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interdpth
Posted on 10-11-07 09:01 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 67508


Buzzy Beetle
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GUI?
How do you add enemies??
How do you add/remove water??
How do i fix the elevator gliiiiitcheeeees?! He comes and goes... (apearently).


1.What you use to interface with ZF
2.It's a tile.
3.No clue, probably door related.

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interdpth
Posted on 10-14-07 02:41 AM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 67654


Buzzy Beetle
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Uh, yeah.

I should have, just said this was a simple rushed release.

So there.

>:O

I DON'T WORRY ABOUT THE BUGS IN THAT COPY IF YOU DON'T LIKE IT THEN ROLLBACK YO.

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lawl blog

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interdpth
Posted on 10-19-07 04:26 AM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 68022


Buzzy Beetle
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Zero Fission is dead.

Now
FZF is being coded in C.

Updates come slowly and no I will not release the final VB version.

Maybe I might I don't know.

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interdpth
Posted on 10-23-07 05:44 AM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 68420


Buzzy Beetle
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Yeah, so update

compared to the 8 months I spent getting this far with the original zero fission this took me 2 weeks to get up thanks with a lot of help from disch

image


If you'd like to help I need a webdesigner

Contact
interdpth on aim
kittyhacker@hotmail.com for MSN
neko_mattchan for yahoo
#jzd or #rom-hacking on irc.esper.net


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lawl blog

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interdpth
Posted on 10-24-07 01:59 PM, in Megaman Ultra 2 Teaser Trailer Link | Quote | ID: 68581


Buzzy Beetle
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Did you code the imported enemies yourself? If so, nice job!

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interdpth
Posted on 10-27-07 06:27 AM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 68715


Buzzy Beetle
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Yo
http://www.youtube.com/watch?v=du2qfAr0Ngc <--Old vs New.

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lawl blog

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interdpth
Posted on 10-27-07 08:17 AM, in ZM easter egg found by interdpth Link | Quote | ID: 68716


Buzzy Beetle
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Ok, so I was hacking ZM for a while to trying to crack foreground

and I found

a butterfly

you see at first I thought I was doing something wrong when I could get tiles that looked normal from both a decompressed picture and a compressed pictrue I titled that mindfack as you see below



But you see I thought it could have been something bigger and I was right and I laughed my ass off it



was really a butterfly

This is in the ROM I swear on my life.

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interdpth
Posted on 10-27-07 05:25 PM, in ZM easter egg found by interdpth Link | Quote | ID: 68728


Buzzy Beetle
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Chungy that came from decompressed data that didn't look compressed!

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interdpth
Posted on 10-27-07 05:39 PM, in ZM easter egg found by interdpth Link | Quote | ID: 68731


Buzzy Beetle
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No, since it's just a picture, I couldn't.

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interdpth
Posted on 10-29-07 04:37 AM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 68789


Buzzy Beetle
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That's all the stuff i'm working on yo.

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interdpth
Posted on 11-19-07 06:23 AM, in Zero Fission/Metroid Zero Mission and Fusion Hacking (rev. 2 of 11-19-07 05:46 PM) Link | Quote | ID: 70365


Buzzy Beetle
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Here it is.

Double Helix.

Currently can only edit levels, better engine.

Edits Clipdata, Level Data, Foreground and Background.

Engine provides quicker rooms.

This has been in progress for less than a month.

Built from scratch with the help of Disch and many others in #rom-hacking and #jzd

enjoy.

Uses a (U) rom.


http://interdpth.arc-nova.org/Double%20Helix.zip

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interdpth
Posted on 12-05-07 09:55 PM, in Double Helix Poll Link | Quote | ID: 71247


Buzzy Beetle
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Double Helix is the shape DNA takes, of course we all know this!
It's 2 bar like structures woven together to make something.

Double Helix is my Editor for Metroid Zero Mission and Metroid Fusion.

What happened to Zero Fission you ask?

Well, I got bored of coding it, decided to hop on to C++, and so for about 2 months now, i've been working on Double Helix. The fruits of my labor are close at hand, this time. I'll be keeping MF and MZM on the same level, instead of delaying progress of one of them for another. I'm currently finishing up the door code, and soon to be working on scroll data.
The level engine were entirely scrapped in turn for new, alot quicker.

I present to all of you a few pictures.













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interdpth
Posted on 12-12-07 02:29 AM, in Double Helix Poll Link | Quote | ID: 71576


Buzzy Beetle
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Ya'll are mean, not replying

well then ok, new years release!

Here's a peek into the future, this is the how the GUI you will be using works,

On my list.

I need to finish up the scroll editor, do one more thing to doors, bring up the user friendliness, write a short guide, and a few test hacks!



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interdpth
Posted on 01-03-08 02:41 AM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 72613


Buzzy Beetle
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Trundawg where have you been?

To move things on the map
Click it then use the object control

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lawl blog

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interdpth
Posted on 01-04-08 09:52 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 72720


Buzzy Beetle
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No, I mean where have you been? Talking to you is a total blast!

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lawl blog

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interdpth
Posted on 01-11-08 07:25 AM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 73269


Buzzy Beetle
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What i've been working on for some while now





Just started doing the MF side

only 2 good things to show :/ an unused sprite and nightmare





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interdpth
Posted on 01-14-08 09:45 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 73522


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So i'm thinking of having DH use 3 seperate windows.

One for the main stuff like the edit controls.
1 for map and 1 for tileset
so you can resize them
How's that sound?

Also, Trun, I found the main sprite function
So i'll have everrrry sprite offset, now to find fusions

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interdpth
Posted on 01-15-08 05:32 AM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 73608


Buzzy Beetle
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Weee the new GUI



Moveable windows yo

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interdpth
Posted on 01-15-08 09:21 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 73694


Buzzy Beetle
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Yeah, I haven't used LM in like forever so, i'm just going with how I want it to look. Menus will control the other windows it's all worked out in my head

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interdpth
Posted on 01-16-08 09:31 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking (rev. 2 of 01-17-08 03:53 AM) Link | Quote | ID: 73797


Buzzy Beetle
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Currently just a text editor(which will be awesome), TSA editor, but they're in the works. Not sure what's next. Gotta convert the objects to mouse moveable again.


Was just going to be a #jzd release

but
http://interdpth.otakudou.com/DoubleHelix.exe

copy and paste link

needs the ZM and MF folders and files.

have fun

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Main - Posts by interdpth

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