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Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - Posts by Sonikku


Sonikku
Posted on 10-13-09 01:21 AM, in Real multiplayer for SMW? Link | Quote | ID: 117051

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Posted by lolcats439
Could luigi be implemented as a custom sprite that is controlled by Player 2?
Yes, actually. Me and a friend of mine are working on it (More than likely there won't be a release of it), right now it interacts with most sprites, powerups, and some sprite-platforms like Info Boxes, gray falling platforms, etc (Though it can't interact with rotating platforms due to glitches), but it certainly is possible, just very, very complicated (Block interaction is far too hard to code, so we might just have it be a "helper", that has a few more upsides than Mario, but a few more downsides as well).

The only real problem with a sprite is that tile limitations could delete the sprites' tilemap on occasion. If it were possible to create a perfect second player that could act identical to Mario, it would be amazing, but SMW hacking technology/knowledge hasn't gotten so far as of yet. Maybe someday, but as of now it is out of our reach.

Main - Posts by Sonikku

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