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Main - Posts by interdpth |
interdpth |
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Buzzy Beetle Level: 44 Posts: 136/383 EXP: 593701 Next: 17584 Since: 02-22-07 Last post: 4099 days Last view: 4073 days |
GUI?
How do you add enemies?? How do you add/remove water?? How do i fix the elevator gliiiiitcheeeees?! He comes and goes... (apearently). 1.What you use to interface with ZF 2.It's a tile. 3.No clue, probably door related. ____________________ lawl blog http://interdpths.blogspot.com/ |
interdpth |
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Buzzy Beetle Level: 44 Posts: 137/383 EXP: 593701 Next: 17584 Since: 02-22-07 Last post: 4099 days Last view: 4073 days |
Uh, yeah.
I should have, just said this was a simple rushed release. So there. >:O I DON'T WORRY ABOUT THE BUGS IN THAT COPY IF YOU DON'T LIKE IT THEN ROLLBACK YO. ____________________ lawl blog http://interdpths.blogspot.com/ |
interdpth |
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Buzzy Beetle Level: 44 Posts: 138/383 EXP: 593701 Next: 17584 Since: 02-22-07 Last post: 4099 days Last view: 4073 days |
Zero Fission is dead.
Now FZF is being coded in C. Updates come slowly and no I will not release the final VB version. Maybe I might I don't know. ____________________ lawl blog http://interdpths.blogspot.com/ |
interdpth |
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Buzzy Beetle Level: 44 Posts: 139/383 EXP: 593701 Next: 17584 Since: 02-22-07 Last post: 4099 days Last view: 4073 days |
Yeah, so update
compared to the 8 months I spent getting this far with the original zero fission this took me 2 weeks to get up thanks with a lot of help from disch image If you'd like to help I need a webdesigner Contact interdpth on aim kittyhacker@hotmail.com for MSN neko_mattchan for yahoo #jzd or #rom-hacking on irc.esper.net ____________________ lawl blog http://interdpths.blogspot.com/ |
interdpth |
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Buzzy Beetle Level: 44 Posts: 140/383 EXP: 593701 Next: 17584 Since: 02-22-07 Last post: 4099 days Last view: 4073 days |
Did you code the imported enemies yourself? If so, nice job! ____________________ lawl blog http://interdpths.blogspot.com/ |
interdpth |
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Buzzy Beetle Level: 44 Posts: 141/383 EXP: 593701 Next: 17584 Since: 02-22-07 Last post: 4099 days Last view: 4073 days |
Yo
http://www.youtube.com/watch?v=du2qfAr0Ngc <--Old vs New. ____________________ lawl blog http://interdpths.blogspot.com/ |
interdpth |
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Buzzy Beetle Level: 44 Posts: 142/383 EXP: 593701 Next: 17584 Since: 02-22-07 Last post: 4099 days Last view: 4073 days |
Ok, so I was hacking ZM for a while to trying to crack foreground
and I found a butterfly you see at first I thought I was doing something wrong when I could get tiles that looked normal from both a decompressed picture and a compressed pictrue I titled that mindfack as you see below But you see I thought it could have been something bigger and I was right and I laughed my ass off it was really a butterfly This is in the ROM I swear on my life. ____________________ lawl blog http://interdpths.blogspot.com/ |
interdpth |
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Buzzy Beetle Level: 44 Posts: 143/383 EXP: 593701 Next: 17584 Since: 02-22-07 Last post: 4099 days Last view: 4073 days |
Chungy that came from decompressed data that didn't look compressed! ____________________ lawl blog http://interdpths.blogspot.com/ |
interdpth |
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Buzzy Beetle Level: 44 Posts: 144/383 EXP: 593701 Next: 17584 Since: 02-22-07 Last post: 4099 days Last view: 4073 days |
No, since it's just a picture, I couldn't. ____________________ lawl blog http://interdpths.blogspot.com/ |
interdpth |
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Buzzy Beetle Level: 44 Posts: 145/383 EXP: 593701 Next: 17584 Since: 02-22-07 Last post: 4099 days Last view: 4073 days |
That's all the stuff i'm working on yo. ____________________ lawl blog http://interdpths.blogspot.com/ |
interdpth |
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Buzzy Beetle Level: 44 Posts: 146/383 EXP: 593701 Next: 17584 Since: 02-22-07 Last post: 4099 days Last view: 4073 days |
Here it is.
