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Please chime in on a proposed restructuring of the ROM hacking sections.
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Stifu
Posted on 03-24-07 11:39 AM, in Color palette display help Link | Quote | ID: 18671


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Thank you.
I assume that in "snesColor", you have the data of the color palettes...
But what's in &H1F ?
I've never done anything like that, but your code looks short and simple enough (although I don't quite get it yet), so hopefully I'll get it right soon.

Stifu
Posted on 03-24-07 10:57 PM, in Color palette display help Link | Quote | ID: 18840


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Yeah, the whole point is to have something dynamic, else I could just display BMP pictures like Track Designer does...

Anyway, I'll work more on this later...

Stifu
Posted on 03-27-07 08:17 AM, in Private Messages Link | Quote | ID: 19885


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Actually, I disagree... I like the fact there is no such indication when no message is new. Having "(0 new)" is useless, and by having it removed, it's clearer when you have new messages...

Stifu
Posted on 03-27-07 11:43 AM, in Private Messages Link | Quote | ID: 19906


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Posted by Koitenshin +∞
(...) I simply prefer being told when I have new messages.

You are already being told when you have new messages, so I can't see the problem.

Stifu
Posted on 03-27-07 03:16 PM, in Private Messages Link | Quote | ID: 19929


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Posted by Koitenshin +∞
The problem is I HAVE NO NEW MESSAGES. The board is simply saying I do.

Sorry, but the board does not say you have new messages when you don't.
You'll just have to get used to common sense...

Stifu
Posted on 03-27-07 07:36 PM, in Private Messages Link | Quote | ID: 19969


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Posted by Koitenshin +∞
Dude.....wtf? Attacking me because I am not used to some new "feature"?

Oi oi, don't cry now. I'm not attacking you.

I was simply highlighting the fact you were wrong. I'm refering to the quote below.

Posted by Koitenshin +∞
The problem is I HAVE NO NEW MESSAGES. The board is simply saying I do. Can I make the statement any simpler?


Not to mention the last sentence of that quote made it sound like I was the one who had troubles understanding...

Stifu
Posted on 03-31-07 11:38 AM, in Generic centralized prerelease bug report thread Link | Quote | ID: 21337


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Are you guys thinking of a way to prevent table stretching, when people type long words with no space ?
Maybe using the wordwrap function but preventing it to occur with html and board tags, so URLs can't get cut ?
There are other solutions too, although I'm not an expert...

Stifu
Posted on 04-01-07 10:28 AM, in reverse order ? (rev. 2 of 04-01-07 10:28 AM) Link | Quote | ID: 21715


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Thanks for the report, that sure was a quite difficult bug to spot, not to mention totally unintentional.

Stifu
Posted on 04-01-07 02:50 PM, in ULTIMATE EMULATOR FOR NES SNES NINDENTO 64 PS 1,2 AND 3, NIN Link | Quote | ID: 21749


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Posted by Forte.EXE
Oh yeah, forgot it's April 1st. Oh well...

And here I thought no one could possibly fall for something that obvious...

Stifu
Posted on 04-02-07 12:39 AM, in ULTIMATE EMULATOR FOR NES SNES NINDENTO 64 PS 1,2 AND 3, NIN Link | Quote | ID: 22174


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Posted by Shiryu
I want to play crash boom bang =D
... wait...

It's Carsh doom bäng, get it right.

Stifu
Posted on 04-02-07 01:03 PM, in Captain Tsubasa 2 Link | Quote | ID: 22419


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It's a NES game based on the Captain Tsubasa manga (classic football/soccer manga, it sucks IMO), and I guess he's actually asking about the English translation.

Stifu
Posted on 04-04-07 08:56 AM, in Custom Titles Can be Exploited. Link | Quote | ID: 23177


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Although things aren't critical, adding a little bit of security wouldn't hurt...

Posted by Xkeeper
We have this thing called "trusting our users to not fuck up".

But we clearly don't live in a perfect world where no one abuses anything, else we wouldn't need passwords and all...

Stifu
Posted on 04-05-07 04:24 PM, in Super Mario Kart AI Link | Quote | ID: 23657


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Thanks for your work, GlitchCog.
I'll definitely mess with all that soon enough, but I first want to display tiles, colors and maps etc properly...

Stifu
Posted on 04-05-07 07:36 PM, in Super Mario Kart AI Link | Quote | ID: 23694


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What did you code that with ? And can you modify anything, or just display stuff ?

Stifu
Posted on 04-05-07 07:53 PM, in Super Mario Kart AI Link | Quote | ID: 23698


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But if you make it possible to edit those points, then you still won't know when it breaks the computer behavior (as GlitchCog mentioned) until you try the modified game, I guess...
Still, nice work.

Stifu
Posted on 04-05-07 09:50 PM, in Super Mario Kart AI Link | Quote | ID: 23735


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Hmmm... I know there are some tracks where the computer can take 2 different paths, do your current finds include those multiple paths ? If not, they could be among the missing data...

Stifu
Posted on 04-05-07 10:08 PM, in Super Mario Kart AI Link | Quote | ID: 23742


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Posted by Xkeeper
What track will the AI branch on?

Hmm, Koopa Beach 1 (1st track of the Star Cup). At the bottom of the map, there's a piece of ground with options blocks on the left and on the right, and the computer can go on either side.

Stifu
Posted on 04-05-07 10:37 PM, in Super Mario Kart AI Link | Quote | ID: 23761


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Posted by Ninetales
IIRC, the computer only goes on the left (bottom) of that island.

You remember incorrectly.

Stifu
Posted on 04-08-07 11:48 AM, in Here, you can publish any released ROM hacks or ROM hacking Link | Quote | ID: 24675


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Posted by Raccoon Sam
Sorry about that, won't happen again.

Maybe it could be "This is a forum where you can post links to ROM Hacking-related software, ROM Hacks, or Emulators and such. Please note that they don't have to be yours, so you can point out a certain hack you liked, or a somewhat recent ROM Hacking tool that a minority of people even know about yet."

Too long. Just change it to "Here, you can publish any released ROM hacks or ROM hacking tools, whether it's yours or not.".

Stifu
Posted on 04-08-07 12:21 PM, in Here, you can publish any released ROM hacks or ROM hacking Link | Quote | ID: 24677


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Just change "publish" to "post" or something then.
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Main - Posts by Stifu

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