Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
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Stifu
Posted on 04-09-07 12:55 AM, in Why I use Firefox Link | Quote | ID: 24913


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I use Firefox with no extension at all...
Opera is nice, but it takes a little while to start up here, and it's loaded with useless junk and options (widgets and the likes...), and I'm not too fond of the menu... but it's still good.

Stifu
Posted on 04-09-07 10:48 AM, in The NEW General Project Screenshot / Video Thread EX Omega Supreme++ Link | Quote | ID: 25114


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Awesome work, HH. I can't see how I could possibly release my editor before you, now.

Stifu
Posted on 04-14-07 08:32 PM, in Re: Re: Re: Re: Re: Re: Re: Re: Re: PM titles Link | Quote | ID: 26611


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A better system (but a bit harder to implement) would be to increment a number, like Re[2]:, Re[3]:... Like some mail clients do.

Stifu
Posted on 04-15-07 09:21 AM, in Re: Re: Re: Re: Re: Re: Re: Re: Re: PM titles Link | Quote | ID: 26868


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Posted by Xkeeper
Extra database clutter

Not needed, just gotta use regular expressions as Cellar Dweller showed....

Stifu
Posted on 04-16-07 04:07 PM, in Super Mario Kart AI Link | Quote | ID: 27263


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Great work GlitchCog.
I still haven't managed to find the time to even have a look at all this...

As for my editor, it's still not much to look at for now.
I implemented all the base classes (which import pointers from the ROM and stuff), and it can also use the Lunar Compress.dll file to directly extract tracks from the ROM, but that's it... I haven't started work on the graphic interface yet, and that's what's blocking me for now (I'm most likely going to use Visual C++ 2005 to build it).
Only one month before deadline (I'm probably not going to implement AI support in the version I'm going to present at the university)...

Stifu
Posted on 04-20-07 03:18 PM, in Reason for two boards? Link | Quote | ID: 28255


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Random question: did you guys work on referencing this board at all ? There's still no way to easily find it on Google.
For the record, a fair load of ex members still don't know about this place.

Stifu
Posted on 04-22-07 07:15 PM, in Idea: Super Mario World++ Link | Quote | ID: 28879


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The advantage to ROM hacking over making a PC game is that you can play your game on a real console or on any machine that has an SNES emu...

Stifu
Posted on 04-29-07 06:02 PM, in How do you put the little pictures in your Title? Link | Quote | ID: 31260


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Use HTML. But don't abuse it...

Stifu
Posted on 05-01-07 11:25 PM, in Features you miss? Link | Quote | ID: 32027


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I just noticed you only see online users on the forum index (and on the "Online users" page, of course), but not inside of a forum, where you used to see who's on this specific forum.

Stifu
Posted on 05-02-07 08:41 PM, in Features you miss? Link | Quote | ID: 32318


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I disagree. I'd say the calendar is part of the "bells and whistles" we used to have, while what I brought up is an improvement/extension of something that already exists: it's a basic feature, although not essential.

Stifu
Posted on 05-05-07 11:39 PM, in SSF2X Test/Debug mode? Link | Quote | ID: 33142


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SSF2X runs on the CPS-2.

Stifu
Posted on 05-06-07 01:10 AM, in Stupid people ruin our image Link | Quote | ID: 33164


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Drag: it's a bit pathetic how you're trying to defend/justify yourself, IMO. :\
Plus it makes you look complexed...

A true sign of intelligence would have been to be above this.

Stifu
Posted on 05-07-07 08:10 AM, in SNES Transparency mode Link | Quote | ID: 33593


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Posted by dirtbag
Thanks for you quick response. I'm hacking Super Mario Kart, the aim was to make rainbow road translucent. By the sounds of things if I did manage to get it in to the game it would be the same for every track.

That would actually be pointless. Reason: what's below the track is unicolor (the stars and stuff being on the upper part), which means that even if you could do it, you could get the exact same result by just using different color tones.

Stifu
Posted on 05-07-07 02:39 PM, in SNES Transparency mode Link | Quote | ID: 33630


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Posted by dirtbag
Yeah that's what I was going to do in the end. Still it got people talking

The only way it wouldn't be totally pointless is if you used the ghost pillars in the track (being the only objects that appear on the lower part of the track)... On the other hand, even if you managed to do it, I guess it would make the game lag, from what I've seen with excessive uses of transparency in SMW hacks...

Stifu
Posted on 05-08-07 08:07 PM, in SNES Transparency mode Link | Quote | ID: 33907


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I guess I should blame it on ZSNES then...

Stifu
Posted on 05-08-07 08:45 PM, in Hack release: Pussy City Gaiden Link | Quote | ID: 33919


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Attention whoring at its worst.

Stifu
Posted on 05-19-07 12:50 AM, in MK Items (by smkdan) Link | Quote | ID: 36254


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A nice little SMK editor got released a few days ago... It simply lets you change the probability of getting each item for each track theme, depending on your position and stuff.

http://www.romhacking.net/utils/440/

Stifu
Posted on 05-20-07 04:45 PM, in Legoman Link | Quote | ID: 36749


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Posted by Xeon
I don't think he knows english very well, and he seems to be showing some symptoms of dyslexia.

Bad English != Dyslexia

Stifu
Posted on 05-20-07 09:26 PM, in Being ripped off is not nice. Link | Quote | ID: 36822


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I got Pokémon Pearl by transferring it to my R4DS flash cart... Cheaper and less annoyances.

Stifu
Posted on 05-20-07 10:34 PM, in Legoman Link | Quote | ID: 36851


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Passwords being hashed, retrieval is technically impossible... However, getting it reset would work.
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