overworld) to anywhere you want? Like you could make a pipe from one world to another and back. That way it could make it posible to make one big world ála SMW. It's a shame SMB3 overworlds can't scroll vertically tough. |
KTurbo |
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Tektite Level: 18 Posts: 3/54 EXP: 28912 Next: 985 Since: 10-24-09 Last post: 3596 days Last view: 3570 days |
Posted by DahrkDaiz I did not know that. But they are linked somehow, right? Like on a single worldmap. Is that predeterment in the ROM? (unchangable without major ASM hacking) |
KTurbo |
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Tektite Level: 18 Posts: 4/54 EXP: 28912 Next: 985 Since: 10-24-09 Last post: 3596 days Last view: 3570 days |
bump? |
KTurbo |
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Tektite Level: 18 Posts: 5/54 EXP: 28912 Next: 985 Since: 10-24-09 Last post: 3596 days Last view: 3570 days |
Just a useful idea for the editor.
Make measure tools. A ruler which follows the mouse and show things you need to know. - How high Mario could jump. Standing, running, full P etc. - How long Mario could jump. Standing, running, full P etc. - How long Mario has to run to make a full P. (if you only run in one direction) - More. This shouldn't be to hard to make as it's just a block of graphics following the mouse or which you put down and it's just an overlay. |
KTurbo |
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Tektite Level: 18 Posts: 6/54 EXP: 28912 Next: 985 Since: 10-24-09 Last post: 3596 days Last view: 3570 days |
Posted by DahrkDaiz I'm glad you like the idea. I've thought it more things to measure. - How high you will fly with a full P. (I'd suggest how far also but that pretty hard to tell. Although you could just assume that the player would glide the furthest possible.) - To the jumping (height and length), with a hammer suit, frog suit and out of water. There are more relative measurement that could be made, though I don't see them fit in the editor. Although they could be really useful in some cases. "How long you could run with a starman" "How long you could run before the P-block runs out" etc. These really depends on what speed you are able to get to and what the starting speed is when you use/take it. Only way I could see it to be implemented is that it is assumed the player has full running speed all the time. But ofcourse, all of these measurements are pretty much estimates, so perhaps it doesn't matter if the are more or less relative. |
KTurbo |
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Tektite Level: 18 Posts: 7/54 EXP: 28912 Next: 985 Since: 10-24-09 Last post: 3596 days Last view: 3570 days |
Posted by DahrkDaiz Yes, I would think so too. Although the measurements with various suits would be, especially the hammersuit, very useful because if I recall correctly he jumps a bit shorter then normal; and no hacker would place a pit that is too far on a level with a hammer suit; would they? |
KTurbo |
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Tektite Level: 18 Posts: 8/54 EXP: 28912 Next: 985 Since: 10-24-09 Last post: 3596 days Last view: 3570 days |
Posted by DahrkDaiz Ok, my bad. I don't know why I thought so. |
KTurbo |
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Tektite Level: 18 Posts: 9/54 EXP: 28912 Next: 985 Since: 10-24-09 Last post: 3596 days Last view: 3570 days |
Also, where do I place a Piranha and venus f.t.? On the left side of the pipe or the right side? Above or inside the pipe? |
KTurbo |
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Tektite Level: 18 Posts: 10/54 EXP: 28912 Next: 985 Since: 10-24-09 Last post: 3596 days Last view: 3570 days |
Posted by KTurbo |
KTurbo |
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Tektite Level: 18 Posts: 11/54 EXP: 28912 Next: 985 Since: 10-24-09 Last post: 3596 days Last view: 3570 days |
Just found something, it might have been reported before so I am sorry if that is the case.
If I use the graphics editor and later closes it, if I then try to open it again it won't. I have to restart reuben to get it to open again. Edit: it only seem to open if I haven't open a level in the main window, don't bother what I said before. So: If I have opened a level in the main window the graphics editor doesn't open. |
KTurbo |
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Tektite Level: 18 Posts: 12/54 EXP: 28912 Next: 985 Since: 10-24-09 Last post: 3596 days Last view: 3570 days |
Posted by DahrkDaiz Ye, well, I'm getting an exception trying to do that. Infact I've gotten alot of exceptions while using reuben, though many of them hasn't return since I've updated the editor. If you want the exception info, tell me; though they descriptions are in Swedish. EDIT: DOH, stupid me... Perhaps I should have tried to open the project before reloading the def. |
KTurbo |
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Tektite Level: 18 Posts: 13/54 EXP: 28912 Next: 985 Since: 10-24-09 Last post: 3596 days Last view: 3570 days |
Level editor does not show updated/edited graphics in the level editor unless you reopen Reuben. |
KTurbo |
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Tektite Level: 18 Posts: 14/54 EXP: 28912 Next: 985 Since: 10-24-09 Last post: 3596 days Last view: 3570 days |
Posted by DahrkDaiz Those flowers look alot like the ones in NSMBW. ^^ |
KTurbo |
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Tektite Level: 18 Posts: 15/54 EXP: 28912 Next: 985 Since: 10-24-09 Last post: 3596 days Last view: 3570 days |
Posted by DahrkDaiz How many times in a row will you be able to undo? Hopefully you manage to make so that you can undo the whole session if you want to. |
KTurbo |
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Tektite Level: 18 Posts: 16/54 EXP: 28912 Next: 985 Since: 10-24-09 Last post: 3596 days Last view: 3570 days |
Be able to set time for invulnerability after getting hit could possibly be something to add or is that too much work for the gain? |
KTurbo |
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Tektite Level: 18 Posts: 17/54 EXP: 28912 Next: 985 Since: 10-24-09 Last post: 3596 days Last view: 3570 days |
Posted by DahrkDaiz I thought that was refering to starman time, but now I see that starman time is also listed. How about edit Mario's abilities, such a jump, speed etc.? Too much? |
KTurbo |
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Tektite Level: 18 Posts: 18/54 EXP: 28912 Next: 985 Since: 10-24-09 Last post: 3596 days Last view: 3570 days |
IIRC you can't select multiple tiles, you should add that. |
KTurbo |
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Tektite Level: 18 Posts: 19/54 EXP: 28912 Next: 985 Since: 10-24-09 Last post: 3596 days Last view: 3570 days |
Try starting the editor in compatible mode for windows XP, 98 or something. |
KTurbo |
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Tektite Level: 18 Posts: 20/54 EXP: 28912 Next: 985 Since: 10-24-09 Last post: 3596 days Last view: 3570 days |
Posted by Matrixz Like this: http://www.youtube.com/watch?v=i6KMAm_228s (1minute in) |
Main - Posts by KTurbo |
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