Double Helix. Currently can only edit levels, better engine. Edits Clipdata, Level Data, Foreground and Background. Engine provides quicker rooms. This has been in progress for less than a month. Built from scratch with the help of Disch and many others in #rom-hacking and #jzd enjoy. Uses a (U) rom. http://interdpth.arc-nova.org/Double%20Helix.zip ____________________ lawl blog http://interdpths.blogspot.com/ |
interdpth |
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Buzzy Beetle Level: 44 Posts: 147/383 EXP: 593701 Next: 17584 Since: 02-22-07 Last post: 4099 days Last view: 4073 days |
Double Helix is the shape DNA takes, of course we all know this!
It's 2 bar like structures woven together to make something. Double Helix is my Editor for Metroid Zero Mission and Metroid Fusion. What happened to Zero Fission you ask? Well, I got bored of coding it, decided to hop on to C++, and so for about 2 months now, i've been working on Double Helix. The fruits of my labor are close at hand, this time. I'll be keeping MF and MZM on the same level, instead of delaying progress of one of them for another. I'm currently finishing up the door code, and soon to be working on scroll data. The level engine were entirely scrapped in turn for new, alot quicker. I present to all of you a few pictures. ____________________ lawl blog http://interdpths.blogspot.com/ |
interdpth |
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Buzzy Beetle Level: 44 Posts: 148/383 EXP: 593701 Next: 17584 Since: 02-22-07 Last post: 4099 days Last view: 4073 days |
Ya'll are mean, not replying
well then ok, new years release! Here's a peek into the future, this is the how the GUI you will be using works, On my list. I need to finish up the scroll editor, do one more thing to doors, bring up the user friendliness, write a short guide, and a few test hacks! ____________________ lawl blog http://interdpths.blogspot.com/ |
interdpth |
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Buzzy Beetle Level: 44 Posts: 152/383 EXP: 593701 Next: 17584 Since: 02-22-07 Last post: 4099 days Last view: 4073 days |
Trundawg where have you been?
To move things on the map Click it then use the object control ____________________ lawl blog http://interdpths.blogspot.com/ |
interdpth |
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Buzzy Beetle Level: 44 Posts: 153/383 EXP: 593701 Next: 17584 Since: 02-22-07 Last post: 4099 days Last view: 4073 days |
No, I mean where have you been? Talking to you is a total blast! ____________________ lawl blog http://interdpths.blogspot.com/ |
interdpth |
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Buzzy Beetle Level: 44 Posts: 154/383 EXP: 593701 Next: 17584 Since: 02-22-07 Last post: 4099 days Last view: 4073 days |
What i've been working on for some while now
Just started doing the MF side only 2 good things to show :/ an unused sprite and nightmare ____________________ lawl blog http://interdpths.blogspot.com/ |
interdpth |
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Buzzy Beetle Level: 44 Posts: 155/383 EXP: 593701 Next: 17584 Since: 02-22-07 Last post: 4099 days Last view: 4073 days |
So i'm thinking of having DH use 3 seperate windows.
One for the main stuff like the edit controls. 1 for map and 1 for tileset so you can resize them How's that sound? Also, Trun, I found the main sprite function So i'll have everrrry sprite offset, now to find fusions ____________________ lawl blog http://interdpths.blogspot.com/ |
interdpth |
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Buzzy Beetle Level: 44 Posts: 156/383 EXP: 593701 Next: 17584 Since: 02-22-07 Last post: 4099 days Last view: 4073 days |
Weee the new GUI
Moveable windows yo ____________________ lawl blog http://interdpths.blogspot.com/ |
interdpth |
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Buzzy Beetle Level: 44 Posts: 157/383 EXP: 593701 Next: 17584 Since: 02-22-07 Last post: 4099 days Last view: 4073 days |
Yeah, I haven't used LM in like forever so, i'm just going with how I want it to look. Menus will control the other windows it's all worked out in my head ____________________ lawl blog http://interdpths.blogspot.com/ |
interdpth |
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Buzzy Beetle Level: 44 Posts: 158/383 EXP: 593701 Next: 17584 Since: 02-22-07 Last post: 4099 days Last view: 4073 days |
Currently just a text editor(which will be awesome), TSA editor, but they're in the works. Not sure what's next. Gotta convert the objects to mouse moveable again.
Was just going to be a #jzd release but http://interdpth.otakudou.com/DoubleHelix.exe copy and paste link needs the ZM and MF folders and files. have fun ____________________ lawl blog http://interdpths.blogspot.com/ |
Main - Posts by interdpth |
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